Editing Coup-De-Grace: Melee Weapons

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* '''Buckler''' - ''Guard'': NO ATTACK. Gain +2 defence against melee attacks that originate in your front 90 degree arc.
 
* '''Buckler''' - ''Guard'': NO ATTACK. Gain +2 defence against melee attacks that originate in your front 90 degree arc.
 
* '''Curved sword''' - ''Slice and Dice'': On an attack roll of 1-3, gain a +1 bonus to the attack roll result. This does not occur if the dice is re-rolled.
 
* '''Curved sword''' - ''Slice and Dice'': On an attack roll of 1-3, gain a +1 bonus to the attack roll result. This does not occur if the dice is re-rolled.
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* '''Entangling Weapon''' - NO ATTACK. ''Entangle'': Roll 2d6 and compare it to the Movement Allowance of the enemy mini in your adjacent front facing. For the rest of the current character's activation, if you move, the target is moved into the square you vacated. Also, all subsequent attacks made by any character against this opponent this round get +1 to the attack roll.
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* '''Entangling Weapon''' - ''Entangle'': On a successful attack roll, resolve damage and then entangle the opponent. For the rest of the current character's activation, if you move, the target is moved into the square you vacated. Also, all subsequent attacks made by any character against this opponent this round get +1 to the attack roll.
 
* '''Fencing sword''' - ''Feint'': On an attack with this weapon that misses, immediately gain +2 movement allowance till the end of the round.
 
* '''Fencing sword''' - ''Feint'': On an attack with this weapon that misses, immediately gain +2 movement allowance till the end of the round.
 
* '''Glaive''' - ''Cut Down'': On a succesful attack roll of 3-4, deal +1 damage.
 
* '''Glaive''' - ''Cut Down'': On a succesful attack roll of 3-4, deal +1 damage.

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