Editing D&D 5E: Deeps of Dragon Reach
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− | + | Isle of the Deeps | |
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The particular island you wash ashore on is wild and mostly unsettled. Three halfling fishing villages can be found at various points on the shoreline and two settlements of sentient amphibians can be found in the swamps of the island's interior. There is also a long abandoned ruined temple not used by either sentient group higher up the island. Beneath the temple is a catacomb of deep caverns that extend below sea level. Some dry. Some flooded. | The particular island you wash ashore on is wild and mostly unsettled. Three halfling fishing villages can be found at various points on the shoreline and two settlements of sentient amphibians can be found in the swamps of the island's interior. There is also a long abandoned ruined temple not used by either sentient group higher up the island. Beneath the temple is a catacomb of deep caverns that extend below sea level. Some dry. Some flooded. | ||
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− | + | Surviving Crew | |
+ | Quartermaster 'Stormwrath' (Dwarven Female) | ||
− | + | First Mate 'Anchor Albatross' (Halfling Female) | |
− | + | Crewmen Baern, List, Dancer, Crow and Salt (Baern is a Human, the rest are Halflings. Dancer is the only female) | |
− | + | Galley Cook Cookie (Gnome Female) | |
− | + | Honor Guard Scatterscale (Dragonborn, gender undisclosed and indistinguishable) | |
− | + | Stonemason Spackle (Elemental Construct responsible for ship repairs) | |
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+ | Salvage | ||
- 70% of the ship hull and both masts. (This is a dwarven ship made almost entirely of stone and a major resource on an island where organic matter is going to be the most readily available building material). | - 70% of the ship hull and both masts. (This is a dwarven ship made almost entirely of stone and a major resource on an island where organic matter is going to be the most readily available building material). | ||
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- Potions (salvaged from the captain's personal stores): Healing (3 4d4+4 HP draughts), Potion of Invisibility (1 Draught), Poison (1 draught, clearly marked), Water Breathing (3 draughts) | - Potions (salvaged from the captain's personal stores): Healing (3 4d4+4 HP draughts), Potion of Invisibility (1 Draught), Poison (1 draught, clearly marked), Water Breathing (3 draughts) | ||
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