Difference between revisions of "Danul Corason"

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* Danul Corason aka Danul Half-elven aka Danul the Bastard (played by Meriss)
 
* Danul Corason aka Danul Half-elven aka Danul the Bastard (played by Meriss)
 
* [http://www.d20srd.org/srd/description.htm#theNineAlignments Neutral Good] Male [http://www.d20srd.org/srd/races.htm#halfElves Half-Elf] [http://www.d20srd.org/srd/classes/rogue.htm Rogue] 3
 
* [http://www.d20srd.org/srd/description.htm#theNineAlignments Neutral Good] Male [http://www.d20srd.org/srd/races.htm#halfElves Half-Elf] [http://www.d20srd.org/srd/classes/rogue.htm Rogue] 3
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http://tn3-2.deviantart.com/fs11/300W/i/2006/198/0/9/Rebel_by_Saimain.jpg<br>
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Image from http://saimain.deviantart.com/art/Rebel-13215498
  
 
== Abilities ==
 
== Abilities ==

Latest revision as of 14:17, 29 December 2007

Danul is a character played by Meriss in John Galt's Eberron PbP game on RPG.net.

Character[edit]

http://tn3-2.deviantart.com/fs11/300W/i/2006/198/0/9/Rebel_by_Saimain.jpg
Image from http://saimain.deviantart.com/art/Rebel-13215498

Abilities[edit]

Ability Score Modifier Cost
Strength 12 +1 4 pts.
Dexterity 16 +3 10 pts.
Constitution 12 +1 4 pts.
Intelligence 10 0 2 pts.
Wisdom 14 +2 6 pts.
Charisma 14 +2 6 pts.

Combat[edit]

  • Hit Points: 16
  • Initiative: +3
  • Speed: 30 ft (run x4)
  • AC 16, touch 13, flat-footed 13
  • Fort +2, Ref +6, Will +3
  • Base Attack Bonus: +2

Melee[edit]

  • Masterwork shortspear: +4 to hit, damage 1d6+1 (piercing), critical x2
  • Sickle: +3 to hit, damage 1d6+1 (slashing), critical x2

Skills[edit]

Skill Ranks Ability Modifier Misc Total
Balance 3 Dex +3 -1 armor +5
Bluff 2 Cha +2 0 +4
Climb 5 Str +1 +2 feat, -1 armor +7
Decipher Script 1 Int 0 0 +1
Disable Device 3 Int 0 0 +3
Escape Artist 2 Dex +3 -1 armor +4
Handle Animal (cc) 2 Cha +2 0 +4
Hide 4 Dex +3 -1 armor +6
Jump 4 Str +1 -1 armor +4
Open Lock 5 Dex +3 0 +8
Perform (String Instruments) 4 Cha +2 0 +6
Profession (Waiter) 4 Wis +2 0 +6
Search 6 Int +0 +1 race +7
Swim 0 Str +1 +2 feat, -1 armor +2
Tumble 1 Dex +3 -1 armor +3
Use Rope 3 Dex +3 0 +5

Languages: Common, Elven

Feats[edit]

Race Features[edit]

  • Immunity to sleep spells and similar magical effects, and a +2 racial bonus on saving throws against enchantment spells or effects.
  • Low-Light Vision
  • +1 racial bonus on Listen, Search, and Spot checks.
  • +2 racial bonus on Diplomacy and Gather Information checks.
  • Elven Blood

Class Features[edit]

Equipment[edit]

  • Masterwork shortspear (3 lb.)
  • Sickle (2 lb.)
  • Rapier (2 lb.)
  • Crossbow, light (4 lb.)
  • Studded leather armor (20 lb.)
  • Explorer’s outfit
  • Backpack (2 lb.)
    • Tindertwigs x 10
    • Potion of Cure Light Wounds x 2
    • Potion of Cure Moderate Wounds
    • Flint and steel
    • Bedroll (5 lb.)
    • Thieves’ tools (1 lb.)
    • Common Lute (3 lb.)
    • Torch x10
    • Pipeweed x5
    • Grappling hook (4 lb.)
    • 50' rope, hempen (10 lb.)
    • Small Pipe
    • Identification papers
    • Grease (2 lb.)
    • Leather gloves
    • Hammer
    • Chisel
    • Twine (50 ft.)
    • Weight, small (1/2 lb.)
    • Adventurers pole (10ft)

347 gp 2 sp 9 cp( lb.)
Total weight carried: 50 lb. (medium encumbrance)