Editing D&D5:NoMansLand

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Still further south, the land turns rough and rocky, and rises again in great volcanic mountains. Mountain streams feed fertile regions thick with volcanic ash, and there the great city-state of brass and gold, Zukrut is found.
 
Still further south, the land turns rough and rocky, and rises again in great volcanic mountains. Mountain streams feed fertile regions thick with volcanic ash, and there the great city-state of brass and gold, Zukrut is found.
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==Guestright==
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Hospitality is a virtue of great importance in Aukroa, so great that the spirits of the land themselves punish those who breech it.
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A person admitted as a guest, must not be harmed, nor may a guest harm their host or those under their host's protection.
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A guest must provide a gift to their host, of any value, and their host must accept it for guestright to sworn. When the gift is present and accepted, the period of guestright is decided, no shorter than then next dawn, no longer than the dawn of a year and a day.
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A guest must abide by their hosts customs while a guest, unless they would cause harm, and a host must provide for a guest's basic needs.
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A host must accept guestright, if the guest is in peril from the weather or wild animals or monsters, with the duration being no shorter than the next dawn, and at least until the immediate danger has passed, unless doing so would put them in peril. And it is the spirits who judge, so the host should be very certain they would be in peril. A guest falsely claiming to be in peril would be judged to have violated guestright themselves.
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A host may revoke guestright by asking thrice for their guest to leave, and returning the gift. They may not harm their former guest until the guest has travelled far enough that they can not see the host's domain.
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A guest may revoke guestright by stepping beyond the threshold of their host's domain, declaring thrice that they are departing, and traveling so that they can not see the host's domain. They may not harm their former host until they have done so.
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Violating guestright results in the violator being cursed by the spirits of the land, with the severity of curse being threefold the severity of violation. Such curses are difficult to remove, and the self-same spirits are loathe to allow their priests to do so without ample evidence of atonement by the violator.
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Refusing to offer or claim guestright is viewed with deep suspicion. Needless to say, the forces of the Jhorzan Empire have no use for guestright.
  
 
==The Nations==
 
==The Nations==

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