DFA: Leylines Lody

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Old Lody

AKA: Lody the Mad, Lodurr the Lost, Lodurr the Forgotten

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Quote: "Back in the day, Odin was known by the kenning Lodurr's Friend. Hah! The most important thing about him was that he knew me!"

Characteristics

Mantle "Ancient Norse Hero"
High Concept "Delusional Drunken Demigod"
Trouble "Reclaim My Birthright
Aspects "Glory Lasts Forever" "Old Dog, Many Tricks" "YYY" "Jerkass with a Heart of Gold"

Description
A big, muscular man despite the fact that he's packed on more than his fair share of padding over the years. Lody's knuckles are scarred and he has visible tatoos on his hands and arms... both in an old nordic style and more modern patterns.
His long silver hair is pulled back into a thick braid despite that fact that he's balding in the front. He has a short silver beard bright golden brown eyes. He generally wears once fine and expensive clothing that has become threadbare or soiled through his raucous exploits.

Abilities

Approaches
+3 Force
+2 Flair, Guile
+1 Focus, Haste
+0 Intellect

Stunts
Rune Magic Core
-Rune of Release +2 Focus Overcome to make things open, unlock, unbar, unscrew, etc...
-Rune of False Sight +2 Guile CAA to make people see things that aren't there.
Natural Weapon Core
-Lody has wrestled wolves, battled Jotun and fought primordial beings with his bare hands. His unarmed attacks are worth +1 shift on a successful hit and may have scale, at the GM's discretion.
-Once per session, make a sticky condition a fleeting condition.
Call to Adventure (Einherjar reskin)
-Once per Session, Lodurr's heroics may serve as a Call to Adventure for an ordinarily normal mortal that he has interacted with. That mortal will join Lodurr for one scene, but is controlled by the GM. This mortal has +2 in 1 approach and +0 in all other approaches for the duration of the scene, and 6 stress boxes. If the the fledgling hero survives the scene they may become a named/recurring NPC.

Status

Fate Points/Refresh 3/3

Hurt (Sticky) -4 O Core
In Peril (Sticky) -4 O
Injured (Lasting) -6 O Core
Doomed (Lasting) -6 O

Stress (Fleeting) OOO OOO
Indebted (Sticky) OOO OO

Personal Details

It was a cruel fate that Lodurr should fade from memory. His part in the very creation of mankind was eventually attributed to other gods, and the brief mentions of him in ancient prose are widely misrepresented as actually being Loki or Frey.

He is remembered as little more than a footnote.

Some say he gifted Ash and Elm with blood and good looks... others with warmth. They're all wrong. The gift was really fire... life itself and the passion to live it.

Perhaps Loduur himself was consumed by that lust. He spent more and more time with the humans... eventually fading from the ancient epics altogether.

Old Lody... or Lody the Mad as some call him... has lived through millennia, though his mind has eroded and crumbled under the strain. Some days he doesn't even remember who he is, and can be found reveling in one vice after another. Other days he mourns everything he lost, and drowns his sorrows in a river of ale.

Sometimes... when he can be reminded of who he really is, that spark of adventure can be reignited. A glimpse of who he used to be will surface as he charges forward toward one heroic deed or another... for only through great achievement can he be restored to his rightful place among the other Aesir.

Albryniaðgraðungr

Ljósstönn

Svalinn

Aspect Details

High Concept "Delusional Drunken Demigod"
Whether or not he is what he claims, there is no doubt that Lody possesses abilities far beyond that of a mortal... and an ego worthy of a god. The weight of millennia has eroded Lodurr's mind and he has trouble remembering details or telling fact from fiction. Or... that could all simply be the effect of centuries of booze and other vices finally taking their toll.
Invoke when doing implausible heroics like the ballads of old, when drinking or resisting the urge to drink, to recall a piece of information from long ago.
Compel to have him be drunk at the wrong time, to have enemies of the Aesir come after him... to to have his memories or perceptions lead him down the wrong path or cloud his judgement.


Trouble "Jerkass with a Heart of Gold"
While wisdom, wit or strength were the hallmarks of the most famous Aesir, Lodurr's was always his heart. He gave of his very essence to help create mankind, offered up his shield to protect the world from the sun's heat, and so many more sacrifices that have been lost to the ages. Though he buries it behind a gruff demeanor or a drunken stupor, those that find away to reach his unarmored heart will find the fulcrum of his very being.
Invoke when pissing people off to keep them at arm's length. when risking his life for others
Compelcompel to have him piss off the wrong people, to have him alienate his friends, to have him get roped in to others troubles, to help out his friends when there in need, to stay his hand in battle if his foe is capable of redemption... or the irredeemable feed him a convincing lie.


Aspect "Glory Lasts Forever"
The Aesir are not known for their modesty. They prefer to tackle obstacles in the most dramatic of fashion like an epic fight or battle of wits... stuff the poets would sing about for ages. When the do resort to subterfuge and trickery, rarely does the deed go unsung. If the Lody doesn't reveal his plot to his enemies to rub salt in the wound they will likely hear about it from his drunken boasting as he makes sure his legacy is remembered. Invoke when being obvious, making a spectacle of himself or doing something over the top when a much simpler plan would do.
Compel to have his attempts at subtlety fail, to have his bragging rub people the wrong way, to have his bragging reach the wrong ears and warrant revenge.

Aspect "YYY"


Invoke
Compel


Aspect"XXXX"

Invoke
Compel

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