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*'''Name''': Kaisen
 
*'''Name''': Kaisen
 
*'''Motivations''': +Exploration +Uplift Rights +Thrillseeking
 
*'''Motivations''': +Exploration +Uplift Rights +Thrillseeking
*'''Languages''': Cantonese & English & French
+
*'''Languages''': Cantonese & French
 
*'''Ego Traits''': Enhanced Behavior (Obedience) Level 2; Enhanced Behavior (Curiosity) Level 1; Morph Familiarity (Neo-Avian); Morphing Disorder 1; Restricted Behavior (Violence) Level 1
 
*'''Ego Traits''': Enhanced Behavior (Obedience) Level 2; Enhanced Behavior (Curiosity) Level 1; Morph Familiarity (Neo-Avian); Morphing Disorder 1; Restricted Behavior (Violence) Level 1
 
*'''Background''': Uplift
 
*'''Background''': Uplift
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| 20
 
| 20
 
| 15
 
| 15
| 25
+
| 20
 
| 15
 
| 15
 
| 15
 
| 15
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| 60
 
| 60
 
| 45
 
| 45
| 75
+
| 60
 
| 45
 
| 45
 
| 45
 
| 45
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|-
 
|-
 
| Initiative
 
| Initiative
| (REF+INT)/5
+
| REF+INT+5
| 7
+
| 6
 
|-
 
|-
 
| Lucidity
 
| Lucidity
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| Insight
 
| Insight
 
| 2
 
| 2
| 1
+
| 0
 
|-
 
|-
 
| Moxie
 
| Moxie
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| @-rep
 
| @-rep
 
| 60
 
| 60
| 1
+
|
 
|
 
|
 
|
 
|
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*'''Type''': Biomorph
 
*'''Type''': Biomorph
 
*'''Ware''': Neo-Avian
 
*'''Ware''': Neo-Avian
*'''Traits''': 360 Degree Vision; Anti-Glare; Chameleon Skin; Claws; Drug Gland (Phlo); Drug Gland (Kick); Enhanced Vision; Exotic Morphology (Level 3); Medichines; Non-Human Biochemistry (Level 2); Polarization Filters; Radiation Sense
+
*'''Traits''': 360 Degree Vision; Anti-Glare; Chameleon Skin; Claws; Drug Gland (Phlo); Drug Gland (Kick); Enhanced Vision; Exotic Morphology (Level 3); Non-Human Biochemistry (Level 2); Polarization Filters; Radiation Sense
 
*'''Wound Threshold''': 5
 
*'''Wound Threshold''': 5
 
*'''Durability''': 25
 
*'''Durability''': 25
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|-
 
|-
 
| Fray
 
| Fray
| 30
+
| 40
 
| REF x 2
 
| REF x 2
 
| 80
 
| 80
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| 0
 
| 0
 
| REF
 
| REF
| 25
+
| 20
| Behavior Restricted
+
| ~
 
|-
 
|-
 
| Hardware [Type]
 
| Hardware [Type]
 
| 0
 
| 0
 
| COG
 
| COG
| 20
+
| 15
 
| ~
 
| ~
 
|-
 
|-
 
| Infiltrate
 
| Infiltrate
| 55
+
| 40
 
| REF
 
| REF
| 80
+
| 60
 
| ~
 
| ~
 
|-
 
|-
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| 0
 
| 0
 
| COG
 
| COG
| 20
+
| 15
 
| ~
 
| ~
 
|-
 
|-
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| 20
 
| 20
 
| COG
 
| COG
| 40
+
| 45
 
| ~
 
| ~
 
|-
 
|-
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| SOM
 
| SOM
 
| 20
 
| 20
| Behavior Restricted
+
| Restricted
 
|-
 
|-
 
| Perceive
 
| Perceive
| 50
+
| 55
 
| INT x 2
 
| INT x 2
| 80
+
| 75
 
| See
 
| See
 
|-
 
|-
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| 20
 
| 20
 
| REF
 
| REF
| 45
+
| 40
 
| ~
 
| ~
 
|-
 
|-
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| 0
 
| 0
 
| COG
 
| COG
| 20
+
| 15
 
| ~
 
| ~
 
|-
 
|-
 
| Provoke
 
| Provoke
| 25
+
| 20
 
| SAV
 
| SAV
| 40
+
| 45
 
| ~
 
| ~
 
|-
 
|-
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| 0
 
| 0
 
| INT
 
| INT
| 15
+
| 10
 
| ~
 
| ~
 
|-
 
|-
 
| Survival
 
| Survival
| 65
+
| 70
 
| INT
 
| INT
 
| 80
 
| 80
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=Gear=
 
=Gear=
 
Autocook
 
Autocook
<br>Breadcrumb System
+
Breadcrumb System
<br>Electronic Rope
+
Electronic Rope
<br>Healing Spray
+
Healing Spray
<br>Mission Recorder
+
Mission Recorder
<br>Portable SolArchive (Astrobiology)
+
Portable SolArchive (Astrobiology)
<br>Pressure Tent
+
Pressure Tent
<br>Saucer
+
Saucer
<br>Standard Vacsuit
+
Standard Vacsuit
<br>TacNet App
+
TacNet App
  
 
==Combat Gear==
 
==Combat Gear==
  
*'''Armor''': Standard Vacsuit (AV 8/6)
+
*'''Armor''':
*'''Ranged Weapons''': None
+
*'''Ranged Weapons''':
*'''Melee Weapons''': Claws (2d6+1, Melee)
+
*'''Melee Weapons''':
  
 
==Miscellaneous==
 
==Miscellaneous==
 
*'''Gear Pack 1''': Gatecrashing
 
*'''Gear Pack 1''': Gatecrashing
*'''Gear Pack 2''': Explorer
+
*'''Gear Pack 2''':
*'''Other Gear''': Refunded Medium Pistol, Scout Missile, Direction Sense, Enhanced Vision
+
*'''Other Gear''':
<br>
 
  
 
=Character Notes=
 
=Character Notes=
Kaisen was never supposed to have a body. He, and several hundred other uplifts and AGIs, were intended to populate the next smash-hit multiplayer simsense game. ''Wild Kingdoms'' would see players step through a magical portal to an alternate Earth where kingdoms ruled by uplifts were under attack by evil alien machines. Only the humans could wield the invaders' strange techno-magic and save the planet! It attracted the predictable protests, from Mercurials who claimed it was a gross exaggeration of their goals and a smear on their capabilities; from anarchists who decried the use of sapient beings for pleasure; from Argonauts who advised that transhuman-equivalent minds would break down psychologically from living in a fake, constructed reality.
+
Kaisen was never supposed to have a body. He, and several hundred other uplifts and AGIs, were intended to populate the next smash-hit multiplayer simsense game. 'Wild Kingdoms' would see players step through a magical portal to an alternate Earth where kingdoms ruled by uplifts were under attack by evil alien machines. Only the humans could wield the invaders' strange techno-magic and save the planet! It attracted the predictable protests, from Mercurials who claimed it was a gross exaggeration of their goals and a smear on their capabilities; from anarchists who decried the use of sapient beings for pleasure; from Argonauts who advised that transhuman-equivalent minds would break down psychologically from living in a fake, constructed reality.
  
 
The hypercorp didn't care and the news didn't report on protests from beyond the asteroid belt. When the game launched, millions of players logged in and stepped through their portals and watched as Mercurial and anarchist hackitvist/terrorist teams tore the game apart from the inside. Castles were redecorated with offal and human waste; the fluffy clouds were reshaped into stick figures performing pornographic acts; and the NPCs shook their genitals and screamed anti-corporate epithets. And those were just the teams tasked to disruption! Others infiltrated the game codes and the physical server-satellites, liberating as many of the uplift and AGI minds as they possibly could.
 
The hypercorp didn't care and the news didn't report on protests from beyond the asteroid belt. When the game launched, millions of players logged in and stepped through their portals and watched as Mercurial and anarchist hackitvist/terrorist teams tore the game apart from the inside. Castles were redecorated with offal and human waste; the fluffy clouds were reshaped into stick figures performing pornographic acts; and the NPCs shook their genitals and screamed anti-corporate epithets. And those were just the teams tasked to disruption! Others infiltrated the game codes and the physical server-satellites, liberating as many of the uplift and AGI minds as they possibly could.
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==Additional Notes==
 
==Additional Notes==
Customization: 20 CP
 
<br>Enforced Behavior Level 2; +2
 
<br>Enforced Behavior Level 1; +1
 
<br>Morphing Disorder; +2
 
<br>Restricted Behavior Level 1; +1
 
<br>Refunded
 
* Scout Missile; +2
 
* Enhanced Vision; +1
 
* Direction Sense; +1
 
* Medium Pistol; +1
 
 
<br>Morph Familiarity -1
 
<br>INT +5; -5
 
<br>REF +5; -5
 
<br>Drug Gland (Phlo); -5
 
<br>Drug Gland (Kick); -4
 
<br>360 Degree Vision; -1
 
<br>Anti-Glare; -1
 
<br>Polarization Vision; -1
 
<br>Radiation Sense; -1
 
<br>Chameleon Skin; -1
 
<br>Medichines; -3
 
<br>Specialization Perceive (See); -1
 
<br>Specialization Survival (Hunting); -1
 

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