Difference between revisions of "Combat Tracker"

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Line 15: Line 15:
  
 
     Magic:
 
     Magic:
       Envar:      - - -                [[Cure Light Wounds]]      [[Resist Cold]]
+
       Envar:      - - -                [[Cure Light Wounds]]      [[Resist Cold]]    [[Silence 15' radius]]
 
       Dima:      - - - 2 3 4 5        [[Cure Light Wounds]]      [[Resist Cold]]    [[Bless]]      [[Resist Fire]]      [[Cure Disease]]      [[Neutralize Poison]]
 
       Dima:      - - - 2 3 4 5        [[Cure Light Wounds]]      [[Resist Cold]]    [[Bless]]      [[Resist Fire]]      [[Cure Disease]]      [[Neutralize Poison]]
 
       Willard:    1 1 2                [[Sleep]]
 
       Willard:    1 1 2                [[Sleep]]

Revision as of 02:41, 20 October 2013

- Main Page; Keep On The Borderlands

   Character                              Total  Current  Armor  Initiative  Movement  Melee   Primary    Secondary  Ranged   Primary   Secondary         
                                            HP      HP     Class     Bonus      Rate   Bonus    Melee       Melee    Bonus    Ranged      Ranged     
      Orrin Goldenbrow                      36      28      2(3)      -1         6"     +1     Axe 1d8+1               +1    Axe 1d6+1     Crossbow 1d6
      Dima Goldenbrow                       33      33      1         +0         6"     +2     Mace 1d6+2              +0    Hammer 1d6    Sling 1d4     
      Vinnie                                38      38      0         +0         9"     +5     Spear 1d6+5    na       +0    na            na
      Envar of the Flame                    15      15      3(4)      +1        12"     +1     Sword 1d8+1             +1    Bow 1d6
      Muerte con un Cuchillo Grande         62      50      0(1)      +1         9"     +4     BA Axe 1d12+1
      Katsuo Cleansing                      41      41      5(6)      +1        12"     +1     Claws/Bite
      Dakon Hearthfire                      15      15      5(7)      +2        12"     +0     Axe 1d6                 +2    Axe 1d6       Bow 1d6
      Kelsie of the Alleys                  12      12      6(7)      +1        12"     +0     Dagger 1d4              +1    Dagger 1d4
      Drazheng                              47      47      0         +0         9"     +4     Sword 1d8+4  Axe 1d6+2  +0    Axe 1d6+2     Longbow 1d6   
      Willard                                9       9      9         +0        12"     +0
   Magic:
      Envar:      - - -                 Cure Light Wounds      Resist Cold     Silence 15' radius
      Dima:       - - - 2 3 4 5         Cure Light Wounds      Resist Cold     Bless      Resist Fire      Cure Disease       Neutralize Poison
      Willard:    1 1 2                 Sleep
      
   Healed with Staff of Healing:  Orrin, Muerte
   Reserve Characters:
   Dayrell Goldenbrow                       60      60     -2(-1)     +1         6"     +5     Axe 1d8+5         -     +2    Axe 1d6+4     Crossbow 1d6  
   The Red Walker                           35      35      0         +1        12"     +1     Sword1d8+2   HAxe 1d6+1 +0    Axe 1d6+1     Shortbow 1d6              
   Edward (That's ed-WAHD, not ED-word)     21      21      3(6)      +2        12"     +2     Sword 1d8+2  H.Axe 1d6  +3    Axe 1d6       Shortbow 1d6  
   Ogóul Snake-Charmer                      41      41      1(2)      +1        12"     +0     Staff 1d6    Dagger 1d4 +0    na            na            
      Anardiel Willow                       24      24      3(4)      +1        12"     +4     Sword 1d8+4             +1    Bow 1d6                     
      Red:        1 1 1 2 2 3 3 4       Sleep                  Magic Missile   Phantasmal Force Web         Dispel Magic
      Anardiel:   1 1 2 2 3             Detect Magic           Read Magic      Phantasmal Force Web
      Ogóul:      1 1 1 2 2 2 3 3 4 4   Hold Portal            Magic Missile   Invisibility     Web         Fireball