Difference between revisions of "Exploring the Halls of Arden Vul:Tanrik"
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[[Exploring_the_Halls_of_Arden_Vul | Back to main page]] | [[Exploring_the_Halls_of_Arden_Vul | Back to main page]] | ||
− | == | + | ==Tanrik== |
− | + | The sixth of seven children, his parents had all the apprentices they would ever need from their older children. Having few other skills, he stole to eat and discovered a natural talent for larceny. Having no desire to be an actual criminal, he's looked for alternatives to make his way in the world. | |
− | *Neutral Thief 2 | + | *Neutral Thief 2 (Footpad) |
− | *Alignment Goal: | + | *Alignment Goal: Correct an imbalance. |
*XP: 2000/2400 (+10% XP gained) | *XP: 2000/2400 (+10% XP gained) | ||
Line 25: | Line 25: | ||
*Initiative Bonus: +1 | *Initiative Bonus: +1 | ||
*Bonus to reaction rolls: -1 | *Bonus to reaction rolls: -1 | ||
− | *Movement: | + | *Movement: 120' (40') |
Attacks/round: 1<br> | Attacks/round: 1<br> | ||
Line 31: | Line 31: | ||
Weapons: | Weapons: | ||
− | *Sword, +1 to Hit, 1d8 damage | + | *Sword, +1 to Hit, 1d8+1 damage |
*Short Bow, +2 to Hit, 1d6 damage, 50'/100'/150' | *Short Bow, +2 to Hit, 1d6 damage, 50'/100'/150' | ||
− | *Dagger, +1 to Hit melee, +2 to Hit missile, 1d4 damage, 10'/20'/30' | + | *Dagger, +1 to Hit melee, +2 to Hit missile, 1d4+1 damage, 10'/20'/30' |
===Saving Throws=== | ===Saving Throws=== | ||
Line 41: | Line 41: | ||
*Breath Attacks: 16 | *Breath Attacks: 16 | ||
*Spells/rods/staves: 15 | *Spells/rods/staves: 15 | ||
− | |||
===Class Abilities=== | ===Class Abilities=== | ||
− | * Backstab (+4/x2) | + | * Backstab (+4/x2) when attacking an unaware opponent from behind |
− | * | + | * |
===Exploration Abilities=== | ===Exploration Abilities=== | ||
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*Open locks: 30% | *Open locks: 30% | ||
*Pick pockets: 35% | *Pick pockets: 35% | ||
− | |||
===Equipment=== | ===Equipment=== | ||
− | + | Encumbrance: 380 cn | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | Encumbrance: | ||
Worn: | Worn: | ||
− | *Leather Armor | + | *Leather Armor (200 cn) |
+ | *Sword (60 cn) | ||
+ | *Dagger on belt (10 cn) | ||
+ | *Hip Quiver w/20 arrows | ||
+ | *Shortbow (30 cn) | ||
Held: | Held: | ||
− | * | + | * |
− | + | Backpack: (80 cn) | |
− | |||
*Thieves Tools | *Thieves Tools | ||
*Bedroll | *Bedroll | ||
Line 81: | Line 73: | ||
*Oil Flask | *Oil Flask | ||
Stashed (where): | Stashed (where): | ||
− | * | + | * |
− | |||
− | |||
Wealth: | Wealth: | ||
*Coinpurse: 0 | *Coinpurse: 0 |
Latest revision as of 16:08, 21 July 2021
Contents
Tanrik[edit]
The sixth of seven children, his parents had all the apprentices they would ever need from their older children. Having few other skills, he stole to eat and discovered a natural talent for larceny. Having no desire to be an actual criminal, he's looked for alternatives to make his way in the world.
- Neutral Thief 2 (Footpad)
- Alignment Goal: Correct an imbalance.
- XP: 2000/2400 (+10% XP gained)
- Traits: Friendly, Merciless
- Secondary Skill: Roper
- Languages: Archontean, Brotherhood
Attributes[edit]
- Strength 13 (+1)
- Intelligence 11
- Wisdom 7 (-1)
- Dexterity 16 (+2)
- Constitution 10
- Charisma 7 (-1)
Conflict[edit]
- HP:
- AC: 14 (Unarmored AC: 12)
- Initiative Bonus: +1
- Bonus to reaction rolls: -1
- Movement: 120' (40')
Attacks/round: 1
Max Cleaves: 2
Weapons:
- Sword, +1 to Hit, 1d8+1 damage
- Short Bow, +2 to Hit, 1d6 damage, 50'/100'/150'
- Dagger, +1 to Hit melee, +2 to Hit missile, 1d4+1 damage, 10'/20'/30'
Saving Throws[edit]
- Death/poison: 13
- Magic wands: 14
- Paralysis/Petrification: 13
- Breath Attacks: 16
- Spells/rods/staves: 15
Class Abilities[edit]
- Backstab (+4/x2) when attacking an unaware opponent from behind
Exploration Abilities[edit]
- Climb sheer surfaces: 90%
- Find/remove treasure traps: 25%
- Hear noise: 1-3
- Hide in shadows: 25%
- Move silently: 35%
- Open locks: 30%
- Pick pockets: 35%
Equipment[edit]
Encumbrance: 380 cn
Worn:
- Leather Armor (200 cn)
- Sword (60 cn)
- Dagger on belt (10 cn)
- Hip Quiver w/20 arrows
- Shortbow (30 cn)
Held:
Backpack: (80 cn)
- Thieves Tools
- Bedroll
- Rope 50'
- Standard Rations 1 week
- Oil Flask
Stashed (where):
Wealth:
- Coinpurse: 0
- Factor (which factor):