Difference between revisions of "Cthulhu Eternal Victorian Age Character Page"
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{| | {| | ||
− | | colspan="2" | '''Character Name:''' | + | | colspan="2" | '''Character Name:''Dan Morgan' |
| colspan="2" | | | colspan="2" | | ||
|- | |- | ||
− | | colspan="2" | '''Player Name:''' | + | | colspan="2" | '''Player Name:''Archer' |
| colspan="2" | | | colspan="2" | | ||
|- | |- | ||
− | | colspan="2" | '''Profession:''' | + | | colspan="2" | '''Profession:''Thief' |
| colspan="2" | | | colspan="2" | | ||
|- | |- | ||
− | | colspan="2" | '''Nationality:''' | + | | colspan="2" | '''Nationality:''British' |
| colspan="2" | | | colspan="2" | | ||
|- | |- | ||
− | | colspan="2" |'''Sex (Age):''' | + | | colspan="2" |'''Sex (Age):''Male (29)' |
| colspan="2" | | | colspan="2" | | ||
|- | |- | ||
− | | colspan="2" | '''Education:''' | + | | colspan="2" | '''Education:''Here and there' |
| colspan="2" | | | colspan="2" | | ||
|} | |} | ||
Line 29: | Line 29: | ||
|- | |- | ||
|'''Strength''' | |'''Strength''' | ||
− | | | + | | 10 |
− | | | + | | 50 |
| | | | ||
|- | |- |
Latest revision as of 08:40, 28 March 2022
'Character Name:Dan Morgan' | |||
'Player Name:Archer' | |||
'Profession:Thief' | |||
'Nationality:British' | |||
'Sex (Age):Male (29)' | |||
'Education:Here and there' |
Contents
Statistics[edit]
Score | x5 | What Others Notice | |
---|---|---|---|
Strength | 10 | 50 | |
Constitution | |||
Dexterity | |||
Intelligence | |||
Power | |||
Charisma |
Derived Attributes[edit]
Maximum | Current | |
---|---|---|
Hit Points (HP) | ||
Willpower (WP) | ||
Sanity (SAN) | ||
Breaking Point (BP) |
Permanent | At Hand/Stowed/In Storage | |
---|---|---|
Resources | X / X / X |
Resource Check Boxes
Resources | O | O | O |
Incidents of SAN loss without going insane[edit]
Violence | O | O | O | adapted |
Helplessness | O | O | O | adapted |
Bonds[edit]
Score | |
---|---|
Personal | |
Communal | |
Motivations and Mental Disorders[edit]
Skills[edit]
Administration (10)
Alertness (20)
Anthropology (0)
Appraise (10)
Archeology (0)
Art (Type) (0)
Athletics (30)
Charm (20)
Craft (Type) (0)
Disguise (10)
Dodge (30)
Drive (20)
Empire Lore (Type) (0)
Firearms (20)
First Aid (10)
Foreign Language (Type) (0)
Harangue (10)
Heavy Machinery (10)
History (10)
Insight (10)
Law (Type) (0)
Mechanical Knack (0)
Medicine (0)
Melee Weapons (30)
Military Training (Type) (0)
Navigate (10)
Occult (10)
Persuade (20)
Pilot (Type) (0)
Reassure (10)
Regional Lore (Type) (0)
Research (10)
Ride (10)
Scavenge (10)
Science (Type) (0)
Search (20)
Social Etiquette (10)
Stealth (10)
Streetwise (Type) (0)
Surgery (0)
Survival (Type) (10)
Swim (20)
Theology (10)
Unarmed Combat (20)
Unnatural (0)
Physical Injuries and Ailments[edit]
Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further
Armor and Equipment[edit]
Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.
Weapons[edit]
Skill % | Base Range | Damage | Lethality | Kill Damage | Kill Radius | Shots | |
Personal Details, Work Performance, Special Training and Other Notes[edit]