Editing Flamepunk: Social Combat

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If social combat is interrupted by physical combat, then refresh everyones action dice pool back to their full Focus value immediately, and start a physical combat as per the normal rules.
 
If social combat is interrupted by physical combat, then refresh everyones action dice pool back to their full Focus value immediately, and start a physical combat as per the normal rules.
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The exception to this is if the GM is using the advanced rules for [[Flamepunk: Combining Social and Physical Combat|Combining Social and Physical Combat]]. This is an optional system, detailed on the linked page recommended only for experienced GMs and players.
 
 
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