Difference between revisions of "Cthulhu Eternal Jazz Age Sean Ramsey"
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− | + | [https://cpb-us-e1.wpmucdn.com/journeys.dartmouth.edu/dist/7/1263/files/2017/05/static.playbill.com_-1.jpeg Sean Ramsey] | |
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{| | {| | ||
| colspan="2" | '''Character Name:''' | | colspan="2" | '''Character Name:''' | ||
Line 93: | Line 73: | ||
|'''Willpower (WP)''' | |'''Willpower (WP)''' | ||
|11 | |11 | ||
− | | | + | |10 |
|- | |- | ||
|'''Sanity (SAN)''' | |'''Sanity (SAN)''' | ||
|55 | |55 | ||
− | | | + | |50 |
|- | |- | ||
|'''Breaking Point (BP)''' | |'''Breaking Point (BP)''' | ||
Line 111: | Line 91: | ||
|-6/3/0 | |-6/3/0 | ||
|'''Resources''' | |'''Resources''' | ||
− | | | + | |10 (13) |
− | | | + | | 7 / 3 / 0 |
|- | |- | ||
|} | |} | ||
Line 161: | Line 141: | ||
|- | |- | ||
| Betty Russell (House Mother NY Boarding House) | | Betty Russell (House Mother NY Boarding House) | ||
− | | | + | |12 |
|- | |- | ||
| William Booker (Bartender at the speakeasy) | | William Booker (Bartender at the speakeasy) | ||
|14 | |14 | ||
+ | |- | ||
+ | | Starkweather | ||
+ | |7 | ||
+ | |- | ||
|'''Communal''' | |'''Communal''' | ||
| | | | ||
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==Motivations and Mental Disorders== | ==Motivations and Mental Disorders== | ||
− | =Skills= | + | =Skills= (+20% to Social SKills) |
{| class="wikitable" | {| class="wikitable" | ||
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|Total | |Total | ||
|- | |- | ||
− | |Administration(10%) | + | |Administration (10%) |
− | | | + | |'''73'''(3bsp) |
|Foreign Language (Type) (0%) | |Foreign Language (Type) (0%) | ||
| | | | ||
|Research (10%) | |Research (10%) | ||
− | | | + | |'''62''' |
|- | |- | ||
|Alertness (20%) | |Alertness (20%) | ||
− | | | + | |'''50''' |
|Harangue (10%) | |Harangue (10%) | ||
| | | | ||
|Ride (10%) | |Ride (10%) | ||
− | | | + | |'''30'''(1bsp) |
|- | |- | ||
|Anthropology (0%) | |Anthropology (0%) | ||
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| | | | ||
|Search (20%) | |Search (20%) | ||
− | | | + | |'''60''' |
|- | |- | ||
|Archaeology (0%) | |Archaeology (0%) | ||
| | | | ||
|Insight (10%) | |Insight (10%) | ||
− | | | + | |'''63''' |
|Social Etiquette (10%) | |Social Etiquette (10%) | ||
− | | | + | |'''53'''(1bsp) |
|- | |- | ||
− | |Art ( | + | |Art (Journalism) (0%) |
− | | | + | |'''52''' |
|Law (Type) (0%) | |Law (Type) (0%) | ||
| | | | ||
|Stealth (10%) | |Stealth (10%) | ||
− | | | + | |'''30'''(1bsp) |
|- | |- | ||
|Athletics (30%) | |Athletics (30%) | ||
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| | | | ||
|- | |- | ||
− | |Craft ( | + | |Craft (Photography) (0%) |
− | | | + | |'''40'''* |
|rowspan="2" style="vertical-align:top;"|Military Training (Type) (0%) | |rowspan="2" style="vertical-align:top;"|Military Training (Type) (0%) | ||
|rowspan="2" style="vertical-align:bottom;"| | |rowspan="2" style="vertical-align:bottom;"| | ||
− | |Survival ( | + | |Survival ('''Forest''') (10%) |
− | | | + | |'''40'''* |
|- | |- | ||
|Craft (Type) (0%) | |Craft (Type) (0%) | ||
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| | | | ||
|Track (10%) | |Track (10%) | ||
− | | | + | |'''30'''(1bsp) |
|- | |- | ||
|Dodge (30%) | |Dodge (30%) | ||
| | | | ||
|Navigate (10%) | |Navigate (10%) | ||
− | | | + | |'''40'''* |
|Unarmed Combat (20%) | |Unarmed Combat (20%) | ||
| | | | ||
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|- | |- | ||
|Firearms (20%) | |Firearms (20%) | ||
− | | | + | |'''60'''(2bsp) |
|Persuade (20%) | |Persuade (20%) | ||
| | | | ||
Line 283: | Line 267: | ||
|- | |- | ||
|First Aid (10%) | |First Aid (10%) | ||
− | | | + | |'''40'''* |
|Pilot (Type) (0%) | |Pilot (Type) (0%) | ||
| | | | ||
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=Armor and Equipment= | =Armor and Equipment= | ||
− | <br> | + | <br>Flask, Bottle of Johnnie Walker, Bottle of Aspirin, Cigarettes |
− | <br> | + | <br>Fountain Pen, Journal, Portable Typewriter, Paper |
+ | <br>Medium pistol (gift from Cpt. Barlow), 100 rounds, pen knife, pocket compass | ||
+ | <br>Leather jacket, button down shirts (2x), slacks (2x), Wool Yankees ball cap | ||
<br>''Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.'' | <br>''Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.'' | ||
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|Shots | |Shots | ||
|- | |- | ||
− | | | + | |Medium Pistol |
− | | | + | |60% |
− | | | + | |N/A |
− | | | + | |1d10 |
− | | | + | |* |
− | | | + | |* |
− | | | + | |* |
+ | |6 | ||
| | | | ||
|- | |- |
Revision as of 08:39, 27 November 2022
Character Name: | Sean Ramsey | ||
Player Name: | Regular Guy | ||
Profession: | Journalist | ||
Nationality: | American | ||
Sex (Age): | Male, (38) | ||
Education: | Some college, 2-3 years |
Contents
Statistics
Score | x5 | What Others Notice | |
---|---|---|---|
Strength | 10 | 50 | Average |
Constitution | 12 | 60 | Average |
Dexterity | 10 | 50 | Average |
Intelligence | 15 | 75 | Perceptive |
Power | 11 | 55 | Average |
Charisma | 14 | 70 | Charming |
Derived Attributes
Maximum | Current | |
---|---|---|
Hit Points (HP) | 11 | 11 |
Willpower (WP) | 11 | 10 |
Sanity (SAN) | 55 | 50 |
Breaking Point (BP) | 44 | 44 |
Permanent | At Hand/Stowed/In Storage | |
---|---|---|
Resources | 10 (13) | 7 / 3 / 0 |
Resource Check Boxes
Resources | O | O | O |
Incidents of SAN loss without going insane
Violence | O | O | O | adapted |
Helplessness | O | O | O | adapted |
Bonds
Score | |
---|---|
Personal | |
Alan Stewart (Editor, New York Tribune) | 14 |
Cpt. Charles Barlow (Army Liaison Officer during embed in WWI) | 14 |
Betty Russell (House Mother NY Boarding House) | 12 |
William Booker (Bartender at the speakeasy) | 14 |
Starkweather | 7 |
Communal | |
Society of Professional Journalism | 7 |
American Society of Journalists | 7 |
Motivations and Mental Disorders
=Skills= (+20% to Social SKills)
Total | Total | Total | |||
Administration (10%) | 73(3bsp) | Foreign Language (Type) (0%) | Research (10%) | 62 | |
Alertness (20%) | 50 | Harangue (10%) | Ride (10%) | 30(1bsp) | |
Anthropology (0%) | Heavy Machinery (10%) | Science (Type) (0%) | |||
Appraise (10%) | History (10%) | Search (20%) | 60 | ||
Archaeology (0%) | Insight (10%) | 63 | Social Etiquette (10%) | 53(1bsp) | |
Art (Journalism) (0%) | 52 | Law (Type) (0%) | Stealth (10%) | 30(1bsp) | |
Athletics (30%) | Medicine (0%) | Streetwise (Type) (0%) | |||
Charm (20%) | Melee Weapons (30%) | Surgery (0%) | |||
Craft (Photography) (0%) | 40* | Military Training (Type) (0%) | Survival (Forest) (10%) | 40* | |
Craft (Type) (0%) | Swim (20%) | ||||
Disguise (10%) | Natural World (10%) | Track (10%) | 30(1bsp) | ||
Dodge (30%) | Navigate (10%) | 40* | Unarmed Combat (20%) | ||
Drive (20%) | Occult (10%) | Unnatural (0%) | |||
Firearms (20%) | 60(2bsp) | Persuade (20%) | Use Gadgets (0%) | ||
First Aid (10%) | 40* | Pilot (Type) (0%) | |||
Foreign Language (Type) (0%) | Psychoanalyze (10%) | ||||
Foreign Language (Type) (0%) | Regional Lore (Type) (0%) |
Physical Injuries and Ailments
Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further
Armor and Equipment
Flask, Bottle of Johnnie Walker, Bottle of Aspirin, Cigarettes
Fountain Pen, Journal, Portable Typewriter, Paper
Medium pistol (gift from Cpt. Barlow), 100 rounds, pen knife, pocket compass
Leather jacket, button down shirts (2x), slacks (2x), Wool Yankees ball cap
Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.
Weapons
Skill % | Base Range | Damage | Lethality | Kill Damage | Kill Radius | Shots | ||
Medium Pistol | 60% | N/A | 1d10 | * | * | * | 6 | |
Personal Details, Work Performance, Special Training and Other Notes