Difference between revisions of "DnD5.IronKindgomsRequiem"

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== Characters ==
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== Mercenary Charter ==
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== BASIC HISTORY ==
 
More than a thousand years ago, the land that is now called the '''Iron Kingdoms''' was western '''Immoren''', a mire of warring human city-states. Strong leaders would come and go, but in the chaotic realm then known as the “'''Thousand Cities'''” no one could carve out a kingdom for long. Then came the Orgoth, an evil imperial race from beyond the sea that would change the face of western Immoren forever. The way was cleared for the '''Iron Kingdoms''' to arise.
 
More than a thousand years ago, the land that is now called the '''Iron Kingdoms''' was western '''Immoren''', a mire of warring human city-states. Strong leaders would come and go, but in the chaotic realm then known as the “'''Thousand Cities'''” no one could carve out a kingdom for long. Then came the Orgoth, an evil imperial race from beyond the sea that would change the face of western Immoren forever. The way was cleared for the '''Iron Kingdoms''' to arise.
  

Revision as of 13:50, 13 May 2021

Characters

Mercenary Charter

BASIC HISTORY

More than a thousand years ago, the land that is now called the Iron Kingdoms was western Immoren, a mire of warring human city-states. Strong leaders would come and go, but in the chaotic realm then known as the “Thousand Cities” no one could carve out a kingdom for long. Then came the Orgoth, an evil imperial race from beyond the sea that would change the face of western Immoren forever. The way was cleared for the Iron Kingdoms to arise.

Just when things looked blackest, when it seemed as if the human civilization of the continent was doomed to an eternity of conflict, the first Orgoth longboat arrived on the beach near what is now the city of Caspia.

The Orgoth explorers were representatives of a tightly disciplined military society hailing from somewhere across the Gulf of Cygnar. They were a nation of humans, but they were savage, callous folk with many dark and unsavory customs. Seeing an opportunity for conquest, they immediately launched an invasion and a war of domination. The citizens of the Thousand Cities were taken by surprise, but they fought valiantly – and to no avail. The land eventually fell under Orgoth control, though there were two centuries of scattered bloody resistance before the Thousand Cities were totally subdued.