Difference between revisions of "Danul Corason"

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m (Danul moved to Danul Corason: Moved to synch with full name)
m (Combat: added initiative value)
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* Hit Points: 16
 
* Hit Points: 16
* Initiative: +?
+
* Initiative: +3
 
* Speed: 30 ft (run x4)
 
* Speed: 30 ft (run x4)
 
* AC 16, touch 13, flat-footed 13
 
* AC 16, touch 13, flat-footed 13

Revision as of 15:46, 7 December 2007

Danul is a character played by Meriss in John Galt's Eberron PbP game on RPG.net.

Character

Abilities

  • Str 12 (+1) (4 pts.)
  • Dex 16 (+3) (10 pts.)
  • Con 12 (+1) (4 pts.)
  • Int 10 (0) (2 pts.)
  • Wis 14 (+2) (6 pts.)
  • Cha 14 (+2) (6 pts.)

Combat

  • Hit Points: 16
  • Initiative: +3
  • Speed: 30 ft (run x4)
  • AC 16, touch 13, flat-footed 13
  • Fort +2, Ref +6, Will +3
  • Base Attack Bonus: +2

Melee

  • Masterwork shortspear: +4 to hit, damage 1d6+1 (piercing), critical x2
  • Sickle: +3 to hit, damage 1d6+1 (slashing), critical x2

Skills

  • Balance 3 ranks + 3 (DEX) = +6
  • Bluff 2 ranks + 1 (CHA) = +3
  • Climb 5 ranks + 1 (STR) = +6
  • Decipher Script 1 rank + 0 (INT) = +1
  • Disable Device 3 ranks + 0 (INT) = +3
  • Escape Artist 2 ranks + 3 (DEX) = +5
  • Handle Animal (cross-class) 2 ranks + 2 (CHA) = +4
  • Hide 4 ranks + 3 (DEX) = +7
  • Jump 4 ranks + 1 (STR) = +5
  • Open Lock 5 ranks + 3 (DEX) = +8
  • Perform (String Instrument) 4 ranks + 2 (CHA) = +6
  • Profession (Waiter) 2 ranks + 2 (WIS) = +4
  • Search 7 ranks + 1 (race) = +8
  • Tumble 1 rank + 3 (DEX) = +4
  • Use Rope 1 rank + 3 (DEX) = +4

Languages: Common, Elven

Feats

  • Dodge
  •  ?

Race Features

  • Immunity to sleep spells and similar magical effects, and a +2 racial bonus on saving throws against enchantment spells or effects.
  • Low-Light Vision
  • +1 racial bonus on Listen, Search, and Spot checks.
  • +2 racial bonus on Diplomacy and Gather Information checks.
  • Elven Blood

Class Features

Equipment

  • Masterwork shortspear (3 lb.)
  • Sickle (2 lb.)
  • Studded leather armor (20 lb.)
  • Explorer’s outfit
  • Backpack
    • Tindertwigs x 10
    • Potion of Cure Light Wounds
    • Flint and steel
    • Bedroll
    • Thieves’ tools
    • Common Lute
    • Torch x10
    • Pipeweed x5
    • Grappling hook
    • Rope, hempen (50 ft.)
    • Small Pipe
    • Identification papers

? gp (? lb.)
Total weight carried: ? (light encumbrance)