Difference between revisions of "Doctor Doomsday"

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Bluff +4 (9) Climb +0 (17) Computers +10 (18) Craft (Chemical) +8 (16) Craft (Electronic) +10 (18) Craft (Mechanical) +12 (20) Diplomacy +8 (13) Disable Device +6 (14) Intimidate +15 (20) Knowledge (Arcane Lore) +14 (22) Knowledge (Physical Sciences) +10 (18) Knowledge (Technology) +12 (20) Sense Motive +8 (11)                 
  
Bluff +4 (9) Climb +0 (17) Computers +10 (18) Craft (Chemical) +8 (16) Craft (Electronic) +10 (18) Craft (Mechanical) +12 (20) Diplomacy +8 (13) Disable Device +6 (14) Intimidate +15 (20) Knowledge (Arcane Lore) +14 (22) Knowledge (Physical Sciences) +10 (18) Knowledge (Technology) +12 (20) Sense Motive +8 (11)                
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All-Out Attack, Benefit [Wealth ] (6), Dedication, Eidetic Memory, Equipment (6), Diehard, Fearsome Presence (8), Inventor, Master Plan, Attack Focus: Melee (10), Ultimate Effort [Ultimate Master Plan] (1), Diehard, Fearless, Benefit (Wealth 6)
  
All-Out Attack, Benefit [Wealth ] (6), Dedication, Eidetic Memory, Equipment (6), Diehard, Fearsome Presence (8), Inventor, Master Plan, Attack Focus: Melee (10), Ultimate Effort [Ultimate Master Plan] (1), Diehard, Fearless, Benefit         Castle Doomsday [Size: Gargantuan ; Toughness: 30; Features: Communications, Computer, Defense System,
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"Growth 4 [(+8 Strength, +4 Constitution)]; Immunity 50 [(Life Support, Sleep; Lethal Physical Damage, Lethal Energy Damage; Flaws: Partial [-1],  
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Only vs. Effects that have previous reduced him to dead status [-2]; 20pp)]; Super-Strength 10; Regeneration 19 Bruised: 3; Unconscious: 3; Injured 3; Staggered 3; Disabled 3; Ability Damage: 3; Resurrection: 2; Power Feat: Regrowth); 23pp)  
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Castle Doomsday [Size: Gargantuan ; Toughness: 30; Features: Communications, Computer, Defense System,
 
Fire Prevention System, Garage, Holding Cells, Infirmary, Laboratory, Library, Living Space, Power System, Security System, Workshop; 22ep]
 
Fire Prevention System, Garage, Holding Cells, Infirmary, Laboratory, Library, Living Space, Power System, Security System, Workshop; 22ep]

Revision as of 18:58, 29 May 2007

Bluff +4 (9) Climb +0 (17) Computers +10 (18) Craft (Chemical) +8 (16) Craft (Electronic) +10 (18) Craft (Mechanical) +12 (20) Diplomacy +8 (13) Disable Device +6 (14) Intimidate +15 (20) Knowledge (Arcane Lore) +14 (22) Knowledge (Physical Sciences) +10 (18) Knowledge (Technology) +12 (20) Sense Motive +8 (11)

All-Out Attack, Benefit [Wealth ] (6), Dedication, Eidetic Memory, Equipment (6), Diehard, Fearsome Presence (8), Inventor, Master Plan, Attack Focus: Melee (10), Ultimate Effort [Ultimate Master Plan] (1), Diehard, Fearless, Benefit (Wealth 6)

"Growth 4 [(+8 Strength, +4 Constitution)]; Immunity 50 [(Life Support, Sleep; Lethal Physical Damage, Lethal Energy Damage; Flaws: Partial [-1], Only vs. Effects that have previous reduced him to dead status [-2]; 20pp)]; Super-Strength 10; Regeneration 19 Bruised: 3; Unconscious: 3; Injured 3; Staggered 3; Disabled 3; Ability Damage: 3; Resurrection: 2; Power Feat: Regrowth); 23pp)

Castle Doomsday [Size: Gargantuan ; Toughness: 30; Features: Communications, Computer, Defense System, Fire Prevention System, Garage, Holding Cells, Infirmary, Laboratory, Library, Living Space, Power System, Security System, Workshop; 22ep]