Difference between revisions of "Firefly PotR:Dr Coppelia"

From RPGnet
Jump to: navigation, search
(Distinctions)
Line 30: Line 30:
 
'''Personality Ghosts''' 8
 
'''Personality Ghosts''' 8
  
''Sometimes when things get a might stressful, one of your past selves lends a helping hand.''
+
''Sometimes when things get a might stressful, one of your past selves lends a helpin' hand.''
 
*'''X''' Gain 1 Plot Point when you roll a d4 instead of a d8.
 
*'''X''' Gain 1 Plot Point when you roll a d4 instead of a d8.
 
*'''X''' Jack of All Trades: Take or step up a '''Personality Conflict''' Complication to step up Shoot or Trick for the rest of the scene.
 
*'''X''' Jack of All Trades: Take or step up a '''Personality Conflict''' Complication to step up Shoot or Trick for the rest of the scene.
Line 39: Line 39:
 
*Craft d4
 
*Craft d4
 
*'''Drive''' d6
 
*'''Drive''' d6
*'''Fight''' d6
+
*'''Fight''' d10 +2
 
*Fix d4
 
*Fix d4
 
*Fly d4
 
*Fly d4
 
*Focus d4
 
*Focus d4
 
*Influence d4
 
*Influence d4
*'''Know''' d8
+
*'''Know''' (Poisons) d8
 
*Labor d4
 
*Labor d4
*'''Move''' d6
+
*'''Move''' d8 +1
 
*Notice d4
 
*Notice d4
 
*'''Operate''' d8
 
*'''Operate''' d8
 
*Perform d4
 
*Perform d4
*Shoot d4
+
*Shoot d6 +2
 
*'''Sneak''' d8
 
*'''Sneak''' d8
 
*Survive d4
 
*Survive d4
 
*Throw d4
 
*Throw d4
*'''Treat''' d6
+
*'''Treat''' d10 +2
*Trick d4
+
*Trick d6 +2
 
==Signature Assets==
 
==Signature Assets==
  

Revision as of 12:54, 29 January 2018

<<< Return to Main Page

Background

Personality

Appearance

Attributes

Physical d8 Mental d8 Social d8

Distinctions

Mysterious Past 8

You weren’t born to the life you’re livin’ now.

  • X Gain 1 Plot Point when you roll a d4 instead of a d8.
  • O Cortex Specter: Whenever anyone uses an information-based Asset against you, spend 1 PP to turn it into a No Data Found Complication of the same die rating.
  • X Ghosts of Yesterday: Create a d8 Complication relating to your history to step up your Fight, Know, or Sneak for a scene. This Complication cannot be stepped back by spending PPs to activate Opportunities.

Highlighted Skills: Fight, Know, Sneak

Ship’s Doctor d8

Sometimes it seems whoever came up with “First, do no harm” never had to deal with the people you have to deal with.

  • X Gain 1 Plot Point when you roll a d4 instead of a d8.
  • O Experimental Procedure: If you replace your Operate or Treat Skill with a d4 for your next roll, gain a Big Damn Hero Die equal to that Skill’s normal die rating if your roll is successful.
  • X Natural Healer: Spend 1 PP to step back another character’s medical or injury-based Complication.

Highlighted Skills: Know, Operate, Treat

Personality Ghosts 8

Sometimes when things get a might stressful, one of your past selves lends a helpin' hand.

  • X Gain 1 Plot Point when you roll a d4 instead of a d8.
  • X Jack of All Trades: Take or step up a Personality Conflict Complication to step up Shoot or Trick for the rest of the scene.
  • O Trick of the Trade: Spend 1 PP to create an Operate or Sneak specialty for the rest of the session.

Highlighted Skills: Drive, Operate, Sneak

Skills

  • Craft d4
  • Drive d6
  • Fight d10 +2
  • Fix d4
  • Fly d4
  • Focus d4
  • Influence d4
  • Know (Poisons) d8
  • Labor d4
  • Move d8 +1
  • Notice d4
  • Operate d8
  • Perform d4
  • Shoot d6 +2
  • Sneak d8
  • Survive d4
  • Throw d4
  • Treat d10 +2
  • Trick d6 +2

Signature Assets

Complications

Episodes