Difference between revisions of "Cthulhu Eternal Jazz Age Character Page"

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==Motivations and Mental Disorders==
 
==Motivations and Mental Disorders==

Revision as of 02:25, 14 February 2022

Character Name:
Player Name:
Profession:
Nationality:
Sex (Age):
Education:


Statistics

Score x5 What Others Notice
Strength
Constitution
Dexterity
Intelligence
Power
Charisma


Derived Attributes

Maximum Current
Hit Points (HP)
Willpower (WP)
Sanity (SAN)
Breaking Point (BP)
Resources

Resource Check Boxes

Resources O O O

Incidents of SAN loss without going insane

Violence O O O adapted
Helplessness O O O adapted


Bonds

Score
Personal
Communal


Motivations and Mental Disorders

Skills

Total Total Total
Accounting (10%) First Aid (10%) Science (0%)
Alertness (20%) Forensics (0%) Search (20%)
Anthropology (0%) Heavy Weapons (0%) SIGINT (0%)
Archeology (0%) History (10%) Stealth (10%)
Art (0%): HUMINT (10%) Surgery (0%)
Artillery (0%) Law (0%) Survival (10%)
Athletics (30%) Medicine (0%) Swim (20%)
Bureaucracy (10%) Melee Weapons (30%) Unarmed Combat (40%)
Computer Science (0%) Military Science (0%): Unnatural (0%)
Craft (0%): Foreign Languages and Other Skills:
Criminology (10%) Navigate (10%)
Demolitions (0%) Occult (10%)
Disguise (10%) Persuade (20%)
Dodge (30%) Pharmacy (0%)
Drive Auto (20%) Pilot (0%):
Drive Heavy Machine (10%) Psychotherapy (10%)
Firearms (20%) Ride (10%)

Physical Injuries and Ailments




Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further

Armor and Equipment




Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.

Weapons

Skill % Base Range Damage Armor Piercing Kill Damage Kill Radius Shots

Personal Details, Work Performance, Special Training and Other Notes




What brought you to Delta Green? Why do they trust you and ask your help? Why do you agree to it despite the risks?