Difference between revisions of "Combat Tracker"

From RPGnet
Jump to: navigation, search
Line 32: Line 32:
 
     '''Majorian:'''  1 1 1 2 2 2 3 3 3 4 4 4 5 5  
 
     '''Majorian:'''  1 1 1 2 2 2 3 3 3 4 4 4 5 5  
 
     [[Sleep]]  [[Magic Missile]]  [[Charm Person]]  [[Knock]]  [[Levitate]]  [[Wizard Lock]]  [[Dispel Magic]]  [[Fireball]]  [[Protection from Normal Missiles]]         
 
     [[Sleep]]  [[Magic Missile]]  [[Charm Person]]  [[Knock]]  [[Levitate]]  [[Wizard Lock]]  [[Dispel Magic]]  [[Fireball]]  [[Protection from Normal Missiles]]         
     [[Charm  Monster]]  [[Wall of Fire]]  [[Cloudkill]]
+
     [[Charm  Monster]] [[Hallucinatory Terrain]]  [[Wall of Fire]]  [[Cloudkill]]  [[Telekinesis]]  
 
        
 
        
 
     Healed with Staff of Healing: Dayrell, Dima, Anardial, Edward, Katsou, Ogoul, Willard, Droog
 
     Healed with Staff of Healing: Dayrell, Dima, Anardial, Edward, Katsou, Ogoul, Willard, Droog

Revision as of 19:51, 8 March 2014

- Main Page; Keep On The Borderlands

   Character:                           Total  Current  Armor  Initiative  Movement  Melee   Primary    Secondary  Ranged   Primary   Secondary         
                                         HP      HP     Class     Bonus      Rate   Bonus    Melee       Melee     Bonus    Ranged      Ranged     
   Dayrell Goldenbrow                    75      75      -4(-3)    +1         6"     +5     Hammer 3d6+5 Axe 2d8+4   +2   Hammer 3d6+5  Crossbow 1d6  
      Dima Goldenbrow                    37      37      1/-2      +0         6"     +3     Axe 1d8+3    Hammer d6+2 +2   Hammer 1d6+2  Sling 1d4     
   The Red Walker                        44      44      2         +1        12"     +1     Sword1d8+2   HAxe 1d6+1  +0   Axe 1d6+1     Shortbow 1d6              
      Linvatar                           20      20      1         +0        12"     +4     Spear1d6+4               +0   Bow1d6
      Muerte con un Cuchillo Grande      62      43      0(1)      +1         9"     +3     2h Sw1d10+7  HofTh 2d6+6 +3   HofTh 2d6+3                 
   Edward (That's ed-WAHD, not ED-word)  39      19      3(6)      +2        12"     +2     Sword 1d8+2  Dagger1d4+1 +3   Sbow1d6(+0/1/2)  Dagger 1d4+1  
      Katsuo Cleansing                   47      47      4(5)      +1        12"     +1     Claws/Bite+1                                              FRIGHT
   Ogóul Snake-Charmer                   48      48      4(5)      +1        12"     +0     Staff 1d6    Dagger 1d4  +0   na            na
      Drazheng                           47      47      -2        +0         9"     +4     Sword 1d8+4  Axe 1d6+2   +0   Axe 1d6+2     Longbow 1d6
      Willard                            19      19      9         +0        12"     +0     Staff 1d6
   Majorian of the Beast Empire          26      26      2         +0        12"     +3     Dagger 1d4+3 na          +0   na            na
      Tor-Tor                            41      41      4         +0        12"     +0     Claws/Bite   na          na   na            na
      Droog                              38      38      5         +0        12"     +0     Claws/Bite   Owlbear Hug na   na            na             
   Magic:
    Ogóul:      - 1 1 2 2 2 3 3 3 4 4 4 - -   
    Hold Portal  Magic Missile  Shield  Levitate  Mirror Image  Invisibility  Fireball  Haste  Invisibility 10' radius 
    Confusion  Dimension Door  Polymorph Others  Animate Dead  Hold Monster 
    Willard:    1 1 2 2 3 3              
    Sleep Hold Portal Detect Magic Light
    Red:        - 1 1 2 2 2 3 3 3 4 - - 5 5       
    Detect Magic  Magic Missile  Charm Person  Phantasmal Force  Web  Knock  Haste  Dispel Magic  Fireball 
    Wall of Ice  Wizard Eye Polymorph Others  Hold Monster Unfilled.    
    Linvatar 1 1 2 2 3 3 
    Detect Evil Cure Light Wounds Bless Speak with Animals Remove Curse Growth of Animals  
    Dima:       1 1 1 2 2 2 3 3 4 4 5  
    Cure Light Wounds  Remove Fear  Resist Cold  Bless  Resist Fire  Silence 15' radius  Cure Disease  Remove Curse 
    Cure Serious Wounds  Neutralize Poison  Dispel Evil
    Majorian:   1 1 1 2 2 2 3 3 3 4 4 4 5 5 
    Sleep  Magic Missile  Charm Person  Knock  Levitate  Wizard Lock  Dispel Magic  Fireball  Protection from Normal Missiles        
    Charm  Monster Hallucinatory Terrain  Wall of Fire  Cloudkill  Telekinesis 
      
   Healed with Staff of Healing: Dayrell, Dima, Anardial, Edward, Katsou, Ogoul, Willard, Droog
   Reserve Characters:
      Anardiel Willow                       28      28      0(1)      +1        12"     +4     Sword 1d8+4  Spear 1d6+4 +1   Bow 1d6
      Anardiel:   1 1 2 2 3 - Charm Person  Magic Missile  Phantasmal Force  Wizard Lock  Dispel Magic  Haste
      Envar of the Flame                    18      18      3(4)      +1        12"     +1     Sword 1d8+1             +1    Bow 1d6
      Envar:      1 1 2 2               Cure Light Wounds  Resist Cold    Silence 15' radius  Resist Fire
      Dakon Hearthfire                      18      18      5(7)      +2        12"     +0     Axe 1d6                 +2    Axe 1d6       Bow 1d6
      Kelsie of the Alleys                  17      17      6(7)      +1        12"     +0     Dagger 1d4              +1    Dagger 1d4
      Orrin Goldenbrow                      41      41      2(3)      -1         6"     +1     Axe 1d8+1               +1    Axe 1d6+1     Crossbow 1d6
      Vinnie                                38      38      0         +0         9"     +5     Spear 1d6+5    na        +0   na            na
      Aido Grimforge                        43      43      1         +0         6"     +3     Axe 1d8+3