Difference between revisions of "FantasyCraft:Otters Ransom:Ssarwel"

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(Created page with "=Ssarwel= Male Suarian (Draconic) Physician Sage lvl 1 <Br/> Medium Folk <Br/> ==Physical Description== ==Backstory and personality== ==Character Sheet== ===Quick referen...")
 
(Character Sheet)
 
(21 intermediate revisions by 2 users not shown)
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==Physical Description==
 
==Physical Description==
 +
 +
Ssarwel is a Saurian about 5'4" in height.  His eyes are lavender slits, and he wears a black cloak over brown clothing.  What scales can be seen show a complex interweaving pattern.  Two small curved horns adorn the ridges along his head.
  
 
==Backstory and personality==
 
==Backstory and personality==
 +
 +
Hailing from Sylver, Ssarwel has spent a lot of time in Cartrefcarreg and other regions, traveling between them.  Both parents were herbalists and pharmacists, with his father also being a physician.  Ssarwel has continued this tradition, being proficient in medicine and the pharmaceutical arts.  He is also well-travelled in a handful of regions, where he has often spent teaching others about herbs and telling stories.  For some time before moving to other locations, he also spent some time teaching medicine at the academy in Otter's Ransom.
 +
 +
Lately he has been investigating the disappearance of all the residents of a village in Sylver that his home village normally traded with.  He encountered a mysterious Saurian that mentioned a curse, threw a weapon at him, then disappeared into the forest.  The investigation went cold after he followed the tracks this Saurian left to another ghost village, where the tracks disappeared.  But what he found there led him back to Otter's Ransom.
 +
 +
Ssarwel has worked hard on his speech so that he didn't speak like how humans imagined Saurians to speak.  He has a laid back personality, and is almost always happy to teach others what he knows.
  
 
==Character Sheet==
 
==Character Sheet==
Line 15: Line 23:
 
'''Stealth''' Blend +2, Sneak +2 <Br/>
 
'''Stealth''' Blend +2, Sneak +2 <Br/>
 
'''AD''': 3d4, starting 3 <Br/>
 
'''AD''': 3d4, starting 3 <Br/>
 +
'''Current AD''' 2 <Br/>
 
'''Initiative''' +3 (+2 Dex + 1 class) <Br/>
 
'''Initiative''' +3 (+2 Dex + 1 class) <Br/>
 +
'''Stress Damage''' 6
  
 
===Defense===
 
===Defense===
Line 38: Line 48:
 
::Crude Dagger atk +1 dmg, 1d6-1 lethal, threat 19-20, bleed hurl<br/>
 
::Crude Dagger atk +1 dmg, 1d6-1 lethal, threat 19-20, bleed hurl<br/>
 
::Unarmed (punches, kicks headbuts) atk +2 dmg 1d4+0 lethal<br/>
 
::Unarmed (punches, kicks headbuts) atk +2 dmg 1d4+0 lethal<br/>
'''Ranged''' +0 (+0 BAB + 0 Dex) <Br/>
+
'''Ranged''' +2 (+0 BAB + 2 Dex) <Br/>
::[name] [stats] <Br/>
+
::Crude Hand Bow & Crude arrows: atk +3, dmg 1d6-2, threat 20, AP 2, <Br/>
 
'''Special Attacks''' <Br/>
 
'''Special Attacks''' <Br/>
::[name] [stats] <Br/>
+
::Menacing threat: May threaten up to 3 targets at once with one roll.<Br/>
  
 
===Statistics===
 
===Statistics===
  
'''Str''' 8 (-1)<Br/>
+
'''Str''' 12 (+1)<Br/>
'''Dex''' 8 (-1)<Br/>
+
'''Dex''' 14 (+2)<Br/>
'''Con''' 8 (-1)<Br/>
+
'''Con''' 10 (+0)<Br/>
'''Int''' 8 (-1)<Br/>
+
'''Int''' 16 (+3)<Br/>
'''Wis''' 8 (-1)<Br/>
+
'''Wis''' 14 (+2)<Br/>
'''Cha''' 8 (-1)<Br/>
+
'''Cha''' 14 (+2)<Br/>
  
'''Proficiencies''': <Br/>
+
'''Proficiencies''': 4<Br/>
::Proficiency 1 <Br/>
+
::Edge Specialty<Br/>
'''Skills''': (0 class + 0 Int) x [lvl + 3] = 0;  
+
::Unarmed Forte <Br/>
::'''Acrobatics''' +0 (+0 stat +ranks +other) <Br/>
+
::Bow Forte <Br/>
::'''Athletics''' +0 (+0 stat +ranks +other) <Br/>  
+
'''Skills''': (6 class + 3 Int) x [lvl + 3] = 36;  
::'''Blend''' +0 (+0 stat +ranks +other) <Br/>
+
::'''Acrobatics''' +6 (+2 dex + 2 ranks +2 BOE ranks) Class BOE <Br/>
::'''Bluff''' +0 (+0 stat +ranks +other) <Br/>
+
::'''Athletics''' +4 (+0 str + 2 ranks +2 BOE ranks) Class BOE <Br/>  
::'''Crafting''' +0 (+0 stat +ranks +other) <Br/>
+
::'''Blend''' +2 (+2 Cha +ranks +other) <Br/>
::'''Disguise''' +0 (+0 stat +ranks +other) <Br/>
+
::'''Bluff''' +3 (+2 Cha +ranks +other) <Br/>
::'''Haggle''' +0 (+0 stat +ranks +other) <Br/>
+
::'''Crafting''',[Chemistry, Pharmacy, Carpentry], +7 (+3 int +ranks + 4 ranks from paired skill) Class, Pair<medicine <Br/>
::'''Impress''' +0 (+0 stat +ranks +other) <Br/>
+
::'''Disguise''' +2 (+2 cha +ranks +other) Class<Br/>
::'''Intimidate''' +0 (+0 stat +ranks +other) <Br/>
+
::'''Haggle''' +2 (+2 wis +ranks +other) Class<Br/>
::'''Investigate''' +0 (+0 stat +ranks +other) <Br/>
+
::'''Impress''' +6 (+2 cha + 4ranks +other) Origin<Br/>
::'''Medicine''' +0 (+0 stat +ranks +other) <Br/>
+
::'''Intimidate''' +2 (+2 wis +ranks +other) <Br/>
::'''Notice''' +0 (+0 stat +ranks +other) <Br/>
+
::'''Investigate''' +6 (+2 wis +4 ranks +other) Class <Br/>
::'''Prestidigitation''' +0 (+0 stat +ranks +other) <Br/>
+
::'''Medicine''' +9 (+3 int + 4ranks +2 insight) Class, Pair>craft <Br/>
::'''Resolve''' +0 (+0 stat +ranks +other) <Br/>  
+
::'''Notice''' +2 (+2 wis +ranks +other) Class <Br/>
::'''Ride''' +0 (+0 stat +ranks +other) <Br/>  
+
::'''Prestidigitation''' +2 (+2 dex +ranks +other) <Br/>
::'''Search''' +0 (+0 stat +ranks +other) <Br/>  
+
::'''Resolve''' +4 (+0 con + 2 ranks + 2 BOE ranks) Class BOE<Br/>  
::'''Sense Motive''' +0 (+0 stat +ranks +other) <Br/>
+
::'''Ride''',[Land mounts], +4 (+2 dex +2 ranks +other) Class <Br/>  
::'''Sneak''' +0 (+0 stat +ranks +other) <Br/>
+
::'''Search''' +7 (+3 int + 4 ranks +other) Class <Br/>  
::'''Survival''' +0 (+0 stat +ranks +other) <Br/>
+
::'''Sense Motive''' +6 (+2 wis stat +2 ranks +2 insight) Class <Br/>
::'''Tactics''' +0 (+0 stat +ranks +other) <Br/>
+
::'''Sneak''' +6 (+2 dex + 2 ranks +2 BOE ranks) Class BOE <Br/>
'''Interests''': Nat lang:???, Lang:Univeral???, Lang:???, Home Study: ???, Career Study: ???, ????, ????, ????, ???? <Br/>
+
::'''Survival''' +11 (+2 wis +4 ranks +5 Path) Origin <Br/>
'''Carrying Capacity''': 0/0lb; 0-0; 0 lift/drag; 0 clear <Br/>
+
::'''Tactics''' +7 (+3 int + 4 ranks +other) Class <Br/>
 +
'''Interests''':<Br/>
 +
::'''Native lang''': Ma<Br/>
 +
::'''Universal lang:''' trade<Br/>
 +
::'''Universal lang:''' Academic<Br/>
 +
::'''Other lang:''' Tir:- forest<Br/>
 +
::'''Homeland:''' Sylvar<Br/>
 +
::'''Career:''' herb lore<Br/>
 +
::'''Free 1:''' Alignment Elemental dragon of the herbalist<Br/>
 +
::'''Free 2:''' Draconic lore<Br/>
 +
::'''Free 3:''' Cartrefcarreg lore<Br/>
 +
::'''Free 4:''' Zier-grirek lore <Br/>
 +
'''Carrying Capacity''': Light 70, heavy 210, lift 422 drag 1055 <Br/>
  
 
===Abilities===
 
===Abilities===
  
'''Species''' (____)
+
'''Species''' (Saurian)
::Bonus 1:
+
::Agile defense +1 <Br/>
::Bonus 2:
+
::Cold-blooded <Br/>
::Bonus 3:
+
::Dark vision I <Br/>
::Bonus 4:
+
::Dark vision I <Br/>
 +
::Natural attack Bite I  <Br/>
 +
::Natural attack Tail slap I  <Br/>
  
 
----
 
----
  
'''Speciality''' (____)
+
'''Speciality''' (Physician)
::'''Bonus feat''':  
+
::'''Bonus feat''': Basic skill master (Healer) <Br/>
::Bonus 1:
+
::Chemistry focus <Br/>
::Bonus 2:
+
::Contagion sense <Br/>
::Bonus 3:
+
::Edge proficiency <Br/>
::Bonus 4:
+
::Paired skills: medicine>Crafting <Br/>
  
 
----
 
----
  
'''Class''' (____)
+
'''Class''' (Sage)
::'''Core''':  
+
::'''Core''': Breath of Experience <Br/>
::'''Level 1''':
+
::'''Level 1''': Wise Council <Br/>
  
 
----
 
----
  
 
'''Feats'''
 
'''Feats'''
::'''Species''':  
+
::'''Species''': Dragon heritage <Br/>
::'''Specialty''':  
+
::'''Specialty''': Basic skill master (Healer: Medicine & sense motive) <Br/>
::'''Level 1''':  
+
::'''Level 1''': Alchemy Basics <Br/>
  
  
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'''Tricks'''
 
'''Tricks'''
::Trick 1
 
  
 
===Money and Gear===
 
===Money and Gear===
  
'''Lifestyle''': 0 (0 class + 0 Cha) <Br/>
+
'''Lifestyle''': 3 (1 class + 2 Cha) <Br/>
:Panache 0 (0s/month, +0 Appearance), Prudence 0 (0% savings) <Br/>
+
:Panache 1 (10s/month, +0 Appearance), Prudence 2 (25% savings) <Br/>
'''Appearance''' +0 (+0 Panache + 0 Cha) <Br/>
+
'''Appearance''' +2 (+0 Panache + 2 Cha) <Br/>
 
'''Stake''' 0 (100 x lvl) '''Hand''' 0 <Br/>
 
'''Stake''' 0 (100 x lvl) '''Hand''' 0 <Br/>
 
'''Gear''': <Br/>
 
'''Gear''': <Br/>
:Item 1 <Br/>
+
::Bedroll : cold resistance 2<Br/>
:Item 2 <Br/>
+
::Canteen : Holds water<Br/>
:Item 3 <Br/>
+
::Pouch : Holds 50 coins<Br/>
:Item 4 <Br/>
+
::Chemist kit : allows trained Crafting: chemistry checks<Br/>
'''Legend''' +0 (0 class) <Br/>
+
::Doctors bag : allows trained Medicine checks<Br/>
'''Reputation''': 0 (lvl x 10) <Br/>
+
::crude hand bow : short ranged bow -1 to damage<Br/>
 +
::crude standard arrows (10): head less arrows -1 to damage<Br/>
 +
::Crude dagger : Well used knife<Br/>
 +
::bandages : stops bleeding<Br/>
 +
'''Legend''' +1 (1 class) <Br/>
 +
'''Reputation''': 7 (lvl x 10) <Br/>
 
'''Renown''': 0 <Br/>
 
'''Renown''': 0 <Br/>
 
'''Trinkets''': <Br/>
 
'''Trinkets''': <Br/>
:[name]: [effect] :cost <Br/>
+
::Guiding Doctor’s gloves (Elven made red silk gloves): Interest(feral-folk treatment), purely fluff self cleaning function :cost <Br/>
 
'''Prizes''': <Br/>
 
'''Prizes''': <Br/>
 
:[name]: [effect] :cost <Br/>
 
:[name]: [effect] :cost <Br/>
  
 +
===Miracles===
  
===Sorcery===  
+
'''Save''' DC 12 (10 + 2 Cha + 0 Spellcasting feats)<Br/>
 +
'''Casting Level''' <Br/>
 +
====Paths====
 +
'''Nature''':
 +
::'''Step 1''': +5 bonus to Survival checks
  
'''Spellcasting Bonus''' +0 (0 ranks + 0 Int)<Br/>
+
===Ammo===
'''Save''' DC 10 (10 + 0 Cha + 0 Spellcasting feats)<Br/>
 
'''Casting Level''' 0<Br/>
 
'''Maximum Spell Level Cast''': 0<Br/>
 
'''Spell Points''' 0<Br/>
 
'''Spells Known''' 0 (0 ranks + 0 [Wis score])<Br/>
 
====Spells====
 
::[name]: [effect]<Br/>
 
  
===Miracles===
+
6 Crude Standard Arrows
 
 
'''Save''' DC 10 (10 + 0 Cha + 0 Spellcasting feats)<Br/>
 
'''Casting Level''' 0<Br/>
 
====Paths====
 
'''Path 1''':
 
::'''Step X''': [abilities]
 
=====Spells=====
 
::[name]: [effect]<Br/>
 

Latest revision as of 14:30, 20 August 2021

Ssarwel[edit]

Male Suarian (Draconic) Physician Sage lvl 1
Medium Folk

Physical Description[edit]

Ssarwel is a Saurian about 5'4" in height. His eyes are lavender slits, and he wears a black cloak over brown clothing. What scales can be seen show a complex interweaving pattern. Two small curved horns adorn the ridges along his head.

Backstory and personality[edit]

Hailing from Sylver, Ssarwel has spent a lot of time in Cartrefcarreg and other regions, traveling between them. Both parents were herbalists and pharmacists, with his father also being a physician. Ssarwel has continued this tradition, being proficient in medicine and the pharmaceutical arts. He is also well-travelled in a handful of regions, where he has often spent teaching others about herbs and telling stories. For some time before moving to other locations, he also spent some time teaching medicine at the academy in Otter's Ransom.

Lately he has been investigating the disappearance of all the residents of a village in Sylver that his home village normally traded with. He encountered a mysterious Saurian that mentioned a curse, threw a weapon at him, then disappeared into the forest. The investigation went cold after he followed the tracks this Saurian left to another ghost village, where the tracks disappeared. But what he found there led him back to Otter's Ransom.

Ssarwel has worked hard on his speech so that he didn't speak like how humans imagined Saurians to speak. He has a laid back personality, and is almost always happy to teach others what he knows.

Character Sheet[edit]

Quick reference[edit]

Senses Notice +2, Search +7
Stealth Blend +2, Sneak +2
AD: 3d4, starting 3
Current AD 2
Initiative +3 (+2 Dex + 1 class)
Stress Damage 6

Defense[edit]

Defense 13 (10 +2 Dex + 0 class + 1 race)
DR 3 (0 armor + 3 thick hide)
Vitality 9 (9 class x lvl + 0 Con x lvl); Wounds 10 Con
Fort +1 (+0 Con + 1 class)
Ref +3 (+2 Dex + 1 class)
Will +3 (+2 Wis + 1 class)
Defensive Abilities

Agile Defense +1: + 1 to defense
Contagion sense: Advantage on fort saves for disease and poison
Thick Hide 3: 3 to DR

Offense[edit]

Speed 30 ft.
BAB +0
Melee +1 (+0 BAB + 1 Str)

Bite I: Atk +2 dmg, 1d8+1 lethal, threat 18-20
Tail slap I: Atk + 2 dmg, 1d8+1 lethal, threat 20, reach +1
Crude Dagger atk +1 dmg, 1d6-1 lethal, threat 19-20, bleed hurl
Unarmed (punches, kicks headbuts) atk +2 dmg 1d4+0 lethal

Ranged +2 (+0 BAB + 2 Dex)

Crude Hand Bow & Crude arrows: atk +3, dmg 1d6-2, threat 20, AP 2,

Special Attacks

Menacing threat: May threaten up to 3 targets at once with one roll.

Statistics[edit]

Str 12 (+1)
Dex 14 (+2)
Con 10 (+0)
Int 16 (+3)
Wis 14 (+2)
Cha 14 (+2)

Proficiencies: 4

Edge Specialty
Unarmed Forte
Bow Forte

Skills: (6 class + 3 Int) x [lvl + 3] = 36;

Acrobatics +6 (+2 dex + 2 ranks +2 BOE ranks) Class BOE
Athletics +4 (+0 str + 2 ranks +2 BOE ranks) Class BOE
Blend +2 (+2 Cha +ranks +other)
Bluff +3 (+2 Cha +ranks +other)
Crafting,[Chemistry, Pharmacy, Carpentry], +7 (+3 int +ranks + 4 ranks from paired skill) Class, Pair<medicine
Disguise +2 (+2 cha +ranks +other) Class
Haggle +2 (+2 wis +ranks +other) Class
Impress +6 (+2 cha + 4ranks +other) Origin
Intimidate +2 (+2 wis +ranks +other)
Investigate +6 (+2 wis +4 ranks +other) Class
Medicine +9 (+3 int + 4ranks +2 insight) Class, Pair>craft
Notice +2 (+2 wis +ranks +other) Class
Prestidigitation +2 (+2 dex +ranks +other)
Resolve +4 (+0 con + 2 ranks + 2 BOE ranks) Class BOE
Ride,[Land mounts], +4 (+2 dex +2 ranks +other) Class
Search +7 (+3 int + 4 ranks +other) Class
Sense Motive +6 (+2 wis stat +2 ranks +2 insight) Class
Sneak +6 (+2 dex + 2 ranks +2 BOE ranks) Class BOE
Survival +11 (+2 wis +4 ranks +5 Path) Origin
Tactics +7 (+3 int + 4 ranks +other) Class

Interests:

Native lang: Ma
Universal lang: trade
Universal lang: Academic
Other lang: Tir:- forest
Homeland: Sylvar
Career: herb lore
Free 1: Alignment Elemental dragon of the herbalist
Free 2: Draconic lore
Free 3: Cartrefcarreg lore
Free 4: Zier-grirek lore

Carrying Capacity: Light 70, heavy 210, lift 422 drag 1055

Abilities[edit]

Species (Saurian)

Agile defense +1
Cold-blooded
Dark vision I
Dark vision I
Natural attack Bite I
Natural attack Tail slap I

Speciality (Physician)

Bonus feat: Basic skill master (Healer)
Chemistry focus
Contagion sense
Edge proficiency
Paired skills: medicine>Crafting

Class (Sage)

Core: Breath of Experience
Level 1: Wise Council

Feats

Species: Dragon heritage
Specialty: Basic skill master (Healer: Medicine & sense motive)
Level 1: Alchemy Basics



Tricks

Money and Gear[edit]

Lifestyle: 3 (1 class + 2 Cha)

Panache 1 (10s/month, +0 Appearance), Prudence 2 (25% savings)

Appearance +2 (+0 Panache + 2 Cha)
Stake 0 (100 x lvl) Hand 0
Gear:

Bedroll : cold resistance 2
Canteen : Holds water
Pouch : Holds 50 coins
Chemist kit : allows trained Crafting: chemistry checks
Doctors bag : allows trained Medicine checks
crude hand bow : short ranged bow -1 to damage
crude standard arrows (10): head less arrows -1 to damage
Crude dagger : Well used knife
bandages : stops bleeding

Legend +1 (1 class)
Reputation: 7 (lvl x 10)
Renown: 0
Trinkets:

Guiding Doctor’s gloves (Elven made red silk gloves): Interest(feral-folk treatment), purely fluff self cleaning function :cost

Prizes:

[name]: [effect] :cost

Miracles[edit]

Save DC 12 (10 + 2 Cha + 0 Spellcasting feats)
Casting Level

Paths[edit]

Nature:

Step 1: +5 bonus to Survival checks

Ammo[edit]

6 Crude Standard Arrows