Difference between revisions of "Exploring the Halls of Arden Vul:Maiandros WWN"

From RPGnet
Jump to: navigation, search
(Created page with " Back to main page ==Maiandros== Former Imperial velite *Class L4 *Background: *Class Ability: *Languages: Archontean (literate); sol...")
 
(Maiandros: Initial WWN version taken from draft in recruitment thread)
Line 4: Line 4:
 
Former Imperial velite
 
Former Imperial velite
  
*Class L4
+
*Warrior L4
*Background:  
+
*Background: Soldier (mustered-out Imperial velite)
*Class Ability:  
+
*Class Ability: Killing Blow (+2 damage)
 +
*Class Ability: Veteran's Luck (turn miss into hit 1@/scene)
 
*Languages: Archontean (literate); soldier's rudiments of Thorcin
 
*Languages: Archontean (literate); soldier's rudiments of Thorcin
  
Line 14: Line 15:
 
*Secondary Skill: bowyer/fletcher
 
*Secondary Skill: bowyer/fletcher
 
*Lawful, Alignment Goal: impose or maintain order in the face of chaos
 
*Lawful, Alignment Goal: impose or maintain order in the face of chaos
 +
*Personal Goal: win martial fame
  
 
~*~
 
~*~
Line 21: Line 23:
 
===Attributes===
 
===Attributes===
 
*Strength 15 (+1)
 
*Strength 15 (+1)
*Intelligence
+
*Intelligence 13
*Wisdom
+
*Wisdom 9
*Dexterity
+
*Dexterity 14 (+1)
*Constitution
+
*Constitution 15 (+1)
*Charisma  
+
*Charisma 14 (+1)
  
 
===Skills===
 
===Skills===
*Skill-Rank (example Survive-2)
+
*Exert-1
 +
*Lead-0
 +
*Notice-0
 +
*Punch-0
 +
*Ride-0
 +
*Shoot-0
 +
*Sneak-0
 +
*Stab-2
 +
*Survive-0
  
 
===Foci===
 
===Foci===
*Focus-Rank (example Armsmaaster-1)
+
*Close Combatant-1 (throw small weapons without short-range penalty, ignore melee shock damage)
 +
*Die Hard-1 (+2 hp/level, automatically stabilise if mortally wounded)
 +
*Shocking Assault-1 (inflict shock as if enemies AC 10)
 +
 
  
 
===Conflict===
 
===Conflict===
*HP:
+
*HP: 37
*System Strain:
+
*System Strain: 0/15
*AC: (Unarmored AC: )
+
*AC: 16 (15 without shield; Unarmored AC: 11)
*Initiative Bonus:  
+
*Initiative Bonus: +1
*Bonus to reaction rolls:
+
*Bonus to reaction rolls: +1
  
 
Basic Attack Bonus:  
 
Basic Attack Bonus:  
*Melee Attack Bonus:
+
*Melee Attack Bonus: +5
*Ranged Attack Bonus:
+
*Ranged Attack Bonus: +5
  
 
Weapons:
 
Weapons:
*weapon, attack value, damage, notes
+
*short sword: +7, 1d6+3, shock 5/15
*weapon2, attack value, damage, notes
+
*dagger: +7, 1d4+3, shock 4/15, throw 60/90 +5
  
 
===Saving Throws===
 
===Saving Throws===
*Physical:
+
*Physical: 11
*Evasion:
+
*Evasion: 11
*Mental:
+
*Mental: 11
*Luck:
+
*Luck: 12
 
 
===Spells===
 
*Spells/day: L1 X/X | L2 Y/Y | L3 Z/Z
 
*Effort:
 
*Effort committed:
 
 
 
Spells memorized
 
*L1:
 
*L2:
 
*L3:
 
  
Spells Known:
 
*L1:
 
*L2:
 
*L3:
 
  
 
===Equipment===
 
===Equipment===
Encumbrance:
+
Readied (5/7):
 +
*pieced armor (AC 14)
 +
*shield
 +
*short sword
 +
*dagger
 +
Stowed (Backpack, 2/15):
 +
*tinderbox
 +
*3 torches(bundle)
  
Worn:
 
*X
 
*Y
 
Held:
 
*A
 
*B
 
Backpack:
 
*Q
 
*R
 
 
Stashed (where):
 
Stashed (where):
*V
+
--
*W
+
 
 
Wealth:
 
Wealth:
*Coinpurse:
+
*Coinpurse: --
*Factor (which factor):
+
*Factor (which factor): --
  
 
===Hired Help===
 
===Hired Help===
 
Retainers:
 
Retainers:
*X
+
--
 
Mercenaries:
 
Mercenaries:
*Y
+
--
 
Specialists:
 
Specialists:
*Z
+
--
  
 
==Notes==
 
==Notes==

Revision as of 10:11, 18 December 2022

Back to main page

Maiandros

Former Imperial velite

  • Warrior L4
  • Background: Soldier (mustered-out Imperial velite)
  • Class Ability: Killing Blow (+2 damage)
  • Class Ability: Veteran's Luck (turn miss into hit 1@/scene)
  • Languages: Archontean (literate); soldier's rudiments of Thorcin

~*~

  • Traits: boastful, confident, enthusiastic
  • Secondary Skill: bowyer/fletcher
  • Lawful, Alignment Goal: impose or maintain order in the face of chaos
  • Personal Goal: win martial fame

~*~

  • XP: 12

Attributes

  • Strength 15 (+1)
  • Intelligence 13
  • Wisdom 9
  • Dexterity 14 (+1)
  • Constitution 15 (+1)
  • Charisma 14 (+1)

Skills

  • Exert-1
  • Lead-0
  • Notice-0
  • Punch-0
  • Ride-0
  • Shoot-0
  • Sneak-0
  • Stab-2
  • Survive-0

Foci

  • Close Combatant-1 (throw small weapons without short-range penalty, ignore melee shock damage)
  • Die Hard-1 (+2 hp/level, automatically stabilise if mortally wounded)
  • Shocking Assault-1 (inflict shock as if enemies AC 10)


Conflict

  • HP: 37
  • System Strain: 0/15
  • AC: 16 (15 without shield; Unarmored AC: 11)
  • Initiative Bonus: +1
  • Bonus to reaction rolls: +1

Basic Attack Bonus:

  • Melee Attack Bonus: +5
  • Ranged Attack Bonus: +5

Weapons:

  • short sword: +7, 1d6+3, shock 5/15
  • dagger: +7, 1d4+3, shock 4/15, throw 60/90 +5

Saving Throws

  • Physical: 11
  • Evasion: 11
  • Mental: 11
  • Luck: 12


Equipment

Readied (5/7):

  • pieced armor (AC 14)
  • shield
  • short sword
  • dagger

Stowed (Backpack, 2/15):

  • tinderbox
  • 3 torches(bundle)

Stashed (where): --

Wealth:

  • Coinpurse: --
  • Factor (which factor): --

Hired Help

Retainers: -- Mercenaries: -- Specialists: --

Notes