Firefly: Reavers of the Rim - Aaron

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Aaron :: First Name in Guidebooks

Aaron A.png

Attributes

  • Physical [d6]
  • Mental [d10]
  • Social [d8]

Trained Skills

  • Fight [d8]
  • Focus [d6]
  • Influence [d10] | Writer [d6]
  • Know [d12] | Cultures [d6]
  • Move [d10] | Dodge [d6]
  • Notice [d6]
  • Sneak [d6]
  • Survive [d6]
  • Trick [d8]

Distinctions/Triggers


First Name in Guidebooks [d8]

  • Step Back - Roll d4 Instead of d8 for 1 PP
  • SFX: It's In The Book - Spend 1 PP to use Know in place of another skill. Step down Know for the scene if the roll fails.

Panic Attacks [d8]

  • Step Back - Roll d4 Instead of d8 for 1 PP
  • [Classified]

Sole Survivor of Miranda [d8]

  • Step Back - Roll d4 Instead of d8 for 1 PP
  • SFX: Lingering Nightmares - When scanned by a Reader, give the Reader a Horrific Memories complication before the roll. You take the same complication after the roll.

Signature Assets

  • Guidebook [d8]
  • Author Royalties [d6]

Background/Bio

Aaron Abernathy made his name as a guidebook writer. He is known for Aaron's Guide to the 'Verse. It is entertaining, a bestseller in the Core Worlds...and about 90% of it is based on non-primary sources, rumors, and conjecture. However, it is still quite popular, and Aaron is determined to come out with a second edition that is much more accurate.

Aaron has spent the time since the Unification War ended staying under the radar. An old incident involving a colony world, an attack from 'pirates', and a strong Alliance response has resulted in Aaron paying freighter captains under the table to hitch rides without worrying about customs and presenting identification. Despite the difficulties, the new edition of his guidebook is nearly complete, and he just needs a ship that can give him the peace and quiet he needs to finish the job.

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