Difference between revisions of "Firefly: Can't Take the Sky - Character 7"

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m (Distinctions/Triggers)
m (Distinctions/Triggers)
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'''Simulacrum -''' ''"People ain't always what they seem. But some people ain't even people."''
 
'''Simulacrum -''' ''"People ain't always what they seem. But some people ain't even people."''
: '''☑ Step Back:''' <u>Roll [[file:d4a.png|16px|d4]] Instead of [[file:d8a.png|18px|d8]] for 1 PP</u>
+
: '''☑ Step Back:''' ''Roll [[file:d4a.png|16px|d4]] Instead of [[file:d8a.png|18px|d8]] for 1 PP''
 
: '''☑ Made of Sterner Stuff:''' ''Step back a physical Complication by exposing your mechanical nature''
 
: '''☑ Made of Sterner Stuff:''' ''Step back a physical Complication by exposing your mechanical nature''
 
: '''☐ Trigger:''' ''Description''
 
: '''☐ Trigger:''' ''Description''
 
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'''Bodyguard -''' ''"My job is to keep you safe, not to keep you happy."''
 
'''Bodyguard -''' ''"My job is to keep you safe, not to keep you happy."''
: '''☑ Step Back:''' <u>Roll [[file:d4a.png|16px|d4]] Instead of [[file:d8a.png|18px|d8]] for 1 PP</u>
+
: '''☑ Step Back:''' ''Roll [[file:d4a.png|16px|d4]] Instead of [[file:d8a.png|18px|d8]] for 1 PP''
 
: '''☑ First Aid:''' ''Spend 1 PP to step back another character’s medical or injury-based Complication''
 
: '''☑ First Aid:''' ''Spend 1 PP to step back another character’s medical or injury-based Complication''
 
: '''☐ Get Down:''' ''Gain 1PP when you put yourself at risk to protect another''
 
: '''☐ Get Down:''' ''Gain 1PP when you put yourself at risk to protect another''
 
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'''Former Companion -''' ''Description''
 
'''Former Companion -''' ''Description''
: '''☑ Step Back:''' <u>Roll [[file:d4a.png|16px|d4]] Instead of [[file:d8a.png|18px|d8]] for 1 PP</u>
+
: '''☑ Step Back:''' ''Roll [[file:d4a.png|16px|d4]] Instead of [[file:d8a.png|18px|d8]] for 1 PP''
 
: '''☐ Old Habits Die Hard:''' ''Step up a Complication to double or step up Social for all Influence, Notice, and Perform rolls in a scene.''
 
: '''☐ Old Habits Die Hard:''' ''Step up a Complication to double or step up Social for all Influence, Notice, and Perform rolls in a scene.''
 
: '''☐ Fiercely Independent:''' ''Gain 1 PP when you reject someone else’s plans to strike out on your own.''
 
: '''☐ Fiercely Independent:''' ''Gain 1 PP when you reject someone else’s plans to strike out on your own.''

Revision as of 09:39, 13 May 2020

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Name :: Robot Bodyguard

Avatar Icon 001.png

Character Quote

Attributes

|| Physical d8 || Mental d6 || Social d10 ||

Trained Skills

Skill d8

  • Specialty d6

Skill d10

Skill d12

Untrained Skills

| Skill d4 | Skill d4 | Skill d4 |

Distinctions/Triggers


Simulacrum - "People ain't always what they seem. But some people ain't even people."

☑ Step Back: Roll d4 Instead of d8 for 1 PP
☑ Made of Sterner Stuff: Step back a physical Complication by exposing your mechanical nature
☐ Trigger: Description

Bodyguard - "My job is to keep you safe, not to keep you happy."

☑ Step Back: Roll d4 Instead of d8 for 1 PP
☑ First Aid: Spend 1 PP to step back another character’s medical or injury-based Complication
☐ Get Down: Gain 1PP when you put yourself at risk to protect another

Former Companion - Description

☑ Step Back: Roll d4 Instead of d8 for 1 PP
☐ Old Habits Die Hard: Step up a Complication to double or step up Social for all Influence, Notice, and Perform rolls in a scene.
☐ Fiercely Independent: Gain 1 PP when you reject someone else’s plans to strike out on your own.

Signature Assets

Asset d8 Description

Asset d6 Description

Background/Bio

Describe your character here


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