Difference between revisions of "Defenders of Drenkova"

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<div class="mw-collapsible mw-collapsed">Sir Janos - Raktine Guard Captain
 
<div class="mw-collapsible mw-collapsed">Sir Janos - Raktine Guard Captain
<div class="mw-collapsible-content">[[File:Janos.jpg]]</div>
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<td>[[File:Janos.jpg]]</td>
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<td align="center" colspan="4"><font face="impact" color="#0066aa" size="6">Sir Janos</font></td>
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<td colspan="4"><hr></td>
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<td align="right" width="20%"><b>AC:</b></td>
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<td width="30%">4</td>
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<td align="right" width="20%"><b>Move:</b></td>
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<td>30' (Run)</td>
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</tr>
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<tr>
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<td align="right"><b>Hit Dice:</b></td>
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<td>5</td>
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<td align="right"><b>Save:</b></td>
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<td>12+</td>
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</tr>
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<tr>
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<td align="right"><b>Attack:</b></td>
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<td>+7</td>
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<td align="right"><b>Damage:</b></td>
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<td>1d10+2</td>
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</tr>
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<tr>
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<td align="right"><b>Morale:</b></td>
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<td>11</td>
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<td align="right"><b>Effort:</b></td>
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<td>3</td>
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</tr>
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Revision as of 16:15, 9 October 2016

This is a Godbound play-by-post one-shot run by Chronicler.

Drenkova

Surrounding Area:
Drenkova.jpg

Village Layout
Drenkova Layout.jpg


Village View
Drenkova View.jpg

Game Pitch

Drenkova, a remote Raktine village nestled within a mist-shrouded vale, is on the brink of collapse. To its north loom the forbidding Awras Mountains. And in all other directions lie murky forests, haunted moors, and demon-infested foothills. Isolated and beset by darkness on all sides, it is only a matter of time before its dire fate is sealed. But there is still a glimmer of hope. Whispers speak of people awakening to divine power across the scattered lands of Arcem. And now in Drenkova there are two of these newly-imbued. But will they prove to be the saviors that the village so desperately needs?

Godbound PCs

Unnamed1 - played by roryb
Unnamed2 - played by spaceranger

Important NPCs

Ankhesa - Oasian Fire Sorceress
Ankhesa.jpg
Brother Constans - Patrian Unitary Priest
Constans.jpg
Lady Lyani - Raktine Child-heiress
Lyani.jpg
Sir Janos - Raktine Guard Captain
Janos.jpg
Sir Janos

AC: 4 Move: 30' (Run)
Hit Dice: 5 Save: 12+
Attack: +7 Damage: 1d10+2
Morale: 11 Effort: 3

House Rules

Character Creation:

  • Attribute Scores (Starting Array): 8, 12, 13, 13, 16, 16
  • Divine Gifts: Spend six points as normal, but also choose one Universal Gift (p. 29) for free.
  • Languages: Native tongue plus bonus languages equal to Intelligence modifier.
  • Immunities: Ability Damage & Ability Drain, Aging, Energy Drain, Possession


Divinity Points: An extra resource that can be used by PCs for beneficial perks. (A point cannot be spent in the same round that it is earned.)

Earning Divinity
Fail an Attack Roll +1 DP
Fail an Attribute Check +1 DP
Fail a Saving Throw +1 DP
Roll a 1 on a Fray Die +1 DP
Post Length = 100-199 Words +1 DP
Post Length = 200-299 Words +2 DPs
Post Length = 300+ Words +3 DPs


Spending Divinity
Reroll an Attack Roll -1 DP
Reroll an Attribute Check -1 DP
Reroll a Saving Throw -1 DP
Boost a Damage Roll by 1d6 -1 DP
Regenerate Lost HPs 1-for-1 -(# of HPs Healed) DPs
Regain a Scene-long Effort -2 DPs
Regain a Day-long Effort -3 DPs


Extended Damage Table:


Damage Roll Damage Taken

1 or Less None
2 - 5 1 Point
6 - 9 2 Points
10 - 13 4 Points
14 or More 6 Points