Difference between revisions of "Firefly: Can't Take the Sky - Character 7"

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(Trained Skills)
m (Trained Skills)
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==Trained Skills==
 
==Trained Skills==
  
'''Notice''' [[file:d6a.png|24px|d8]]  
+
'''Notice''' [[file:d8a.png|24px|d8]]  
  
 
'''Influence''' [[file:d6a.png|24px|d6]]
 
'''Influence''' [[file:d6a.png|24px|d6]]
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'''Perform''' [[file:d6a.png|24px|d6]]
 
'''Perform''' [[file:d6a.png|24px|d6]]
  
'''Treat''' [[file:d6a.png|24px|d6]]
+
'''Treat''' [[file:d8a.png|24px|d8]]
  
'''Fight''' [[file:d6a.png|24px|d6]]
+
'''Fight''' [[file:d8a.png|24px|d8]]
  
 
'''Trick''' [[file:d6a.png|24px|d6]]
 
'''Trick''' [[file:d6a.png|24px|d6]]
  
'''Operate''' [[file:d6a.png|24px|d6]]
+
'''Operate''' [[file:d8a.png|24px|d8]]
  
'''Fix''' [[file:d6a.png|24px|d6]]
+
'''Fix''' [[file:d8a.png|24px|d8]]
  
'''Focus''' [[file:d6a.png|24px|d8]]  
+
'''Focus''' [[file:d6a.png|24px|d6]]  
  
 +
'''Move''' [[file:d6a.png|24px|d6]]
  
'''Skill''' [[file:d8a.png|24px|d8]]  
+
'''Know''' [[file:d6a.png|24px|d6]]  
* ''Specialty'' [[file:d6a.png|24px|d6]]
+
* ''Corporations'' [[file:d6a.png|24px|d6]]
 
 
'''Skill''' [[file:d10a.png|24px|d10]]
 
 
 
'''Skill''' [[file:d12a.png|24px|d12]]
 
  
 
==Untrained Skills==
 
==Untrained Skills==

Revision as of 09:40, 14 May 2020

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Name :: Robot Bodyguard

Avatar Icon 001.png

Character Quote

Attributes

|| Physical d8 || Mental d6 || Social d10 ||

Trained Skills

Notice d8

Influence d6

Perform d6

Treat d8

Fight d8

Trick d6

Operate d8

Fix d8

Focus d6

Move d6

Know d6

  • Corporations d6

Untrained Skills

| Skill d4 | Skill d4 | Skill d4 |

Distinctions/Triggers


Simulacrum d8 "People ain't always what they seem. But some people ain't even people."

☑ Step Back: Roll d4 instead of d8 for 1 PP
☑ Made of Sterner Stuff: Step back a physical Complication by exposing your mechanical nature
☐ Trigger: Description

Bodyguard d8 "My job is to keep you safe, not to keep you happy."

☑ Step Back: Roll d4 instead of d8 for 1 PP
☑ First Aid: Spend 1 PP to step back another character’s medical or injury-based Complication
☐ Get Down: Gain 1PP when you put yourself at risk to protect another

Former Companion d8 Description

☑ Step Back: Roll d4 instead of d8 for 1 PP
☐ Old Habits Die Hard: Step up a Complication to double or step up Social for all Influence, Notice, and Perform rolls in a scene.
☐ Fiercely Independent: Gain 1 PP when you reject someone else’s plans to strike out on your own.

Signature Assets

Asset d8 Description

Asset d6 Description

Background/Bio

Describe your character here


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