GGG Character Samiya

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* Samiya (250/250 points)

** Background

Samiya was a young woman in a war zone in the middle east. Her father was an
archaeologist, but was killed by looters as they destroyed historical treasures
in a search for gold and jewels. Samiya took this as a sign that God had left
the world behind, and embraced a much darker faith. (It's probably a church of
one, mind you.)

Presumably, she's decided to calm down and take less killer-for-hire-y work for
this game.

** Stats

ST 11 {10}; DX 16 {120}; IQ 12 {40}; HT 11 {10}

** Secondary Characteristics

Damage 1d-1/1d+1; BL 12kg; HP 11; Will 12; Per 12; FP 11; Basic Speed 7.00 {5};
Basic Move 7.

** Advantages

- Craftiness 4 {20}
- Gunslinger (Two-handed Guns only, -40%) {15}
- Luck {15}
- Night Vision 9 {9}
- Style Familiarity: Sniper {1}
- Style Familiarity: Dagger Fighting {1}
- Weapon Bond: Dmitri {1}

** Disadvantages

- Bloodlust (12) {-10}
- Intolerance (Relic Thieves) {-5}
- No Sense of Humor {-10}
- Secret (Former Professional Killer) {-20}
- Sense of Duty (Team) {-5}

** Quirks

- Worships Ahriman {-1}

** Skills

- Acrobatics (H) DX-2 {1} - 14
- Acting (A) IQ+4 {2} [1] - 16
- Armoury (Small Arms) (A) IQ {2} - 12
- Brawling (E) DX+1 {2} - 17
- Camouflage (E) IQ+4 {1} [1] - 16
- Climbing (A) DX-1 {1} - 15
- Disguise (A) IQ+4 {2} [1] - 16
- Electronics Operation (Security) (A) IQ {2} - 12
- Fast-Draw (Ammo) (E) DX {1} - 16
- Fast-Draw (Knife) (E) DX {1} - 16
- Fast-Draw (Long Arm) (E) DX {1} - 16
- Filch (A) DX {2} - 16
- Forced Entry (E) DX {1} - 16
- Guns (Pistol) (E) DX+1 {1} - 17
- Guns (Rifle) (E) DX+2 {4} - 18
- Guns (SMG) (E) DX+1 {1} - 17
- Holdout (A) IQ {2} - 12
- Holdout (A) IQ+4 {2} [1] - 16
- Intimidation (A) Will {2} - 12
- Jumping (E) DX {1} - 16
- Knife (E) DX+1 {2} - 17
- Lockpicking (A) IQ {2} - 12
- Observation (A) IQ {2} - 12
- Savoir-Faire (Mafia) (E) IQ+1 {2} - 13
- Shadowing IQ+4 {2} [1] - 16
- Stealth (A) DX+4 {2} [1] - 20
- Streetwise (A) IQ+1 {4} - 13
- Survival (Desert) (A) Per {2} - 12
- Survival (Urban) (A) Per {2} - 12
- Wrestling (A) DX {2} - 16

** Gear

*** Carried (9.7kg)

- Undercover Clothing: +1 to Holdout. $600, 1kg.
- Dmitri: A VSS sniper rifle. Built-in suppressor and x4 scope. Uses extended
  magazines and fires, match-grade, subsonic APHC ammo. $1000, 4.2kg.
- 3 spare magazines of match-grade, subsonic, APHC ammo: $150, 2.1kg.
- Ceramic Combat Knife: $135, 0.25kg.
- Concealable Vest: DR 12/5*, $1000, 1kg.
- Load-Bearing Vest: $30, 1kg.
- Fancy Smartphone: $600, 0.25kg.
- $1515 in cash.

*** Owned

- Sedan: Gets you places and doesn't stand out. $15k.

** Combat Stats

*** Attacks

- Dmitri (22/25+): 3d(2) pi-, RoF 13.
- Ceramic Combat Knife (17): 1d-1 cut or 1d-1 imp.
- Brawling Punch (17): 1d-2 cr.

*** Defenses

- Dodge 11
- Parry (Brawling): 12
- Parry (Knife): 11
- DR 12/5* (Torso).