Difference between revisions of "D&D5E: Scourge of the Slavelords - Ruvyana"

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__NOTOC__
 
__NOTOC__
 
[[D%26D5E:_Scourge_of_the_Slavelords|< < < Back to Main Page]]
 
[[D%26D5E:_Scourge_of_the_Slavelords|< < < Back to Main Page]]
==Ruvyana d'Amasku :: Level 5 Tiefling Warlock==
+
==Ruvyana d'Amasku :: L5 Tiefling Warlock (CG)==
 +
 
 +
 
 
[[File:Ruvyana0003.png|300px]]
 
[[File:Ruvyana0003.png|300px]]
  
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==Attributes==
 
==Attributes==
: '''STR''' 0 '''+0''' Save ( ) || '''DEX''' 0 +'''0''' Save ( ) || '''CON''' 0 +'''0''' Save ( )  
+
: '''STR''' 10 '''+0''' Save (+0) || '''DEX''' 14 +'''2''' Save (+2) || '''CON''' 12 +'''1''' Save (+1)  
  
: '''INT''' 0 '''+0''' Save ( ) || '''WIS''' 0 +'''0''' Save ( ) || '''CHA''' 0 +'''0''' Save ( )
+
: '''INT''' 14 '''+2''' Save (+2) || '''WIS''' 11 +'''0''' Save (+3) || '''CHA''' 20 +'''5''' Save (+8)
  
::Resistant '''Fire'''
+
:Resistant to '''Fire''' [1/2 Damage]
  
 
==Skills and Feats==
 
==Skills and Feats==
 +
'''<u>Proficiencies</u>:''' [Proficiency Bonus +3]
 +
:Religion [+5]
 +
:Investigation [+5]
 +
:Sleight of Hnad [+5]
 +
:Stealth [+5]
  
'''<u>Proficiencies</u>'''
+
'''<u>Advantage</u>'''
: Skill +0
+
:Deception [+5]
: Skill +0
+
:Performance [+5]
: Skill +0
 
: Skill +0
 
: Skill +0
 
: Skill +0
 
  
: '''Proficiency Bonus''' +3
+
'''<u>Untrained</u>'''
 +
:Athletics [+0]
 +
:Acrobatics [+2]
 +
:History [+2]
 +
:Nature [+2]
 +
:Arcana [+2]
 +
:Animal Handling [+0]
 +
:Insight [+0]
 +
:Medicine [+0]
 +
:Perception [+0]
 +
:Survival [+0]
 +
:Intimidation [+5]
 +
:Persuasion [+5]
  
 +
'''<u>Feats</u>'''
  
'''<u>Feats</u>'''
+
'''Actor'''
  
<u>Great Weapon Master</u>
+
Skilled at mimicry and dramatics, you gain the following benefits:
  
You've learned to put the weight of a weapon to your advantage, letting its momentum empower your strikes. You gain the following benefits:
+
:Increase your Charisma score by 1, to a maximum of 20.
  
*On your turn, when you score a critical hit with a melee weapon or reduce a creature to 0 hit points with one, you can make one melee weapon attack as a bonus action.
+
:You have advantage on Charisma (Deception) and Charisma (Performance) checks when trying to pass yourself off as a different person.
  
*Before you make a melee attack with a heavy weapon with which you are proficient, you can choose to take a -5 penalty to the attack roll. If you do so and the attack hits, it deals +10 damage.
+
:You can mimic the speech of another person or the sounds made by other creatures. You must have heard the person speaking, or heard the creature make the sound, for at least 1 minute. A successful Wisdom (Insight) check contested by your Charisma (Deception) check allows a listener to determine that the effect is faked.
  
 
==Languages==
 
==Languages==
*Common
+
:Common
*Infernal
+
:Infernal
 +
:Celestial
  
 
==Combat==
 
==Combat==
:'''AC''' 0 | '''HP''' 28 | <u>Hit Dice: 5d8</u>  
+
'''AC''' 15 | '''HP''' 33 | <u>Hit Dice: 5d8</u> | Initiative Modifier +2
:Initiative Modifier +0
 
 
{| class="wikitable"
 
{| class="wikitable"
 
|'''Weapon'''
 
|'''Weapon'''
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|scope="row" colspan="9"|   
 
|scope="row" colspan="9"|   
 
|-
 
|-
| Weapon
+
| Short Sword
! 0
+
! +5
| 0d0+0
+
| 1d6+2
| 20'
+
| N/A
|
 
| Weapon
 
! 0
 
| 0d0+0
 
| 20'
 
|-
 
| Weapon
 
! 0
 
| 0d0+0
 
| 20'
 
|
 
| Weapon
 
! 0
 
| 0d0+0
 
| 20'
 
|-
 
| Weapon
 
! 0
 
| 0d0+0
 
| 20'
 
 
|
 
|
| Weapon
+
| Daggern
! 0
+
! +5
| 0d0+0
+
| 1d4+2
 
| 20'
 
| 20'
 
|-
 
|-
 
|}
 
|}
  
==Racial Features==
+
==Racial Features [Tiefling]==
 
Size: Medium
 
Size: Medium
  
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Darkvision:60'  
 
Darkvision:60'  
  
Hellish Resistance: Fire Resistance
+
Hellish Resistance: Fire Resistance [1/2 damage]
  
 
Infernal Legacy:
 
Infernal Legacy:
 
*Thaumaturgy Cantrip
 
*Thaumaturgy Cantrip
*Hellish Rebuke: 60' [R] 3d10 1/Long
+
*Hellish Rebuke: 60' [R] 3d10 << 1 per long rest
*Darkness: 60' [A] 15'r [C^10m] 1/Long
+
*Darkness: 60' [A] 15'r [C^10m] << 1 per long rest
  
==Class Features==
+
==Class Features [Warlock: Great Old One - Pact of the Chain]==
 
<u>Awakened Mind</u>
 
<u>Awakened Mind</u>
:Telepathy, 30' Line of Sight
+
:30'Telepathy Line of Sight
<u>Spell Slots</u>
+
 
 +
<u>Spellcasting Logistics</u>
 +
 
 +
'''Spell Slots:'''  L3 << 2 per short/long rest
 +
 
 +
'''Spell DC:''' 16
 +
 
 +
'''Spell Att Mod:''' +8
  
'''L3''' [[file:d2b.png|24px]] per short/long rest
 
  
 
<u>Cantrips</u>
 
<u>Cantrips</u>
:'''Eldritch Blast''' 120' [A] 1d10 x 2 rays
+
:'''Eldritch Blast''' 120' [A] 1d10+5 Force x 2 rays
:
+
:'''Mage Hand''' 30' [A] [1m]  10 lb limit
:
+
:'''Prestidigitation''' 10' [A] ^1h
 +
:This spell is a minor magical trick that novice spellcasters use for practice. You create one of the following magical Effects within range. [''If you cast this spell multiple times, you can have up to three of its non-instantaneous Effects active at a time, and you can dismiss such an effect as an action.'']
 +
::You create an Instantaneous, harmless sensory effect, such as a shower of sparks, a puff of wind, faint musical notes, or an odd odor.
 +
 
 +
::You instantaneously light or snuff out a Candle, a torch, or a small campfire.
 +
 
 +
::You instantaneously clean or soil an object no larger than 1 cubic foot.
 +
 
 +
::You chill, warm, or flavor up to 1 cubic foot of nonliving material for 1 hour.
 +
 
 +
::You make a color, a small mark, or a Symbol appear on an object or a surface for 1 hour.
 +
 
 +
::You create a nonmagical trinket or an illusory image that can fit in your hand and that lasts until the end of your next turn.
 
:'''Thaumaturgy''' 30' [A] 1m
 
:'''Thaumaturgy''' 30' [A] 1m
 
:You manifest a minor wonder, a sign of supernatural power, within range. You create one of the following magical Effects within range. [''If you cast this spell multiple times, you can have up to three of its 1-minute Effects active at a time, and you can dismiss such an effect as an action''.]
 
:You manifest a minor wonder, a sign of supernatural power, within range. You create one of the following magical Effects within range. [''If you cast this spell multiple times, you can have up to three of its 1-minute Effects active at a time, and you can dismiss such an effect as an action''.]
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::You alter the appearance of your eyes for 1 minute.
 
::You alter the appearance of your eyes for 1 minute.
 +
 +
 
<u>Spells Known</u>
 
<u>Spells Known</u>
:
+
:'''Dissonant Whispers''' 60' [A] 5d6 Psy Dmg + Move/Wis save v DC16 for 1/2 + no move
:
+
:'''Spider Climb''' [A] c^1h
:
+
:'''Misty Step''' 30' [B] Line of Sight
:
+
:'''Mirror Image''' [A] 1m [d20 roll 3/6+ 2/8+ 1/11+ AC 10+D]
:
+
:'''Fly''' [A] c^10m
:
+
:'''Gaseous Form''' [A] c^1h
 +
 
 +
<u>Rituals Known</u>
 +
:'''Find Familiar'''
 +
::'''"Tik"''' Quasit-form familiar
 +
::[[File:636252769318699115.jpeg|200px]]
  
 
<u>Eldritch Invocations</u>
 
<u>Eldritch Invocations</u>
:Armor of Shadows
+
:'''Agonizing Blast'''
:Mask of Many Faces
+
:'''Armor of Shadows'''
:Thirsting Blade
+
:'''Gift of the Depths'''
 +
 
 +
==Background Features [Urchin]==
 +
<u>Skill Proficiencies</u>
 +
:'''Stealth'''
 +
:'''Slight of Hand'''
 +
 
 +
<u>Tool Proficiencies</u>
 +
:'''Musical Instrument:''' ''Flute''
 +
 
 +
<u>Languages</u>
 +
:'''Celestial'''
 +
 
 +
<u>Feature</u>
 +
:'''City Secrets'''
 +
 
 +
<u>Personality Trait</u>
 +
:'''Trickster:''' Truth is for people who can't lie properly
 +
 
 +
<u>Ideal</u>
 +
:'''Change:''' The Low are lifted up, the Mighty are brought down. That's just how it is.
 +
 
 +
<u>Bond</u>
 +
:'''Wanted:''' I hid among the houses of the gods and am accused of desecrating the temple of Boccob.
  
==Background Features==
+
<u>Flaw</u>
 +
: '''Ruthless:''' Necromancers aside, dead men can't turn on you.
  
 
==Equipment==
 
==Equipment==
 
'''<u>Weapons</u>'''
 
'''<u>Weapons</u>'''
: Weapon
+
: Short Sword
: Weapon
+
: Dagger
: Weapon
+
: Hatchet
: Weapon
 
  
 
'''<u>Armor</u>'''
 
'''<u>Armor</u>'''
: Armor
+
: None
: Shield
 
: Other
 
  
 
'''<u>Gear</u>'''
 
'''<u>Gear</u>'''
: Item | Item | Item | Item
+
: Pack | Bedroll | 50' Silk Rope | 2 weeks Rations | Water Skin | Arcane Focus
: Item | Item | Item | Item
 
: Item | Item | Item | Item
 
: Item | Item | Item | Item
 
: Item | Item | Item | Item
 
  
 
'''<u>Magic Items</u>
 
'''<u>Magic Items</u>
: Item
+
:Ring of Feather Falling
: Item
+
:Healing Potion 2d4+2
: Item
 
: Item
 
  
 
==Contacts==
 
==Contacts==

Latest revision as of 16:32, 2 June 2020

< < < Back to Main Page

Ruvyana d'Amasku :: L5 Tiefling Warlock (CG)[edit]

Ruvyana0003.png

Difference between gods and devils? Perspective, mostly.[edit]


Attributes[edit]

STR 10 +0 Save (+0) || DEX 14 +2 Save (+2) || CON 12 +1 Save (+1)
INT 14 +2 Save (+2) || WIS 11 +0 Save (+3) || CHA 20 +5 Save (+8)
Resistant to Fire [1/2 Damage]

Skills and Feats[edit]

Proficiencies: [Proficiency Bonus +3]

Religion [+5]
Investigation [+5]
Sleight of Hnad [+5]
Stealth [+5]

Advantage

Deception [+5]
Performance [+5]

Untrained

Athletics [+0]
Acrobatics [+2]
History [+2]
Nature [+2]
Arcana [+2]
Animal Handling [+0]
Insight [+0]
Medicine [+0]
Perception [+0]
Survival [+0]
Intimidation [+5]
Persuasion [+5]

Feats

Actor

Skilled at mimicry and dramatics, you gain the following benefits:

Increase your Charisma score by 1, to a maximum of 20.
You have advantage on Charisma (Deception) and Charisma (Performance) checks when trying to pass yourself off as a different person.
You can mimic the speech of another person or the sounds made by other creatures. You must have heard the person speaking, or heard the creature make the sound, for at least 1 minute. A successful Wisdom (Insight) check contested by your Charisma (Deception) check allows a listener to determine that the effect is faked.

Languages[edit]

Common
Infernal
Celestial

Combat[edit]

AC 15 | HP 33 | Hit Dice: 5d8 | Initiative Modifier +2

Weapon To Hit Damage Range/Reach Weapon To Hit Damage Range/Reach
Short Sword +5 1d6+2 N/A Daggern +5 1d4+2 20'

Racial Features [Tiefling][edit]

Size: Medium

Speed: 30

Darkvision:60'

Hellish Resistance: Fire Resistance [1/2 damage]

Infernal Legacy:

  • Thaumaturgy Cantrip
  • Hellish Rebuke: 60' [R] 3d10 << 1 per long rest
  • Darkness: 60' [A] 15'r [C^10m] << 1 per long rest

Class Features [Warlock: Great Old One - Pact of the Chain][edit]

Awakened Mind

30'Telepathy Line of Sight

Spellcasting Logistics

Spell Slots: L3 << 2 per short/long rest

Spell DC: 16

Spell Att Mod: +8


Cantrips

Eldritch Blast 120' [A] 1d10+5 Force x 2 rays
Mage Hand 30' [A] [1m] 10 lb limit
Prestidigitation 10' [A] ^1h
This spell is a minor magical trick that novice spellcasters use for practice. You create one of the following magical Effects within range. [If you cast this spell multiple times, you can have up to three of its non-instantaneous Effects active at a time, and you can dismiss such an effect as an action.]
You create an Instantaneous, harmless sensory effect, such as a shower of sparks, a puff of wind, faint musical notes, or an odd odor.
You instantaneously light or snuff out a Candle, a torch, or a small campfire.
You instantaneously clean or soil an object no larger than 1 cubic foot.
You chill, warm, or flavor up to 1 cubic foot of nonliving material for 1 hour.
You make a color, a small mark, or a Symbol appear on an object or a surface for 1 hour.
You create a nonmagical trinket or an illusory image that can fit in your hand and that lasts until the end of your next turn.
Thaumaturgy 30' [A] 1m
You manifest a minor wonder, a sign of supernatural power, within range. You create one of the following magical Effects within range. [If you cast this spell multiple times, you can have up to three of its 1-minute Effects active at a time, and you can dismiss such an effect as an action.]
Your voice booms up to three times as loud as normal for 1 minute.
You cause flames to flicker, brighten, dim, or change color for 1 minute.
You cause harmless tremors in the ground for 1 minute.
You create an Instantaneous sound that originates from a point of your choice within range, such as a rumble of thunder, the cry of a raven, or ominous whispers.
You instantaneously cause an unlocked door or window to fly open or slam shut.
You alter the appearance of your eyes for 1 minute.


Spells Known

Dissonant Whispers 60' [A] 5d6 Psy Dmg + Move/Wis save v DC16 for 1/2 + no move
Spider Climb [A] c^1h
Misty Step 30' [B] Line of Sight
Mirror Image [A] 1m [d20 roll 3/6+ 2/8+ 1/11+ AC 10+D]
Fly [A] c^10m
Gaseous Form [A] c^1h

Rituals Known

Find Familiar
"Tik" Quasit-form familiar
636252769318699115.jpeg

Eldritch Invocations

Agonizing Blast
Armor of Shadows
Gift of the Depths

Background Features [Urchin][edit]

Skill Proficiencies

Stealth
Slight of Hand

Tool Proficiencies

Musical Instrument: Flute

Languages

Celestial

Feature

City Secrets

Personality Trait

Trickster: Truth is for people who can't lie properly

Ideal

Change: The Low are lifted up, the Mighty are brought down. That's just how it is.

Bond

Wanted: I hid among the houses of the gods and am accused of desecrating the temple of Boccob.

Flaw

Ruthless: Necromancers aside, dead men can't turn on you.

Equipment[edit]

Weapons

Short Sword
Dagger
Hatchet

Armor

None

Gear

Pack | Bedroll | 50' Silk Rope | 2 weeks Rations | Water Skin | Arcane Focus

Magic Items

Ring of Feather Falling
Healing Potion 2d4+2

Contacts[edit]

Backstory[edit]

Back to Main Page[edit]