Difference between revisions of "D.R.R. Carlyon, II"

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(Abilities)
(Abilities)
Line 34: Line 34:
 
**Learn new languages to a workable level in a week.  Fluent in a month.
 
**Learn new languages to a workable level in a week.  Fluent in a month.
 
**Reroll 1s on any skill check related to negotiation or diplomacy.
 
**Reroll 1s on any skill check related to negotiation or diplomacy.
*Star Captain
+
*Star Captain/Commodore/Admiral
 
**Ship gains 2 extra command points at the start of each turn.
 
**Ship gains 2 extra command points at the start of each turn.
 
**Ship gains 20% maximum hit points.
 
**Ship gains 20% maximum hit points.

Revision as of 19:35, 7 September 2020

D.R.R. Carlyon, II

  • Level: 2
  • Class: Expert
  • XP: 0
  • Age: 24
  • Languages: English, Swahili, Japanese, French, Portuguese, German, Cantonese, Tagalog, Latin, Koilian, High Ushan (workable).
  • Background: Dilettante/Noble (son of a renowned fantasy hologram author & trust-fund baby)
  • Description: A man with boyish good looks, a sparkle in his eye, and near-permanent hair product to keep the do in good stead.

Attributes

  • Strength 9 +0
  • Dexterity 10 +0
  • Constitution 12 +0
  • Intelligence 14 +1
  • Wisdom 11 +0
  • Charisma 18 +2

Skills

  • Connect-1
  • Heal-1
  • Know-1
  • Lead-1
  • Shoot-0
  • Talk-1
  • Trade-0

Psychic Powers

Abilities

  • Diplomat
    • Speak all languages common to the sector.
    • Learn new languages to a workable level in a week. Fluent in a month.
    • Reroll 1s on any skill check related to negotiation or diplomacy.
  • Star Captain/Commodore/Admiral
    • Ship gains 2 extra command points at the start of each turn.
    • Ship gains 20% maximum hit points.
    • Once per engagement, resolve Crisis as an Instant Action.
  • Expert
    • Once per scene, reroll a failed skill check. Take new if it's better.
    • Gain bonus skill point for non-combat, non-psychic skill per level.

Other Stats

  • Movement Rate:
  • HP: 7
  • Effort:
  • System Strain: 0/12
  • AC: 16
  • Attacks (Attack Bonus +1)
    • Laser Pistol: +2 1d6+0 10 100/300
    • Laser Rifle: +2 1d10+0 20 300/500 (can burst)
    • Kick/Punch: unskilled 1d2+0
  • Saves
    • Physical 14
    • Mental 12
    • Evasion 13

Equipment

  • Readied
    • Laser Rifle
    • Combat Field Uniform
    • Backpack
  • Stowed
    • Laser Pistol
    • Medkit
    • 4 Lazurus patches
    • 2 doses of Lift
    • compad
    • bioscanner
    • 25 credits
    • 200 credits

Plot Thing

-Main Page: Delta Drop No Sharper Spur Contempt of Death