Difference between revisions of "Danul Corason"

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(Abilities: moved to table format)
(Skills: updated to table format)
Line 46: Line 46:
 
== Skills ==
 
== Skills ==
  
* Balance 3 ranks + 3 (DEX) = +6
+
{| class="wikitable" border=1
* Bluff 2 ranks + 1 (CHA) = +3
+
! Skill !! Ranks !! Ability !! Modifier !! Misc !! Total
* Climb 5 ranks + 1 (STR) = +6
+
|- align="center"
* Decipher Script 1 rank + 0 (INT) = +1
+
! Balance
* Disable Device 3 ranks + 0 (INT) = +3
+
| 3 || Dex || +3 || 0 || +6
* Escape Artist 2 ranks + 3 (DEX) = +5
+
|- align="center" style="background:silver"
* Handle Animal (cross-class) 2 ranks + 2 (CHA) = +4
+
! Bluff
* Hide 4 ranks + 3 (DEX) = +7
+
| 2 || Cha || +2 || 0 || +4
* Jump 4 ranks + 1 (STR) = +5
+
|- align="center"
* Open Lock 5 ranks + 3 (DEX) = +8
+
! Climb
* Perform (String Instrument) 4 ranks + 2 (CHA) = +6
+
| 5 || Str || +1 || 0 || +6
* Profession (Waiter) 2 ranks + 2 (WIS) = +4
+
|- align="center" style="background:silver"
* Search 7 ranks + 1 (race) = +8
+
! Decipher Script
* Tumble 1 rank + 3 (DEX) = +4
+
| 1 || Int || 0 || 0 || +1
* Use Rope 1 rank + 3 (DEX) = +4
+
|- align="center"
 +
! Disable Device
 +
| 3 || Int || 0 || 0 || +3
 +
|- align="center" style="background:silver"
 +
! Escape Artist
 +
| 2 || Dex || +3 || 0 || +5
 +
|- align="center"
 +
! Handle Animal (cc)
 +
| 2 || Cha || +2 || 0 || +4
 +
|- align="center" style="background:silver"
 +
! Hide
 +
| 4 || Dex || +3 || 0 || +7
 +
|- align="center"
 +
! Jump
 +
| 4 || Str || +1 || 0 || +5
 +
|- align="center" style="background:silver"
 +
! Open Lock
 +
| 5 || Dex || +3 || 0 || +8
 +
|- align="center"
 +
! Perform (String Instruments)
 +
| 4 || Cha || +2 || 0 || +6
 +
|- align="center" style="background:silver"
 +
! Profession (Waiter)
 +
| 4 || Wis || +2 || 0 || +6
 +
|- align="center"
 +
! Search
 +
| 7 || Int || +0 || +1 race || +8
 +
|- align="center" style="background:silver"
 +
! Tumble
 +
| 1 || Dex || +3 || 0 || +4
 +
|- align="center"
 +
! Use Rope
 +
| 1 || Dex || +3 || 0 || +4
 +
|}
  
 
Languages: Common, Elven
 
Languages: Common, Elven

Revision as of 17:19, 7 December 2007

Danul is a character played by Meriss in John Galt's Eberron PbP game on RPG.net.

Character

Abilities

Ability Score Modifier Cost
Strength 12 +1 4 pts.
Dexterity 16 +3 10 pts.
Constitution 12 +1 4 pts.
Intelligence 10 0 2 pts.
Wisdom 14 +2 6 pts.
Charisma 14 +2 6 pts.

Combat

  • Hit Points: 16
  • Initiative: +3
  • Speed: 30 ft (run x4)
  • AC 16, touch 13, flat-footed 13
  • Fort +2, Ref +6, Will +3
  • Base Attack Bonus: +2

Melee

  • Masterwork shortspear: +4 to hit, damage 1d6+1 (piercing), critical x2
  • Sickle: +3 to hit, damage 1d6+1 (slashing), critical x2

Skills

Skill Ranks Ability Modifier Misc Total
Balance 3 Dex +3 0 +6
Bluff 2 Cha +2 0 +4
Climb 5 Str +1 0 +6
Decipher Script 1 Int 0 0 +1
Disable Device 3 Int 0 0 +3
Escape Artist 2 Dex +3 0 +5
Handle Animal (cc) 2 Cha +2 0 +4
Hide 4 Dex +3 0 +7
Jump 4 Str +1 0 +5
Open Lock 5 Dex +3 0 +8
Perform (String Instruments) 4 Cha +2 0 +6
Profession (Waiter) 4 Wis +2 0 +6
Search 7 Int +0 +1 race +8
Tumble 1 Dex +3 0 +4
Use Rope 1 Dex +3 0 +4

Languages: Common, Elven

Feats

  • Dodge
  •  ?

Race Features

  • Immunity to sleep spells and similar magical effects, and a +2 racial bonus on saving throws against enchantment spells or effects.
  • Low-Light Vision
  • +1 racial bonus on Listen, Search, and Spot checks.
  • +2 racial bonus on Diplomacy and Gather Information checks.
  • Elven Blood

Class Features

Equipment

  • Masterwork shortspear (3 lb.)
  • Sickle (2 lb.)
  • Studded leather armor (20 lb.)
  • Explorer’s outfit
  • Backpack
    • Tindertwigs x 10
    • Potion of Cure Light Wounds
    • Flint and steel
    • Bedroll
    • Thieves’ tools
    • Common Lute
    • Torch x10
    • Pipeweed x5
    • Grappling hook
    • Rope, hempen (50 ft.)
    • Small Pipe
    • Identification papers

? gp (? lb.)
Total weight carried: ? (light encumbrance)