Difference between revisions of "Cthulhu Eternal Victorian Age Dan Morgan"

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(Created page with "{| | colspan="2" | '''Character Name:''Dan Morgan' | colspan="2" | |- | colspan="2" | '''Player Name:''Archer' | colspan="2" | |- | colspan="2" | '''Profession:''Thief' | cols...")
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|'''Sanity (SAN)'''
 
|'''Sanity (SAN)'''
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| 56
| 55
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| 56
 
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|'''Breaking Point (BP)'''
 
|'''Breaking Point (BP)'''
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| Bill Morgan (Brother) 14
 
| Bill Morgan (Brother) 14
 
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| Mercy Crowe (Landlady) 14
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| Mercy Crowe (Landlady) 13
 
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Administration (10)
 
Administration (10)
  
Alertness (50)
+
Alertness (57)
  
 
Anthropology (0)
 
Anthropology (0)
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Art (Type) (0)
 
Art (Type) (0)
  
Athletics (50)
+
Athletics (54)
  
Charm (60)
+
Charm (64)
  
 
Craft (Locksmith) (60)
 
Craft (Locksmith) (60)
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Harangue (10)
 
Harangue (10)
  
Heavy Machinery (10)
+
Heavy Machinery (13)
  
 
History (10)
 
History (10)
  
Insight (40)
+
Insight (47)
  
 
Law (Type) (0)
 
Law (Type) (0)
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Science (Type) (0)
 
Science (Type) (0)
  
Search (40)
+
Search (46)
  
 
Social Etiquette (10)
 
Social Etiquette (10)
  
Stealth (50)
+
Stealth (53)
  
Streetwise (London Thieves & Fences) (40)
+
Streetwise (London Thieves & Fences) (43)
  
 
Surgery (0)
 
Surgery (0)

Latest revision as of 07:45, 21 December 2022

'Character Name:Dan Morgan'
'Player Name:Archer'
'Profession:Thief'
'Nationality:British'
'Sex (Age):Male (29)'
'Education:Here and there'


Statistics[edit]

Score x5 What Others Notice
Strength 10 50
Constitution 10 50
Dexterity 15 75 Nimble
Intelligence 12 60
Power 11 55
Charisma 14 70 Charming


Derived Attributes[edit]

Maximum Current
Hit Points (HP) 10 10
Willpower (WP) 11 11
Sanity (SAN) 56 56
Breaking Point (BP) 45


Permanent At Hand/Stowed/In Storage
Resources X / X / X

Resource Check Boxes

Resources O O O

Incidents of SAN loss without going insane[edit]

Violence O O O adapted
Helplessness O O O adapted


Bonds[edit]

Score
Personal Bill Morgan (Brother) 14
Mercy Crowe (Landlady) 13
Dr. Frederick Cuttle (Disgraced Doctor) 14
Communal Limehouse Underworld 10


Motivations and Mental Disorders[edit]

Skills[edit]

Administration (10)

Alertness (57)

Anthropology (0)

Appraise (40)

Archeology (0)

Art (Type) (0)

Athletics (54)

Charm (64)

Craft (Locksmith) (60)

Disguise (30)

Dodge (50)

Drive (20)

Empire Lore (Type) (0)

Firearms (20)

First Aid (10)

Foreign Language (Cantonese) (20)

Harangue (10)

Heavy Machinery (13)

History (10)

Insight (47)

Law (Type) (0)

Mechanical Knack (0)

Medicine (0)

Melee Weapons (50)

Military Training (Type) (0)

Navigate (10)

Occult (10)

Persuade (40)

Pilot (Type) (0)

Reassure (10)

Regional Lore (Type) (0)

Research (10)

Ride (10)

Scavenge (10)

Science (Type) (0)

Search (46)

Social Etiquette (10)

Stealth (53)

Streetwise (London Thieves & Fences) (43)

Surgery (0)

Survival (Type) (10)

Swim (20)

Theology (10)

Unarmed Combat (40)

Unnatural (0)

Physical Injuries and Ailments[edit]




Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further

Armor and Equipment[edit]




Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.

Weapons[edit]

Skill % Base Range Damage Lethality Kill Damage Kill Radius Shots

Personal Details, Work Performance, Special Training and Other Notes[edit]