Difference between revisions of "Cthulhu Eternal Victorian Age Character Page"

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{|
 
{|
| colspan="2" | '''Character Name:''Margaret Hollingshead'
+
| colspan="2" | '''Character Name:''Dan Morgan'
 
| colspan="2" |
 
| colspan="2" |
 
|-
 
|-
| colspan="2" | '''Player Name:''Some Clever Name'
+
| colspan="2" | '''Player Name:''Archer'
 
| colspan="2" |
 
| colspan="2" |
 
|-
 
|-
| colspan="2" | '''Profession:''Spiritualist'
+
| colspan="2" | '''Profession:''Thief'
 
| colspan="2" |
 
| colspan="2" |
 
|-
 
|-
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| colspan="2" |
 
| colspan="2" |
 
|-
 
|-
| colspan="2" |'''Sex (Age):''Female (26)'
+
| colspan="2" |'''Sex (Age):''Male (29)'
 
| colspan="2" |
 
| colspan="2" |
 
|-
 
|-
| colspan="2" | '''Education:''The Drearcliffe School for Girls'
+
| colspan="2" | '''Education:''Here and there'
 
| colspan="2" |
 
| colspan="2" |
 
|}
 
|}
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|-
 
|-
 
|'''Strength'''
 
|'''Strength'''
|
+
| 10
|
+
| 50
 
|
 
|
 
|-
 
|-

Latest revision as of 07:40, 28 March 2022

'Character Name:Dan Morgan'
'Player Name:Archer'
'Profession:Thief'
'Nationality:British'
'Sex (Age):Male (29)'
'Education:Here and there'


Statistics[edit]

Score x5 What Others Notice
Strength 10 50
Constitution
Dexterity
Intelligence
Power
Charisma


Derived Attributes[edit]

Maximum Current
Hit Points (HP)
Willpower (WP)
Sanity (SAN)
Breaking Point (BP)


Permanent At Hand/Stowed/In Storage
Resources X / X / X

Resource Check Boxes

Resources O O O

Incidents of SAN loss without going insane[edit]

Violence O O O adapted
Helplessness O O O adapted


Bonds[edit]

Score
Personal
Communal


Motivations and Mental Disorders[edit]

Skills[edit]

Administration (10)

Alertness (20)

Anthropology (0)

Appraise (10)

Archeology (0)

Art (Type) (0)

Athletics (30)

Charm (20)

Craft (Type) (0)

Disguise (10)

Dodge (30)

Drive (20)

Empire Lore (Type) (0)

Firearms (20)

First Aid (10)

Foreign Language (Type) (0)

Harangue (10)

Heavy Machinery (10)

History (10)

Insight (10)

Law (Type) (0)

Mechanical Knack (0)

Medicine (0)

Melee Weapons (30)

Military Training (Type) (0)

Navigate (10)

Occult (10)

Persuade (20)

Pilot (Type) (0)

Reassure (10)

Regional Lore (Type) (0)

Research (10)

Ride (10)

Scavenge (10)

Science (Type) (0)

Search (20)

Social Etiquette (10)

Stealth (10)

Streetwise (Type) (0)

Surgery (0)

Survival (Type) (10)

Swim (20)

Theology (10)

Unarmed Combat (20)

Unnatural (0)

Physical Injuries and Ailments[edit]




Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further

Armor and Equipment[edit]




Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.

Weapons[edit]

Skill % Base Range Damage Lethality Kill Damage Kill Radius Shots

Personal Details, Work Performance, Special Training and Other Notes[edit]