Difference between revisions of "Danul Corason"

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(set up template - needs stats filled in)
(filled in most stats - still a few fixes)
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== Abilities ==
 
== Abilities ==
  
* Str ? (?) (? pts.)
+
* Str 12 (+1) (4 pts.)
* Dex ? (?) (? pts.)
+
* Dex 16 (+3) (10 pts.)
* Con ? (?) (? pts.)
+
* Con 12 (+1) (4 pts.)
* Int ? (?) (? pts.)
+
* Int 10 (0) (2 pts.)
* Wis ? (?) (? pts.)
+
* Wis 14 (+2) (6 pts.)
* Cha ? (?) (? pts.)
+
* Cha 14 (+2) (6 pts.)
  
 
== Combat ==
 
== Combat ==
  
* Hit Points: ?
+
* Hit Points: 16
 
* Initiative: +?
 
* Initiative: +?
 
* Speed: 30 ft (run x4)
 
* Speed: 30 ft (run x4)
* AC ?, touch ?, flat-footed ?
+
* AC 16, touch 13, flat-footed 13
* Fort +?, Ref +?, Will +?
+
* Fort +2, Ref +6, Will +3
 
* Base Attack Bonus: +2
 
* Base Attack Bonus: +2
  
 
=== Melee ===
 
=== Melee ===
* Masterwork shortspear: +? to hit, damage 1d6+? (piercing), critical x2
+
* Masterwork shortspear: +4 to hit, damage 1d6+1 (piercing), critical x2
 +
* Sickle: +3 to hit, damage 1d6+1 (slashing), critical x2
  
 
== Skills ==
 
== Skills ==
  
* ?
+
* Balance 3 ranks + 3 (DEX) = +6
 +
* Bluff 2 ranks + 1 (CHA) = +3
 +
* Climb 5 ranks + 1 (STR) = +6
 +
* Decipher Script 1 rank + 0 (INT) = +1
 +
* Disable Device 3 ranks + 0 (INT) = +3
 +
* Escape Artist 2 ranks + 3 (DEX) = +5
 +
* Handle Animal (cross-class) 2 ranks + 2 (CHA) = +4
 +
* Hide 4 ranks + 3 (DEX) = +7
 +
* Jump 4 ranks + 1 (STR) = +5
 +
* Open Lock 5 ranks + 3 (DEX) = +8
 +
* Perform (String Instrument) 4 ranks + 2 (CHA) = +6
 +
* Profession (Waiter) 2 ranks + 2 (WIS) = +4
 +
* Search 7 ranks + 1 (race) = +8
 +
* Tumble 1 rank + 3 (DEX) = +4
 +
* Use Rope 1 rank + 3 (DEX) = +4
  
Languages: Common, Elven, ?
+
Languages: Common, Elven
  
 
== Feats ==
 
== Feats ==
 +
* Dodge
 
* ?
 
* ?
  
Line 54: Line 70:
  
 
* Masterwork shortspear (3 lb.)
 
* Masterwork shortspear (3 lb.)
 +
* Sickle (2 lb.)
 +
* Studded leather armor (20 lb.)
 +
* Explorer’s outfit
 +
* Backpack
 +
** Tindertwigs x 10
 +
** Potion of Cure Light Wounds
 +
** Flint and steel
 +
** Bedroll
 +
** Thieves’ tools
 +
** Common Lute
 +
** Torch x10
 +
** Pipeweed x5
 +
** Grappling hook
 +
** Rope, hempen (50 ft.)
 +
** Small Pipe
 +
** Identification papers
  
 
? gp (? lb.)<br>
 
? gp (? lb.)<br>
 
Total weight carried: ? (light encumbrance)<br \>
 
Total weight carried: ? (light encumbrance)<br \>

Revision as of 15:38, 7 December 2007

Danul is a character played by Meriss in John Galt's Eberron PbP game on RPG.net.

Character

Abilities

  • Str 12 (+1) (4 pts.)
  • Dex 16 (+3) (10 pts.)
  • Con 12 (+1) (4 pts.)
  • Int 10 (0) (2 pts.)
  • Wis 14 (+2) (6 pts.)
  • Cha 14 (+2) (6 pts.)

Combat

  • Hit Points: 16
  • Initiative: +?
  • Speed: 30 ft (run x4)
  • AC 16, touch 13, flat-footed 13
  • Fort +2, Ref +6, Will +3
  • Base Attack Bonus: +2

Melee

  • Masterwork shortspear: +4 to hit, damage 1d6+1 (piercing), critical x2
  • Sickle: +3 to hit, damage 1d6+1 (slashing), critical x2

Skills

  • Balance 3 ranks + 3 (DEX) = +6
  • Bluff 2 ranks + 1 (CHA) = +3
  • Climb 5 ranks + 1 (STR) = +6
  • Decipher Script 1 rank + 0 (INT) = +1
  • Disable Device 3 ranks + 0 (INT) = +3
  • Escape Artist 2 ranks + 3 (DEX) = +5
  • Handle Animal (cross-class) 2 ranks + 2 (CHA) = +4
  • Hide 4 ranks + 3 (DEX) = +7
  • Jump 4 ranks + 1 (STR) = +5
  • Open Lock 5 ranks + 3 (DEX) = +8
  • Perform (String Instrument) 4 ranks + 2 (CHA) = +6
  • Profession (Waiter) 2 ranks + 2 (WIS) = +4
  • Search 7 ranks + 1 (race) = +8
  • Tumble 1 rank + 3 (DEX) = +4
  • Use Rope 1 rank + 3 (DEX) = +4

Languages: Common, Elven

Feats

  • Dodge
  •  ?

Race Features

  • Immunity to sleep spells and similar magical effects, and a +2 racial bonus on saving throws against enchantment spells or effects.
  • Low-Light Vision
  • +1 racial bonus on Listen, Search, and Spot checks.
  • +2 racial bonus on Diplomacy and Gather Information checks.
  • Elven Blood

Class Features

Equipment

  • Masterwork shortspear (3 lb.)
  • Sickle (2 lb.)
  • Studded leather armor (20 lb.)
  • Explorer’s outfit
  • Backpack
    • Tindertwigs x 10
    • Potion of Cure Light Wounds
    • Flint and steel
    • Bedroll
    • Thieves’ tools
    • Common Lute
    • Torch x10
    • Pipeweed x5
    • Grappling hook
    • Rope, hempen (50 ft.)
    • Small Pipe
    • Identification papers

? gp (? lb.)
Total weight carried: ? (light encumbrance)