Difference between revisions of "Combat Tracker"

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     [[Animate Dead]]  [[Hold Monster]]       
 
     [[Animate Dead]]  [[Hold Monster]]       
 
     '''Red:'''        1 1 1 2 2 2 3 3 3 4 4 5       
 
     '''Red:'''        1 1 1 2 2 2 3 3 3 4 4 5       
     [[Detect Magic]]  [[Magic Missile]]  [[Charm Person]]  [[Phantasmal Force]]  [[Web]]  [[Haste]]  [[Dispel Magic]] [[Wall of Ice]]    
+
     [[Detect Magic]]  [[Magic Missile]]  [[Charm Person]]  [[Phantasmal Force]]  [[Web]]  [[Knock]]  [[Haste]]  [[Dispel Magic]]   [[Fireball]] [[Wall of Ice]] [[Wizard Eye]]  [[Hold Monster]]   
     '''Anardiel:'''  1 1 2 2 3  [[Charm Person]]  [[Magic Missile]]  [[Phantasmal Force]]  [[Web]]  [[Haste]]             
+
     '''Anardiel:'''  1 1 2 2 3  [[Charm Person]]  [[Magic Missile]]  [[Phantasmal Force]]  [[Wizard lock]]  [[Dispel Magic]]  [[Haste]]             
 
     '''Dima:'''      1 1 2 2 3 4 5   
 
     '''Dima:'''      1 1 2 2 3 4 5   
 
     [[Cure Light Wounds]]  [[Resist Cold]]  [[Bless]]  [[Resist Fire]]  [[Cure Disease]]  [[Neutralize Poison]]  [[Dispel Evil]]
 
     [[Cure Light Wounds]]  [[Resist Cold]]  [[Bless]]  [[Resist Fire]]  [[Cure Disease]]  [[Neutralize Poison]]  [[Dispel Evil]]

Revision as of 01:14, 20 January 2014

- Main Page; Keep On The Borderlands

   Character:                           Total  Current  Armor  Initiative  Movement  Melee   Primary    Secondary  Ranged   Primary   Secondary         
                                         HP      HP     Class     Bonus      Rate   Bonus    Melee       Melee    Bonus    Ranged      Ranged     
   Dayrell Goldenbrow                    75      75      -2(-1)    +1         6"     +5     Hammer 3d6+5 Axe 2d8+4  +2    Hammer 3d6+5  Crossbow 1d6  
      Dima Goldenbrow                    33      33      1         +0         6"     +2     Mace 1d6+2              +0    Hammer 1d6    Sling 1d4     
      Vinnie                             38      38      0         +0         9"     +5     Spear 1d6+5    na       +0    na            na
   The Red Walker                        42      42      0         +1        12"     +1     Sword1d8+2   HAxe 1d6+1 +0    Axe 1d6+1     Shortbow 1d6              
      Anardiel Willow                    28      28      3(4)      +1        12"     +4     Sword 1d8+4             +1    Bow 1d6                     
      Muerte con un Cuchillo Grande      62      62      0(1)      +1         9"     +4     BA Axe 1d12+1
   Edward (That's ed-WAHD, not ED-word)  39      39      3(6)      +2        12"     +2     Sword 1d8+2  H.Axe 1d6  +3    Axe 1d6       Shortbow 1d6  
      Katsuo Cleansing                   47      47      5(6)      +1        12"     +1     Claws/Bite
   Ogóul Snake-Charmer                   48      48      4(5)      +1        12"     +0     Staff 1d6    Dagger 1d4 +0    na            na
      Drazheng                           47      47      0         +0         9"     +4     Sword 1d8+4  Axe 1d6+2  +0    Axe 1d6+2     Longbow 1d6   


   Magic:
    Ogóul:      1 1 1 2 2 2 3 3 3 4 4 4 5 5   
    Hold Portal  Magic Missile  Shield  Levitate  Mirror Image  Invisibility  Fireball  Haste Invisibility 10' radius ConfusionDimension Door Polymorph Others
    Animate Dead  Hold Monster      
    Red:        1 1 1 2 2 2 3 3 3 4 4 5       
    Detect Magic  Magic Missile  Charm Person  Phantasmal Force  Web  Knock  Haste  Dispel Magic    Fireball Wall of Ice Wizard Eye  Hold Monster     
    Anardiel:   1 1 2 2 3  Charm Person  Magic Missile  Phantasmal Force  Wizard lock  Dispel Magic  Haste            
    Dima:       1 1 2 2 3 4 5  
    Cure Light Wounds  Resist Cold  Bless  Resist Fire  Cure Disease  Neutralize Poison  Dispel Evil
      
   Healed with Staff of Healing: 
   Reserve Characters:
      Envar of the Flame                    18      18      3(4)      +1        12"     +1     Sword 1d8+1             +1    Bow 1d6
      Envar:      1 1 2 2               Cure Light Wounds  Resist Cold    Silence 15' radius  Resist Fire
      Dakon Hearthfire                      18      18      5(7)      +2        12"     +0     Axe 1d6                 +2    Axe 1d6       Bow 1d6
      Orrin Goldenbrow                      41      41      2(3)      -1         6"     +1     Axe 1d8+1               +1    Axe 1d6+1     Crossbow 1d6
      Kelsie of the Alleys                  17      17      6(7)      +1        12"     +0     Dagger 1d4              +1    Dagger 1d4
      Willard                               15      15      9         +0        12"     +0
      Willard:    1 1 2 2               Sleep