Difference between revisions of "Etiology:Kaisen"

From RPGnet
Jump to: navigation, search
(Morph)
(Rep)
 
(23 intermediate revisions by 2 users not shown)
Line 3: Line 3:
 
*'''Name''': Kaisen
 
*'''Name''': Kaisen
 
*'''Motivations''': +Exploration +Uplift Rights +Thrillseeking
 
*'''Motivations''': +Exploration +Uplift Rights +Thrillseeking
*'''Languages''': Cantonese & French
+
*'''Languages''': Cantonese & English & French
*'''Ego Traits''': Enhanced Behavior (Obedience) Level 2; Enhanced Behavior (Curiosity) Level 1; Morphing Disorder 1; Restricted Behavior (Violence) Level 1
+
*'''Ego Traits''': Enhanced Behavior (Obedience) Level 2; Enhanced Behavior (Curiosity) Level 1; Morph Familiarity (Neo-Avian); Morphing Disorder 1; Restricted Behavior (Violence) Level 1
 
*'''Background''': Uplift
 
*'''Background''': Uplift
 
*'''Career''': Explorer
 
*'''Career''': Explorer
Line 29: Line 29:
 
| 20
 
| 20
 
| 15
 
| 15
| 20
+
| 25
 
| 15
 
| 15
 
| 15
 
| 15
Line 37: Line 37:
 
| 60
 
| 60
 
| 45
 
| 45
| 60
+
| 75
 
| 45
 
| 45
 
| 45
 
| 45
Line 51: Line 51:
 
|-
 
|-
 
| Initiative
 
| Initiative
| REF+INT+5
+
| (REF+INT)/5
| 6
+
| 7
 
|-
 
|-
 
| Lucidity
 
| Lucidity
Line 81: Line 81:
 
| Insight
 
| Insight
 
| 2
 
| 2
| 0
+
| 1
 
|-
 
|-
 
| Moxie
 
| Moxie
Line 108: Line 108:
 
| @-rep
 
| @-rep
 
| 60
 
| 60
|
+
| 1
 
|
 
|
 
|
 
|
Line 154: Line 154:
 
*'''Type''': Biomorph
 
*'''Type''': Biomorph
 
*'''Ware''': Neo-Avian
 
*'''Ware''': Neo-Avian
*'''Traits''': Exotic Morphology (Level 3), Non-Human Biochemistry (Level 2); Claws; Drug Gland (Phlo); Drug Gland (Kick)
+
*'''Traits''': 360 Degree Vision; Anti-Glare; Chameleon Skin; Claws; Drug Gland (Phlo); Drug Gland (Kick); Enhanced Vision; Exotic Morphology (Level 3); Medichines; Non-Human Biochemistry (Level 2); Polarization Filters; Radiation Sense
 
*'''Wound Threshold''': 5
 
*'''Wound Threshold''': 5
 
*'''Durability''': 25
 
*'''Durability''': 25
Line 181: Line 181:
 
|-
 
|-
 
| Fray
 
| Fray
| 40
+
| 30
 
| REF x 2
 
| REF x 2
 
| 80
 
| 80
Line 195: Line 195:
 
| 0
 
| 0
 
| REF
 
| REF
| 20
+
| 25
| ~
+
| Behavior Restricted
 
|-
 
|-
 
| Hardware [Type]
 
| Hardware [Type]
 
| 0
 
| 0
 
| COG
 
| COG
| 15
+
| 20
 
| ~
 
| ~
 
|-
 
|-
 
| Infiltrate
 
| Infiltrate
| 40
+
| 55
 
| REF
 
| REF
| 60
+
| 80
 
| ~
 
| ~
 
|-
 
|-
Line 213: Line 213:
 
| 0
 
| 0
 
| COG
 
| COG
| 15
+
| 20
 
| ~
 
| ~
 
|-
 
|-
Line 231: Line 231:
 
| 20
 
| 20
 
| COG
 
| COG
| 45
+
| 40
 
| ~
 
| ~
 
|-
 
|-
Line 238: Line 238:
 
| SOM
 
| SOM
 
| 20
 
| 20
| Restricted
+
| Behavior Restricted
 
|-
 
|-
 
| Perceive
 
| Perceive
| 55
+
| 50
 
| INT x 2
 
| INT x 2
| 75
+
| 80
 
| See
 
| See
 
|-
 
|-
Line 255: Line 255:
 
| 20
 
| 20
 
| REF
 
| REF
| 40
+
| 45
 
| ~
 
| ~
 
|-
 
|-
Line 261: Line 261:
 
| 0
 
| 0
 
| COG
 
| COG
| 15
+
| 20
 
| ~
 
| ~
 
|-
 
|-
 
| Provoke
 
| Provoke
| 20
+
| 25
 
| SAV
 
| SAV
| 45
+
| 40
 
| ~
 
| ~
 
|-
 
|-
Line 279: Line 279:
 
| 0
 
| 0
 
| INT
 
| INT
| 10
+
| 15
 
| ~
 
| ~
 
|-
 
|-
 
| Survival
 
| Survival
| 70
+
| 65
 
| INT
 
| INT
 
| 80
 
| 80
Line 413: Line 413:
  
 
=Gear=
 
=Gear=
 +
Autocook
 +
<br>Breadcrumb System
 +
<br>Electronic Rope
 +
<br>Healing Spray
 +
<br>Mission Recorder
 +
<br>Portable SolArchive (Astrobiology)
 +
<br>Pressure Tent
 +
<br>Saucer
 +
<br>Standard Vacsuit
 +
<br>TacNet App
  
 
==Combat Gear==
 
==Combat Gear==
  
*'''Armor''':
+
*'''Armor''': Standard Vacsuit (AV 8/6)
*'''Ranged Weapons''':
+
*'''Ranged Weapons''': None
*'''Melee Weapons''':
+
*'''Melee Weapons''': Claws (2d6+1, Melee)
  
 
==Miscellaneous==
 
==Miscellaneous==
 
*'''Gear Pack 1''': Gatecrashing
 
*'''Gear Pack 1''': Gatecrashing
*'''Gear Pack 2''':
+
*'''Gear Pack 2''': Explorer
*'''Other Gear''':
+
*'''Other Gear''': Refunded Medium Pistol, Scout Missile, Direction Sense, Enhanced Vision
 +
<br>
  
 
=Character Notes=
 
=Character Notes=
Kaisen was never supposed to have a body. He, and several hundred other uplifts and AGIs, were intended to populate the next smash-hit multiplayer simsense game. 'Wild Kingdoms' would see players step through a magical portal to an alternate Earth where kingdoms ruled by uplifts were under attack by evil alien machines. Only the humans could wield the invaders' strange techno-magic and save the planet! It attracted the predictable protests, from Mercurials who claimed it was a gross exaggeration of their goals and a smear on their capabilities; from anarchists who decried the use of sapient beings for pleasure; from Argonauts who advised that transhuman-equivalent minds would break down psychologically from living in a fake, constructed reality.
+
Kaisen was never supposed to have a body. He, and several hundred other uplifts and AGIs, were intended to populate the next smash-hit multiplayer simsense game. ''Wild Kingdoms'' would see players step through a magical portal to an alternate Earth where kingdoms ruled by uplifts were under attack by evil alien machines. Only the humans could wield the invaders' strange techno-magic and save the planet! It attracted the predictable protests, from Mercurials who claimed it was a gross exaggeration of their goals and a smear on their capabilities; from anarchists who decried the use of sapient beings for pleasure; from Argonauts who advised that transhuman-equivalent minds would break down psychologically from living in a fake, constructed reality.
  
 
The hypercorp didn't care and the news didn't report on protests from beyond the asteroid belt. When the game launched, millions of players logged in and stepped through their portals and watched as Mercurial and anarchist hackitvist/terrorist teams tore the game apart from the inside. Castles were redecorated with offal and human waste; the fluffy clouds were reshaped into stick figures performing pornographic acts; and the NPCs shook their genitals and screamed anti-corporate epithets. And those were just the teams tasked to disruption! Others infiltrated the game codes and the physical server-satellites, liberating as many of the uplift and AGI minds as they possibly could.
 
The hypercorp didn't care and the news didn't report on protests from beyond the asteroid belt. When the game launched, millions of players logged in and stepped through their portals and watched as Mercurial and anarchist hackitvist/terrorist teams tore the game apart from the inside. Castles were redecorated with offal and human waste; the fluffy clouds were reshaped into stick figures performing pornographic acts; and the NPCs shook their genitals and screamed anti-corporate epithets. And those were just the teams tasked to disruption! Others infiltrated the game codes and the physical server-satellites, liberating as many of the uplift and AGI minds as they possibly could.
Line 445: Line 456:
  
 
==Additional Notes==
 
==Additional Notes==
 +
Customization: 20 CP
 +
<br>Enforced Behavior Level 2; +2
 +
<br>Enforced Behavior Level 1; +1
 +
<br>Morphing Disorder; +2
 +
<br>Restricted Behavior Level 1; +1
 +
<br>Refunded
 +
* Scout Missile; +2
 +
* Enhanced Vision; +1
 +
* Direction Sense; +1
 +
* Medium Pistol; +1
 +
 +
<br>Morph Familiarity -1
 +
<br>INT +5; -5
 +
<br>REF +5; -5
 +
<br>Drug Gland (Phlo); -5
 +
<br>Drug Gland (Kick); -4
 +
<br>360 Degree Vision; -1
 +
<br>Anti-Glare; -1
 +
<br>Polarization Vision; -1
 +
<br>Radiation Sense; -1
 +
<br>Chameleon Skin; -1
 +
<br>Medichines; -3
 +
<br>Specialization Perceive (See); -1
 +
<br>Specialization Survival (Hunting); -1

Latest revision as of 04:25, 11 November 2019

Biographical Info[edit]

  • Name: Kaisen
  • Motivations: +Exploration +Uplift Rights +Thrillseeking
  • Languages: Cantonese & English & French
  • Ego Traits: Enhanced Behavior (Obedience) Level 2; Enhanced Behavior (Curiosity) Level 1; Morph Familiarity (Neo-Avian); Morphing Disorder 1; Restricted Behavior (Violence) Level 1
  • Background: Uplift
  • Career: Explorer
  • Interest: Rogue
  • Faction: Mercurials
  • Gender: Male
  • Sex: Male
  • Age: 7
  • Muse: Jacques Cousteau
  • Ego Flex: 1

Aptitudes[edit]

COG INT REF SAV SOM WILL
Apt 20 15 25 15 15 10
Check (x3) 60 45 75 45 45 30

Derived Stats[edit]

Stat Formula Value
Initiative (REF+INT)/5 7
Lucidity WIL x 2 20
Trauma Threshold LUC/5 4
Insanity Rating LUC x 2 40
Infection Rating (Async) Psi x 10 ~

Pools[edit]

Pool Total Spent
Insight 2 1
Moxie 1 0
Vigor 0 0
Flex 1 0

Rep[edit]

Network Value Min (3/week) Mod (1/week) Maj (1/arc)
@-rep 60 1
c-rep 0
f-rep 0
g-rep 0
i-rep 0
r-rep 0
x-rep 40

Morph[edit]

  • Type: Biomorph
  • Ware: Neo-Avian
  • Traits: 360 Degree Vision; Anti-Glare; Chameleon Skin; Claws; Drug Gland (Phlo); Drug Gland (Kick); Enhanced Vision; Exotic Morphology (Level 3); Medichines; Non-Human Biochemistry (Level 2); Polarization Filters; Radiation Sense
  • Wound Threshold: 5
  • Durability: 25
  • Death Rating: 38

Active Skills[edit]

Skill Value Apt Total Specializations
Athletics 65 SOM 80 ~
Deceive 40 SAV 55 ~
Fray 30 REF x 2 80 ~
Free Fall 0 SOM 15 ~
Guns 0 REF 25 Behavior Restricted
Hardware [Type] 0 COG 20 ~
Infiltrate 55 REF 80 ~
Infosec 0 COG 20 ~
Interface 0 COG 15 ~
Kinesics 30 SAV 45 ~
Medicine [Paramedic] 20 COG 40 ~
Melee 0 SOM 20 Behavior Restricted
Perceive 50 INT x 2 80 See
Persuade 0 SAV 15 ~
Pilot [Nautical] 20 REF 45 ~
Program 0 COG 20 ~
Provoke 25 SAV 40 ~
Psi 0 WIL 10 ~
Research 0 INT 15 ~
Survival 65 INT 80 Hunting

Know Skills[edit]

Skill Value Apt Total Specializations
Astrobiology 30 COG 45 ~
Gatecrashing Ops 40 COG 55 ~
Mercurials 30 COG 45 ~
Surveying 60 COG 75 ~
Uplift Rights 60 COG 75 ~
Zoology 30 COG 55 ~

Muse[edit]

  • Name: Coustau
COG INT REF SAV SOM WILL
Apt 10 15 10 10 10 10
Check (x3) 30 45 30 30 30 30
Skill Value
Hardware: Electronics 30
Infosec 30
Interface 60
Know: Accounting 60
Know: Psychology 60
Medicine: Psychosurgery 30
Perceive 30
Program 30
Research 30
WT DUR DR
4 20 40

Gear[edit]

Autocook
Breadcrumb System
Electronic Rope
Healing Spray
Mission Recorder
Portable SolArchive (Astrobiology)
Pressure Tent
Saucer
Standard Vacsuit
TacNet App

Combat Gear[edit]

  • Armor: Standard Vacsuit (AV 8/6)
  • Ranged Weapons: None
  • Melee Weapons: Claws (2d6+1, Melee)

Miscellaneous[edit]

  • Gear Pack 1: Gatecrashing
  • Gear Pack 2: Explorer
  • Other Gear: Refunded Medium Pistol, Scout Missile, Direction Sense, Enhanced Vision


Character Notes[edit]

Kaisen was never supposed to have a body. He, and several hundred other uplifts and AGIs, were intended to populate the next smash-hit multiplayer simsense game. Wild Kingdoms would see players step through a magical portal to an alternate Earth where kingdoms ruled by uplifts were under attack by evil alien machines. Only the humans could wield the invaders' strange techno-magic and save the planet! It attracted the predictable protests, from Mercurials who claimed it was a gross exaggeration of their goals and a smear on their capabilities; from anarchists who decried the use of sapient beings for pleasure; from Argonauts who advised that transhuman-equivalent minds would break down psychologically from living in a fake, constructed reality.

The hypercorp didn't care and the news didn't report on protests from beyond the asteroid belt. When the game launched, millions of players logged in and stepped through their portals and watched as Mercurial and anarchist hackitvist/terrorist teams tore the game apart from the inside. Castles were redecorated with offal and human waste; the fluffy clouds were reshaped into stick figures performing pornographic acts; and the NPCs shook their genitals and screamed anti-corporate epithets. And those were just the teams tasked to disruption! Others infiltrated the game codes and the physical server-satellites, liberating as many of the uplift and AGI minds as they possibly could.

Kaisen got his first taste of corporeal reality in a habitat orbiting Jupiter. After he stopping heaving his guts out, he loved it. He was a Mercurial die-hard from day one, but the psychosurgery embedded in his brain kept him from being a field operative. Instead he put his love of flying and exploration to work as a gatecrasher, and in the meantime funnels as much of his rep as he can to Mercurial and anarchist causes. When he's not flying above alien planets, he's stumping for Mercurial causes on social media or experiencing the latest march on Titan via simsense.

Last Backup[edit]

A few days before the lastest gate-trip. Kaisen is careful to back up before each trip, and to leave himself as many notes as he can.

Psychosurgery[edit]

Kaisen's ego has been extensively modified by hypercorp interests to make him the perfect servant and bit-character in someone else's story. He has yet to save up enough rep to undo it.

Forks[edit]

Kaisen isn't aware of any official forks he has, but he's sometimes bothered by the idea that his brain remains on a hypercorp server somewhere, ready to be chopped up for some other project that needs a neo-avian perspective.

Fake IDs[edit]

Kaisen has no fake IDs, but if he went back to the inner system he stands a good chance of being seized as stolen property.

Additional Notes[edit]

Customization: 20 CP
Enforced Behavior Level 2; +2
Enforced Behavior Level 1; +1
Morphing Disorder; +2
Restricted Behavior Level 1; +1
Refunded

  • Scout Missile; +2
  • Enhanced Vision; +1
  • Direction Sense; +1
  • Medium Pistol; +1


Morph Familiarity -1
INT +5; -5
REF +5; -5
Drug Gland (Phlo); -5
Drug Gland (Kick); -4
360 Degree Vision; -1
Anti-Glare; -1
Polarization Vision; -1
Radiation Sense; -1
Chameleon Skin; -1
Medichines; -3
Specialization Perceive (See); -1
Specialization Survival (Hunting); -1