Difference between revisions of "Firefly: 2UW 3"

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[[Firefly:_The_Second_Unification_War | < < < Return to Main Page]]
 
[[Firefly:_The_Second_Unification_War | < < < Return to Main Page]]
 
=Garrett Waymire :: Sniper=
 
=Garrett Waymire :: Sniper=
[[File:Avatar Icon 001.png|300px]]
+
[[File:Garrett Waymire.png|300px]]
 
==''Character Quote''==
 
==''Character Quote''==
 
==Approaches [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==
 
==Approaches [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==
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'''Leader''' [[file:d6a.png|24px|d6]]
 
'''Leader''' [[file:d6a.png|24px|d6]]
  
'''Operator''' [[file:d6a.png|24px|d6]]
+
'''Operator''' [[file:d4a.png|24px|d4]]
  
'''Performer''' [[file:d4a.png|24px|d4]]
+
'''Performer''' [[file:d6a.png|24px|d6]]
  
 
'''Scrapper''' [[file:d8a.png|24px|d8]]
 
'''Scrapper''' [[file:d8a.png|24px|d8]]
* ''Knack: Pistols'' [[file:d6a.png|24px|d6]]
+
* ''Knack: Shooting Sidearms'' [[file:d8a.png|24px|d8]]
  
 
'''Tracker''' [[file:d10a.png|24px|d10]]
 
'''Tracker''' [[file:d10a.png|24px|d10]]
* ''Knack: Sniper Rifle'' [[file:d8a.png|24px|d8]]
+
* ''Knack: Death From a Distance'' [[file:d8a.png|24px|d8]]
* ''Knack: Sneak '' [[file:d6a.png|24px|d6]]
+
* ''Knack: Skulking Around '' [[file:d6a.png|24px|d6]]
* ''Knack: Sense Minds '' [[file:d6a.png|24px|d6]]
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* ''Knack: Don't Need to See You to Know You're There '' [[file:d8a.png|24px|d8]]
* ''Knack: Sense Emotions/Intent '' [[file:d6a.png|24px|d6]]
+
* ''Knack: I Know How You Feel '' [[file:d6a.png|24px|d6]]
* ''Knack: Wilderness Tracking'' [[file:d6a.png|24px|d6]]
 
  
 
==Distinctions/SFX [[file:d8a.png|32px|d8]]==
 
==Distinctions/SFX [[file:d8a.png|32px|d8]]==
 
Checked SFX are active.
 
Checked SFX are active.
 
----
 
----
'''Vanity Distinction - Sniper''' ''TBC''
+
'''Vanity Distinction - Sniper''' ''They won't see you coming, but you'll see them.''
 
:[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]
 
:[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]
 
:[[File:Check002.png|24px]] '''Sniper''' ''Spend 1 PP to enter a scene hidden and in a position to do some harm. Take or step up a Complication representing a tenuous or precarious position to create a Sniper Nest d8 Asset.''
 
:[[File:Check002.png|24px]] '''Sniper''' ''Spend 1 PP to enter a scene hidden and in a position to do some harm. Take or step up a Complication representing a tenuous or precarious position to create a Sniper Nest d8 Asset.''
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----
 
----
'''Virtue Distinction - Loyal''' ''TBC''
+
'''Virtue Distinction - Loyal''' ''They mess with your people, they mess with you.''
 
:[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]
 
:[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]
  
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==Signature Assets [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==
 
==Signature Assets [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==
'''Sniper Rifle''' [[file:d8a.png|24px|d8]] ''Description''
+
'''Sniper Rifle''' [[file:d8a.png|24px|d8]] ''Keep Your Friends Close and Your Enemies Far Away''
  
'''Pistol''' [[file:d6a.png|24px|d6]] ''Description''
+
'''Real Good at Hide and Seek''' [[file:d6a.png|24px|d6]] ''Nothing to See Here''
  
 
==Background/Bio==
 
==Background/Bio==
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And then it went wrong, as these things always do. Garrett doesn't remember what happened, only terror and blinding pain. His spotter got him out, and later told him about a target that was barely visible, how Garrett had taken the shot then seemed to have a seizure before vomiting and passing out.
 
And then it went wrong, as these things always do. Garrett doesn't remember what happened, only terror and blinding pain. His spotter got him out, and later told him about a target that was barely visible, how Garrett had taken the shot then seemed to have a seizure before vomiting and passing out.
  
Things weren't right after that. Garrett found he couldn't tolerate crowds, would wake up from jumbled dreams that felt too real. The doctor diagnosed stress and prescribed a change of scenery.
+
Things weren't right after that. Garrett found he couldn't tolerate crowds, would wake up from jumbled dreams that felt too real. [[Firefly: 2UW 6 | Doctor Adelaide Thibault]] diagnosed stress, prescribed a change of scenery, and that's how he ended up on the Sword of Heaven even though there's not much call for a sniper in the black.  
  
Which is how Garrett finds himself on the Sword of Heaven. It's easier to stay focussed with fewer people, and he goes where he's sent, even though there's not much call for a sniper in the black.
+
Although it's easier to focus with fewer people, the dreams haven't stopped. He even woke up once in the medbay, with no idea how he got there and a bottle of pills in his hand - the same pills Adelaide later gave him when he asked for something to help him sleep. Further investigation has led them to a new conclusion. Garrett's a Reader, and now that his powers are growing he has no idea what to do with them - or what to tell the rest of the crew.
  
 
==[[Firefly:_The_Second_Unification_War | Return to Main Page]]==
 
==[[Firefly:_The_Second_Unification_War | Return to Main Page]]==

Latest revision as of 15:04, 18 September 2021

< < < Return to Main Page

Garrett Waymire :: Sniper[edit]

Garrett Waymire.png

Character Quote[edit]

Approaches d6Arrow03.png[edit]

|| Forceful d10 || Savvy d8 || Charming d6 ||

Roles d4Arrow03.png[edit]

Fixer d6

Leader d6

Operator d4

Performer d6

Scrapper d8

  • Knack: Shooting Sidearms d8

Tracker d10

  • Knack: Death From a Distance d8
  • Knack: Skulking Around d6
  • Knack: Don't Need to See You to Know You're There d8
  • Knack: I Know How You Feel d6

Distinctions/SFX d8[edit]

Checked SFX are active.


Vanity Distinction - Sniper They won't see you coming, but you'll see them.

Check002.png Hinder: Sometimes your distinction works against you. Gain 1 plot point when you roll a D4a.png instead of a D8a.png
Check002.png Sniper Spend 1 PP to enter a scene hidden and in a position to do some harm. Take or step up a Complication representing a tenuous or precarious position to create a Sniper Nest d8 Asset.

Vice Distinction - Reader You know things you shouldn't. You don't know why.

Check002.png Hinder: Sometimes your distinction works against you. Gain 1 plot point when you roll a D4a.png instead of a D8a.png
Check002.png Two Heads Are Better Than One: Once per scene, you may spend 1 PP to use the Knack of a Crewmember in the scene instead of your own. After the roll, take or step up a Complication to reflect their memories getting mixed up with your own.

Virtue Distinction - Loyal They mess with your people, they mess with you.

Check002.png Hinder: Sometimes your distinction works against you. Gain 1 plot point when you roll a D4a.png instead of a D8a.png



Signature Assets d6Arrow03.png[edit]

Sniper Rifle d8 Keep Your Friends Close and Your Enemies Far Away

Real Good at Hide and Seek d6 Nothing to See Here

Background/Bio[edit]

Like most on the Independent Rim, Garrett Waymire grew up with a gun in his hand. Critters were always a problem, and when it wasn't critters it was bandits, and when it wasn't bandits it was Alliance.

He wasn't good at much else, so when the recruiter came calling he joined up. His parents weren't pleased - he was the best hunter in the family, with the patience for sitting around waiting and a knack for finding his targets. It wasn't enough of a reason to stay.

The army took those skills and honed them. Before long he was making a name for himself as a sniper. He found he was able to anticipate his targets, when they were approaching and where, and take them out when they were barely in range.

And then it went wrong, as these things always do. Garrett doesn't remember what happened, only terror and blinding pain. His spotter got him out, and later told him about a target that was barely visible, how Garrett had taken the shot then seemed to have a seizure before vomiting and passing out.

Things weren't right after that. Garrett found he couldn't tolerate crowds, would wake up from jumbled dreams that felt too real. Doctor Adelaide Thibault diagnosed stress, prescribed a change of scenery, and that's how he ended up on the Sword of Heaven even though there's not much call for a sniper in the black.

Although it's easier to focus with fewer people, the dreams haven't stopped. He even woke up once in the medbay, with no idea how he got there and a bottle of pills in his hand - the same pills Adelaide later gave him when he asked for something to help him sleep. Further investigation has led them to a new conclusion. Garrett's a Reader, and now that his powers are growing he has no idea what to do with them - or what to tell the rest of the crew.

Return to Main Page[edit]