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==Aelfric the Cheerful== | ==Aelfric the Cheerful== | ||
− | + | Aelfric was raised in a traditional Thorcinga village and practiced as a shipwright for several years, marrying a local Thorcin woman. One day his wife was slain accidentally by a Archontean patrol. Rather than seek vengeance, he decided to strive for understanding. Abandoning the craft he was trained in he began to wander from village to village, striving to understand the human condition, and began writing and reciting poetry to express what he learned. | |
− | * | + | * Neutral L2 Bard |
− | * Alignment Goal: | + | * Personal Goal: Find the ability to forgive others. |
− | * XP: 2000/4000 (+ | + | * Alignment Goal: Correct an imbalance |
+ | * XP: 2000/4000 (+5%) | ||
− | * Traits: | + | * Traits: Honorable yet Manipulative |
− | * Secondary Skill: | + | * Secondary Skill: Shipwright |
− | * Languages: Archontean (literate) | + | * Languages: Archontean (literate), Thorcin, Mithric |
===Attributes=== | ===Attributes=== | ||
− | * Strength 16 (+2) | + | * Strength 7 (-1) |
− | + | * Intelligence 16 (+2) | |
* Wisdom 9 | * Wisdom 9 | ||
− | * Dexterity | + | * Dexterity 9 |
− | * Constitution | + | * Constitution 10 |
− | * Charisma | + | * Charisma 13 (+1) |
===Conflict=== | ===Conflict=== | ||
− | * HP: | + | * HP: 7 |
− | * AC: | + | * AC: 14 (Unarmored AC: 10) |
− | * Initiative Bonus: | + | * Initiative Bonus: |
− | * Bonus to reaction rolls: | + | * Bonus to reaction rolls: |
− | * Movement: | + | * Movement: 90' |
− | Attacks/round: 1 | + | Attacks/round: 1 |
− | Max Cleaves: | + | Max Cleaves: 1 |
Weapons: | Weapons: | ||
− | * | + | *sword (1d8-1, THAC0 20 [-1]) |
− | + | *short bow (1d6, THAC0 19 [0]) | |
− | * | ||
===Saving Throws=== | ===Saving Throws=== | ||
− | * Death/poison: | + | * Death/poison: 13 |
− | * Magic wands: | + | * Magic wands: 14 |
− | * Paralysis/Petrification: | + | * Paralysis/Petrification: 13 |
− | * Breath Attacks: | + | * Breath Attacks: 16 |
− | * Spells/rods/staves: | + | * Spells/rods/staves: 15 |
===Class Abilities=== | ===Class Abilities=== | ||
− | * | + | *Anti-charm. Allies within 40' are immune to song-based magical effects and the beguiling power of fey creatures. Those currently affected can make another save with a +4 bonus |
− | * | + | *Can fascinate up to 4 HD of "persons" while playing |
− | + | *Lore: 1-2 in 6 chance of knowing loe pertaining to monsters, magic items, or heroes of folklore. | |
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===Spells=== | ===Spells=== | ||
− | *Spells/day: L1 | + | *Spells/day: L1 1/1 |
Spells memorized | Spells memorized | ||
− | *L1: | + | *L1: Faerie Fire |
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===Equipment=== | ===Equipment=== | ||
− | Encumbrance: | + | Encumbrance: 570 |
Worn: | Worn: | ||
− | * | + | * chain armor |
− | * belt: waterskin, coinpurse | + | * belt: waterskin, coinpurse |
* warm cloak | * warm cloak | ||
Held: | Held: | ||
− | * | + | * sword |
Backpack: | Backpack: | ||
* tinder box | * tinder box | ||
− | * 1 week | + | * 1 week iron rations |
− | * | + | * 1 flask of oil |
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Stashed: none | Stashed: none | ||
Wealth: | Wealth: | ||
− | * Coinpurse: | + | * Coinpurse: 30 gold |
===Hired Help=== | ===Hired Help=== | ||
Line 92: | Line 78: | ||
==Notes== | ==Notes== | ||
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Revision as of 10:45, 7 August 2021
Contents
Aelfric the Cheerful
Aelfric was raised in a traditional Thorcinga village and practiced as a shipwright for several years, marrying a local Thorcin woman. One day his wife was slain accidentally by a Archontean patrol. Rather than seek vengeance, he decided to strive for understanding. Abandoning the craft he was trained in he began to wander from village to village, striving to understand the human condition, and began writing and reciting poetry to express what he learned.
- Neutral L2 Bard
- Personal Goal: Find the ability to forgive others.
- Alignment Goal: Correct an imbalance
- XP: 2000/4000 (+5%)
- Traits: Honorable yet Manipulative
- Secondary Skill: Shipwright
- Languages: Archontean (literate), Thorcin, Mithric
Attributes
- Strength 7 (-1)
- Intelligence 16 (+2)
- Wisdom 9
- Dexterity 9
- Constitution 10
- Charisma 13 (+1)
Conflict
- HP: 7
- AC: 14 (Unarmored AC: 10)
- Initiative Bonus:
- Bonus to reaction rolls:
- Movement: 90'
Attacks/round: 1 Max Cleaves: 1
Weapons:
- sword (1d8-1, THAC0 20 [-1])
- short bow (1d6, THAC0 19 [0])
Saving Throws
- Death/poison: 13
- Magic wands: 14
- Paralysis/Petrification: 13
- Breath Attacks: 16
- Spells/rods/staves: 15
Class Abilities
- Anti-charm. Allies within 40' are immune to song-based magical effects and the beguiling power of fey creatures. Those currently affected can make another save with a +4 bonus
- Can fascinate up to 4 HD of "persons" while playing
- Lore: 1-2 in 6 chance of knowing loe pertaining to monsters, magic items, or heroes of folklore.
Spells
- Spells/day: L1 1/1
Spells memorized
- L1: Faerie Fire
Equipment
Encumbrance: 570
Worn:
- chain armor
- belt: waterskin, coinpurse
- warm cloak
Held:
- sword
Backpack:
- tinder box
- 1 week iron rations
- 1 flask of oil
Stashed: none
Wealth:
- Coinpurse: 30 gold
Hired Help
none