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===Intrinsic Resistance===
 
===Intrinsic Resistance===
 
Its sensible for players and GMs to set fairly low key and attainable goals for their characters.
 
 
If the GM deems that a character is trying for a particularly difficult goal, then he can assign a degree of ''intrinsic resistance''. A lot of this is an ad hoc call by the GM.
 
 
'''Examples:'''
 
 
Intrinsic Resistance of 1
 
* Intimidating a ganger when he is front of his friends.
 
* Befriending a rich (but not especially prejudiced) Guilder, when you are the wrong social class.
 
 
Intrinsic Resistance of 2
 
* Convincing a heterosexual man to kiss a woman he is not at all attracted to.
 
* Convincing a miser to lend you money.
 
* Befriending a racist, when you are the wrong colour.
 
 
Intrinsic Resistance of 3
 
* Convincing a heterosexual man to engage in penetrative homosexual acts.
 
* Convincing an honourable soldier to betray his squad.
 
* Convincing a Church fanatic to spit on the altar of the holy flame.
 
 
Intrinsic Resistance of 4
 
* Convincing a happy man that he should commit suicide.
 
* Convincing a Church fanatic to burn down his local temple.
 
 
Intrinsic Resistance acts as a ''Dodge Defence'' on every social attack you make on that character, which is cumulative with their normal defence.
 
 
Intrinsic Resistance can be countered to some degree with tools or circumstantial factors. For example, the Church fanatic is more likely to spit on the altar if you have a gun to his head, and a character will be more likely to do things which are repugnant to him if you are holding his beloved family to ransom.
 
 
Intrinsic Resistance cannot be reduced to below 0, however.
 
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===Roleplaying and Social Combat===
 
===Roleplaying and Social Combat===
  

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