Editing Coup-De-Grace: Melee Weapons

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* '''Assassin's Knife''' - ''Spine Stab'': +1 damage on successful backstab attacks.
 
* '''Assassin's Knife''' - ''Spine Stab'': +1 damage on successful backstab attacks.
 
* '''Axe''' - ''Dolorous Blow'': Deal +1 damage for a succesful attack that comes up "6".  
 
* '''Axe''' - ''Dolorous Blow'': Deal +1 damage for a succesful attack that comes up "6".  
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* '''Banner''' - ''Symbol of Glory'': NO ATTACK. As long as this mini is standing, the banner wielder has -1 Defence Value, but all allied minis within Range 2 have +1 Defence Value. This is not cumulative from multiple Banners.
 
 
* '''Buckler''' - ''Guard'': NO ATTACK. Gain +2 defence against melee attacks that originate in your front 90 degree arc.
 
* '''Buckler''' - ''Guard'': NO ATTACK. Gain +2 defence against melee attacks that originate in your front 90 degree arc.
 
* '''Curved sword''' - ''Slice and Dice'': On an attack roll of 1-3, gain a +1 bonus to the attack roll result. This does not occur if the dice is re-rolled.
 
* '''Curved sword''' - ''Slice and Dice'': On an attack roll of 1-3, gain a +1 bonus to the attack roll result. This does not occur if the dice is re-rolled.
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* '''Hammer''' - ''Bash Back'': On a successful attack roll, resolve damage and then push the target one square directly away from you. If that space is occupied or impassable, you may instead change the target's facing.
 
* '''Hammer''' - ''Bash Back'': On a successful attack roll, resolve damage and then push the target one square directly away from you. If that space is occupied or impassable, you may instead change the target's facing.
 
* '''Mace / Morningstar''' - ''Skullbreaker'': Against downed opponents, reduce Defence Value to 2 before any other modifiers.
 
* '''Mace / Morningstar''' - ''Skullbreaker'': Against downed opponents, reduce Defence Value to 2 before any other modifiers.
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* '''Musical Instrument''' - ''Battle March'': NO ATTACK. As long as this mini is standing, the banner wielder has -1 Defence Value, but all allied minis have +2 Movement Allowance if they start their activation within 2 squares of the musician. This is not cumulative from multiple musical instruments.
 
 
* '''Shield''' - ''Block'': NO ATTACK. Gain +1 defence against attacks that originate in your front 90 degree arc.
 
* '''Shield''' - ''Block'': NO ATTACK. Gain +1 defence against attacks that originate in your front 90 degree arc.
 
* '''Rock''' - ''Improvised weapon'': This weapon always misses on a roll of "5". Can be used as single handed melee weapon or single handed ranged weapon. +1 to attack rolls against downed opponents.
 
* '''Rock''' - ''Improvised weapon'': This weapon always misses on a roll of "5". Can be used as single handed melee weapon or single handed ranged weapon. +1 to attack rolls against downed opponents.

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