Difference between revisions of "Firefly PotR:Dr Coppelia"
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[[Firefly_PotR:Main_Page|<<< Return to Main Page]] | [[Firefly_PotR:Main_Page|<<< Return to Main Page]] | ||
==Background== | ==Background== | ||
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==Personality== | ==Personality== | ||
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==Appearance== | ==Appearance== | ||
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==Attributes== | ==Attributes== | ||
− | '''Physical''' | + | '''Physical''' d8 '''Mental''' d8 '''Social''' d8 |
==Distinctions== | ==Distinctions== | ||
− | ''' | + | '''Mysterious Past''' 8 |
− | '''X''' Gain 1 Plot Point when you roll a d4 instead of a d8 | + | ''You weren’t born to the life you’re livin’ now.'' |
− | '''O''' | + | *'''X''' Gain 1 Plot Point when you roll a d4 instead of a d8. |
− | '''X''' | + | *'''O''' Cortex Specter: Whenever anyone uses an information-based Asset against you, spend 1 PP to turn it into a No Data Found Complication of the same die rating. |
− | ''Highlighted Skills:'' | + | *'''X''' Ghosts of Yesterday: Create a d8 Complication relating to your history to step up your Fight, Know, or Sneak for a scene. This Complication cannot be stepped back by spending PPs to activate Opportunities. |
+ | ''Highlighted Skills:'' Fight, Know, Sneak | ||
− | ''' | + | '''Ship’s Doctor''' d8 |
− | '''X''' Gain 1 Plot Point when you roll a d4 instead of a d8 | + | ''Sometimes it seems whoever came up with “First, do no harm” never had to deal with the people you have to deal with.'' |
− | ''' | + | *'''X''' Gain 1 Plot Point when you roll a d4 instead of a d8. |
− | ''' | + | *'''O''' Experimental Procedure: If you replace your Operate or Treat Skill with a d4 for your next roll, gain a Big Damn Hero Die equal to that Skill’s normal die rating if your roll is successful. |
− | ''Highlighted Skills:'' | + | *'''X''' Natural Healer: Spend 1 PP to step back another character’s medical or injury-based Complication. |
+ | ''Highlighted Skills:'' Know, Operate, Treat | ||
− | ''' | + | '''Personality Ghosts''' 8 |
− | '''X''' Gain 1 Plot Point when you roll a d4 instead of a d8 | + | Sometimes when things get a might stressful, one of your past selves lends a helping hand. |
− | ''' | + | *'''X''' Gain 1 Plot Point when you roll a d4 instead of a d8. |
− | ''' | + | *'''X''' Jack of All Trades: Take or step up a '''Personality Conflict''' Complication to step up Shoot or Trick for the rest of the scene. |
− | ''Highlighted Skills:'' | + | *'''O''' Trick of the Trade: Spend 1 PP to create an Operate or Sneak specialty for the rest of the session. |
+ | ''Highlighted Skills:'' Drive, Operate, Sneak | ||
==Skills== | ==Skills== | ||
− | *''' | + | *Craft d4 |
− | + | *'''Drive''' d6 | |
− | *'''Fight''' | + | *'''Fight''' d6 |
*Fix d4 | *Fix d4 | ||
*Fly d4 | *Fly d4 | ||
*Focus d4 | *Focus d4 | ||
*Influence d4 | *Influence d4 | ||
− | + | *'''Know''' d8 | |
− | *''' | + | *Labor d4 |
− | *'''Move''' | + | *'''Move''' d6 |
− | *Notice | + | *Notice d4 |
− | *Operate | + | *'''Operate''' d8 |
*Perform d4 | *Perform d4 | ||
− | * | + | *Shoot d4 |
− | *'''Sneak''' | + | *'''Sneak''' d8 |
− | * | + | *Survive d4 |
*Throw d4 | *Throw d4 | ||
− | *Treat | + | *'''Treat''' d6 |
*Trick d4 | *Trick d4 | ||
==Signature Assets== | ==Signature Assets== | ||
− | + | ||
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==Complications== | ==Complications== | ||
==Episodes== | ==Episodes== | ||
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Revision as of 12:48, 29 January 2018
Contents
Background
Personality
Appearance
Attributes
Physical d8 Mental d8 Social d8
Distinctions
Mysterious Past 8 You weren’t born to the life you’re livin’ now.
- X Gain 1 Plot Point when you roll a d4 instead of a d8.
- O Cortex Specter: Whenever anyone uses an information-based Asset against you, spend 1 PP to turn it into a No Data Found Complication of the same die rating.
- X Ghosts of Yesterday: Create a d8 Complication relating to your history to step up your Fight, Know, or Sneak for a scene. This Complication cannot be stepped back by spending PPs to activate Opportunities.
Highlighted Skills: Fight, Know, Sneak
Ship’s Doctor d8 Sometimes it seems whoever came up with “First, do no harm” never had to deal with the people you have to deal with.
- X Gain 1 Plot Point when you roll a d4 instead of a d8.
- O Experimental Procedure: If you replace your Operate or Treat Skill with a d4 for your next roll, gain a Big Damn Hero Die equal to that Skill’s normal die rating if your roll is successful.
- X Natural Healer: Spend 1 PP to step back another character’s medical or injury-based Complication.
Highlighted Skills: Know, Operate, Treat
Personality Ghosts 8 Sometimes when things get a might stressful, one of your past selves lends a helping hand.
- X Gain 1 Plot Point when you roll a d4 instead of a d8.
- X Jack of All Trades: Take or step up a Personality Conflict Complication to step up Shoot or Trick for the rest of the scene.
- O Trick of the Trade: Spend 1 PP to create an Operate or Sneak specialty for the rest of the session.
Highlighted Skills: Drive, Operate, Sneak
Skills
- Craft d4
- Drive d6
- Fight d6
- Fix d4
- Fly d4
- Focus d4
- Influence d4
- Know d8
- Labor d4
- Move d6
- Notice d4
- Operate d8
- Perform d4
- Shoot d4
- Sneak d8
- Survive d4
- Throw d4
- Treat d6
- Trick d4