Difference between revisions of "Federigo Soto"

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(Doing basic skill modifiers (without proficiencies and expertise added for now))
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==Physical Notes==
 
==Physical Notes==
  
XX, age
+
Sailor, 23
  
Height:; Weight:; Hair Color:
+
Height:5'9"; Weight:150 lbs; Hair Color: Brown
  
 
==Personality Traits==
 
==Personality Traits==
Line 53: Line 53:
  
 
==Class/XX ABILITIES==
 
==Class/XX ABILITIES==
:'''xx''':
+
*'''Sneak Attack''': Extra damage with finesse weapons in certain cases (current level: +1d6)
:'''xx''':  
+
*'''Expertise''': Double proficiency in arbitrarily chosen skills
===Weapon and Armor Proficiencies===
+
*'''Cunning Action''': Bonus action to disengage, hide, or dash
:'''Weapons''':  
+
===Equipment Proficiencies===
:'''Armor''': Light armour
+
*'''Weapons''': Simple weapons, hand crossbows, longswords, rapiers, shortswords
:'''Shields''': N/A
+
*'''Armor''': Light armour
 +
*'''Shields''': N/A
 +
*Other: Thieves' tools, navigator's tools
 
===Spell Slots===
 
===Spell Slots===
 
'''Spells per level/Long Rest'''
 
'''Spells per level/Long Rest'''
 
:0 level Cantrips: 0
 
:0 level Cantrips: 0
  
'''Spells prepared'''
+
==Skills==
:0 level Cantrips:  
+
Proficiency in skills that are ''italic''; expertise in skills that are in '''bold'''.
:1st Level:
+
*''Acrobatics (DEX)'': +5
 +
*Animal Handling (WIS): +1
 +
*Arcana (INT): 0
 +
*''Athletics'' (STR): +2
 +
*''Deception'' (CHA): +4
 +
*History (INT): 0
 +
*''Insight'' (WIS): +3
 +
*Intimidation (CHA): +2
 +
*Investigation (INT): 0
 +
*Medicine (WIS): +1
 +
*Nature (INT): 0
 +
*'''''Perception''''' (WIS): +5
 +
*Performance (CHA): +2
 +
*'''''Persuasion''''' (CHA): +6
 +
*Religion (INT): 0
 +
*Sleight-of-Hands (DEX): +3
 +
*''Stealth'' (DEX): +5
 +
*Survival (WIS): +1
 +
*Vehicles (water): +2
  
==SKILLS==
+
==Feats==
:Acrobatics (DEX): +5
+
* '''Defensive Duelist''': While wielding proficient finesse weapon, use reaction against melee attack to add proficiency bonus to AC.
:Animal Handling (WIS): +1
 
:Arcana (INT): 0
 
:Athletics (STR): 0
 
:Deception (CHA): +2
 
:History (INT): 0
 
:Insight (WIS): +1
 
:Intimidation (CHA): +2
 
:Investigation (INT): 0
 
:Medicine (WIS): +1
 
:Nature (INT): 0
 
:Perception (WIS): +1
 
:Performance (CHA): +2
 
:Persuasion (CHA): +2
 
:Religion (INT): 0
 
:Sleight-of-Hands (DEX): +3
 
:Stealth (DEX): +3
 
:Survival (WIS): +1
 
 
 
==FEAT==
 
'''xx'''
 
  
 
==EQUIPMENT==
 
==EQUIPMENT==

Revision as of 16:02, 10 March 2021

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BASICS

Federigo Soto Level 2 Human Rogue

Physical Notes

Sailor, 23

Height:5'9"; Weight:150 lbs; Hair Color: Brown

Personality Traits

Bonds:

Flaws:

Ideals:

Traits:

Attributes

Strength 10 Mod: +0; Saving Throw: +0
Dexterity* 16 Mod: +3; Saving Throw: +5
Constitution 13 Mod: +1; Saving Throw: +1
Intelligence* 10 Mod: +0; Saving Throw: +2
Wisdom 13 Mod: +1; Saving Throw: +1
Charisma 14 Mod: +2; Saving Throw: +2
* Proficiency with these Saving Throws

SECONDARY STATS

Hit Points: 15 (2HD, + CON Mod)
Armor Class: 18 (armor +dex +shield +misc)
Proficiency Bonus: +2
Deity:
Alignment:
* +xx: Attack Bonus: +; Damage: 1D; Qualities:
* xx: Attack Bonus: +; Damage: 1D; Qualities:
* xx: Attack Bonus: +; Damage: 1D; Qualities:

Species XX ABILITIES

Size: Medium
Movement: 30ft
Languages: Common
Other:

Class/XX ABILITIES

  • Sneak Attack: Extra damage with finesse weapons in certain cases (current level: +1d6)
  • Expertise: Double proficiency in arbitrarily chosen skills
  • Cunning Action: Bonus action to disengage, hide, or dash

Equipment Proficiencies

  • Weapons: Simple weapons, hand crossbows, longswords, rapiers, shortswords
  • Armor: Light armour
  • Shields: N/A
  • Other: Thieves' tools, navigator's tools

Spell Slots

Spells per level/Long Rest

0 level Cantrips: 0

Skills

Proficiency in skills that are italic; expertise in skills that are in bold.

  • Acrobatics (DEX): +5
  • Animal Handling (WIS): +1
  • Arcana (INT): 0
  • Athletics (STR): +2
  • Deception (CHA): +4
  • History (INT): 0
  • Insight (WIS): +3
  • Intimidation (CHA): +2
  • Investigation (INT): 0
  • Medicine (WIS): +1
  • Nature (INT): 0
  • Perception (WIS): +5
  • Performance (CHA): +2
  • Persuasion (CHA): +6
  • Religion (INT): 0
  • Sleight-of-Hands (DEX): +3
  • Stealth (DEX): +5
  • Survival (WIS): +1
  • Vehicles (water): +2

Feats

  • Defensive Duelist: While wielding proficient finesse weapon, use reaction against melee attack to add proficiency bonus to AC.

EQUIPMENT

Encumbrance: 10 lbs

XX 1 lbs
XX 1 lbs
XX 1 lbs
10 gold pices (in pouch) 0.1 lbs
Total xx lbs

HISTORY