Editing FANGS: Using Skills

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[[Category:FANGS]]
 
[[Category:FANGS]]
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[[Category:Game System]]
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[[Category:Fantasy]]
 
[[Category:Skills]]
 
[[Category:Skills]]
 
{{Template:FANGSHeader}}
 
{{Template:FANGSHeader}}
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A roll of two 1's in a row is always a fumble, no matter how much skill your character has (even 20!) This means that there is always at least one quarter of 1% chance of miserably failing a skill roll.  
 
A roll of two 1's in a row is always a fumble, no matter how much skill your character has (even 20!) This means that there is always at least one quarter of 1% chance of miserably failing a skill roll.  
  
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'''Fumble with a Lack of Success''' -- Because a lack of success does not automatically mean failure (see the section on Failure above,) when a Fumble occurs in a situation with a Lack of Success, the GM may, or may not, allow the character to use another skill or his Luck attribute.
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'''Fumble with a Lack of Success''' -- Because a lack of success does not automatically mean failure (see the section on Failure above,) when a Fumble occurs in a situation with a with Lack of Success, the GM may, or may not, allow the character to use another skill or his Luck attribute.
  
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:Example: ''If during Gru's climb you roll a 1, then, testing for a Fumble, you roll a 5, then Gru falls to the ground, but he does have a chance to roll against his Luck to prevent himself from falling too far. However, if Gru rolled a 1 followed by another 1, there is nothing he can do -- no skill or Luck can prevent him from falling!''
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:Example: ''If during Gru's climb you roll a 1, then, testing for a Fumble, you roll a 5, then Gru falls to the ground, but he does have a chance to roll against his Luck to prevent himself from falling to far. However, if Gru rolled a 1 followed by another 1, there is nothing he can do -- no skill or Luck can prevent him from falling!''
  
 
'''Fumble with a Failure''' -- A Fumble in a more dangerous situation is much more serious.
 
'''Fumble with a Failure''' -- A Fumble in a more dangerous situation is much more serious.
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:Example: ''In the case of Gru's jump across the crevasse, a failure occurs at any roll under a 11, but an ordinary failure would possibly allow him to use another skill or Luck to survive. However, a Fumble means that there is nothing Gru can do to prevent himself from falling. A 1 followed by a 1 is worse, and in this case could mean that Gru may take maximum damage, or in fact there are spikes or other nastiness at the bottom!''
 
:Example: ''In the case of Gru's jump across the crevasse, a failure occurs at any roll under a 11, but an ordinary failure would possibly allow him to use another skill or Luck to survive. However, a Fumble means that there is nothing Gru can do to prevent himself from falling. A 1 followed by a 1 is worse, and in this case could mean that Gru may take maximum damage, or in fact there are spikes or other nastiness at the bottom!''
  
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'''GM Option''' -- As a roll of 1 followed by a roll of 1 is extremely rare (1 in 400), the GM may consider requiring the player to roll a third Skill Check to prevent an even greater disaster from occurring!
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'''GM Option''' -- As as a roll of 1 followed by a roll of 1 is extremely rare (1 in 400), the GM may consider requiring the player to roll a third Skill Check to prevent an even greater disaster from occurring!  
  
 
==Taking 10, Taking 20==
 
==Taking 10, Taking 20==

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