Dwellers in Dark Dungeons

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Revision as of 18:06, 29 January 2018 by 207.189.225.108 (talk) (Encumbrance and Movement / Treasure)
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Adventuring.jpg

A Campaign Run by thirdkingdom to Playtest New Rules

Player Characters

  • Name, Class, Level, HP, AC, Initiative, Main Weapon Attack Bonus and Damage
  • Jacques, Thief 1, 7/7 HP, AC 12, Init 0, longsword +4 for 1d8+2, longbow +1 for 1d8+2
  • Konrad, Fighter 1, 2/2 HP, AC 17, Init +2, Battle Axe +3 for 1d8+3, Shortbow +3 for 1d6+1
  • Mishka, Fighter 1, 9/9 HP, AC 5, Init -1, Two-handed sword +4 for 1d10+3, Shortbow +0 for 1d6+1
  • Everiat Grim, Thief 1, 4/4 HP, AC 12, Init +0, Handaxe +2 to hit for 1d6 melee and thrown
  • Cyr, Fighter 1 | 3/3 HP | AC 7 | Init +2 | Longbow +3, 1d8+2 damage | Long sword +2, 1d8+2 damage
  • Malgrim, Cleric 1, 5/5 HP, AC 14, Init 0, Longsword +1, 1d8+1, Light Crossbow +1 1d6
  • Dwellers Blank Character Sheet

Maps

Encumbrance and Movement / Treasure

Character Readied
Items
Limits Packed
Items
Limits Movement
Jacques 5 4 / 8 / 11 / 14 10 8 / 16 / 22 / 28 90'
Konrad 6 4 / 8 / 11 / 14 7 8 / 16 / 22 /28 90'
Mishka 11 4 / 8 / 11 / 14 18 8 / 17 / 23 / 29 60'
Everlat 5 2 / 5 / 8 / 11 11 6 / 11 / 17 / 23 90'
Cyr 8 3 / 7 / 10 / 13 12 7 / 14 / 20 / 26 60'
Malgrim 6 2 / 5 / 8 / 11 8 5 / 10 / 16 / 22 60'

House Rules

  • A backpack can hold 12 stowed items, a large sack 6 and a small sack 2.