Difference between revisions of "Combat Reflexes"

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[[L5R:Advantages_and_Disadvantages|(return to Advantages and Disadvantages)]]
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[[Advantages_and_Disadvantages|(return to Advantages and Disadvantages)]]
  
 
==Combat Reflexes Modifications==
 
==Combat Reflexes Modifications==
  
  
''(Mortaneus' Replacement)''
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''(Mortaneus' Replacement for 3e)''
  
 
'''Combat Reflexes (3 points)'''  
 
'''Combat Reflexes (3 points)'''  
  
: This advantage grants a free raise on all initiative rolls.
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: This advantage grants +5 to the total on all initiative rolls.
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==Discussion==
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''Just noting my opinion that I'm sick of hearing about Combat reflexes. ;)'' --[[User:Daermon|Daermon]] 15:15, 15 Jul 2005 (PDT)
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: ''Thus my reason for the change.  It's simple, easily understood, makes the advantage still worth the points, and doesn't screw Kakita.'' --Mortaneus
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''Sorry, my reply came off more hostile than I intended.  I apologize for that.  And, to be honest, this looks like one of the few reasonable changes I've yet to see.  However, how could it grant a Free Raise when Initiative doesn't have a TN?'' --[[User:Daermon|Daermon]] 19:18, 15 Jul 2005 (PDT)
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: ''It's fine.  :)  A free raise on a roll simply grants a +5 to the total, in the absence of anything else, like a TN.'' --Mortaneus
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''Why not simply say +5 or +10 to TN then?'' --[[User:Daermon|Daermon]] 23:13, 15 Jul 2005 (PDT)
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: ''Consistency?  Hmm....true.  Changed.'' --Mortaneus
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''Erm... we have Quick (cost +3) that grants +1k1 to Initiative rolls; then we have this CR (cost +3) that grants +5 to Initiative rolls. ¿Redundancy, anyone?''
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''I'd either rule it as some kind of upgrade for Quick, something like this:''
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:'''Combat Reflexes (6 points)'''
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::This Advantage grants a +1k1 to Initiative rolls. Also, on Tides of Battle you get a +1k0 to your rolls.
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::Combat Reflexes overrides Quick, and its cost is reduced to 3 points when replacing that Advantage.
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''¿Do you think it sounds reasonable?'' --[[User:Mirumoto Ookami|Ookami, the White Wolf]]

Latest revision as of 07:07, 19 December 2008

(return to Advantages and Disadvantages)

Combat Reflexes Modifications[edit]

(Mortaneus' Replacement for 3e)

Combat Reflexes (3 points)

This advantage grants +5 to the total on all initiative rolls.


Discussion[edit]

Just noting my opinion that I'm sick of hearing about Combat reflexes. ;) --Daermon 15:15, 15 Jul 2005 (PDT)

Thus my reason for the change. It's simple, easily understood, makes the advantage still worth the points, and doesn't screw Kakita. --Mortaneus

Sorry, my reply came off more hostile than I intended. I apologize for that. And, to be honest, this looks like one of the few reasonable changes I've yet to see. However, how could it grant a Free Raise when Initiative doesn't have a TN? --Daermon 19:18, 15 Jul 2005 (PDT)

It's fine.  :) A free raise on a roll simply grants a +5 to the total, in the absence of anything else, like a TN. --Mortaneus

Why not simply say +5 or +10 to TN then? --Daermon 23:13, 15 Jul 2005 (PDT)

Consistency? Hmm....true. Changed. --Mortaneus


Erm... we have Quick (cost +3) that grants +1k1 to Initiative rolls; then we have this CR (cost +3) that grants +5 to Initiative rolls. ¿Redundancy, anyone? I'd either rule it as some kind of upgrade for Quick, something like this:

Combat Reflexes (6 points)
This Advantage grants a +1k1 to Initiative rolls. Also, on Tides of Battle you get a +1k0 to your rolls.
Combat Reflexes overrides Quick, and its cost is reduced to 3 points when replacing that Advantage.

¿Do you think it sounds reasonable? --Ookami, the White Wolf