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*Hit points are max at first level then the average +1 after that (the numbers in parenthathese for Hit Points after 1st level). | *Hit points are max at first level then the average +1 after that (the numbers in parenthathese for Hit Points after 1st level). | ||
*Character gain a Feat at 1st level and one at 4th Character Class level. At 4th level you also gain +2 to one attribute or +1 to two different Attributes at 4th Character Class level. | *Character gain a Feat at 1st level and one at 4th Character Class level. At 4th level you also gain +2 to one attribute or +1 to two different Attributes at 4th Character Class level. | ||
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*Gear and Equipment - characters can start with any basic armor and weapons (including a firearm or two) and other basic gear and clothing (winter gear might be a good idea) of their choicing plus 1d10 x 25gp in starting cash. They can start with one mechanika item worth up to 1,500gp or a minor Steamjack (depending one class and feats or background). | *Gear and Equipment - characters can start with any basic armor and weapons (including a firearm or two) and other basic gear and clothing (winter gear might be a good idea) of their choicing plus 1d10 x 25gp in starting cash. They can start with one mechanika item worth up to 1,500gp or a minor Steamjack (depending one class and feats or background). |