Editing DnD5.IronKindgomsRequiem

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*Hit points are max at first level then the average +1 after that (the numbers in parenthathese for Hit Points after 1st level).
 
*Hit points are max at first level then the average +1 after that (the numbers in parenthathese for Hit Points after 1st level).
 
*Character gain a Feat at 1st level and one at 4th Character Class level. At 4th level you also gain +2 to one attribute or +1 to two different Attributes at 4th Character Class level.
 
*Character gain a Feat at 1st level and one at 4th Character Class level. At 4th level you also gain +2 to one attribute or +1 to two different Attributes at 4th Character Class level.
*Hero/Action Points - characters gain 5 + 1/2 (round down) their Level in hero points. Hero Points can be spent on any d20 roll (saves, ability checks, skill rolls, attack rolls) and add +1d6 to the total. They can be spent after you roll but not before you know the results and you cannot spend more the one point on any one roll. Hero Points resent when you gain a new level.
 
 
*Gear and Equipment - characters can start with any basic armor and weapons (including a firearm or two) and other basic gear and clothing (winter gear might be a good idea) of their choicing plus 1d10 x 25gp in starting cash. They can start with one mechanika item worth up to 1,500gp or a minor Steamjack (depending one class and feats or background).
 
*Gear and Equipment - characters can start with any basic armor and weapons (including a firearm or two) and other basic gear and clothing (winter gear might be a good idea) of their choicing plus 1d10 x 25gp in starting cash. They can start with one mechanika item worth up to 1,500gp or a minor Steamjack (depending one class and feats or background).

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