Difference between revisions of "GURPS Shadowrunner Blues:Cairo Sterling"
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Game: [[GURPS_Shadowrunner_Blues | Shadowrunner Blues]] | Game: [[GURPS_Shadowrunner_Blues | Shadowrunner Blues]] | ||
− | ''' | + | '''Cairo Sterling''' (300 points) |
'''Description:''' | '''Description:''' | ||
Line 7: | Line 7: | ||
'''Attributes:''' | '''Attributes:''' | ||
− | ST | + | ST 10 [0]; DX 13 [60]; IQ 15 [100]; HT 11 [10] |
− | Damage | + | Damage 1d-2/1d; BL 20; HP 10 [0]; Will 15 [0]; Per 15 [0]; FP 11 [0] |
− | Basic Speed | + | Basic Speed 6 [0]; Basic Move 6 [0]; Block [ ]; Dodge [ ]; Parry [ ] |
'''Social Background:''' | '''Social Background:''' | ||
− | TL: ? [ ] | + | TL: ? [0] |
Cultural Familiarity: [ ] | Cultural Familiarity: [ ] | ||
− | Languages: [ ] | + | Languages: One (Native)[0], Two (Accented)[4] |
'''Advantages:''' | '''Advantages:''' | ||
− | + | Attractive [4] | |
+ | Honest Face [1] | ||
+ | Luck [15] | ||
+ | Smooth Operator 2 [30] | ||
+ | Voice [10] | ||
+ | Cultural Adaptability [10] | ||
+ | Fashion Sense [5] | ||
+ | Magery 2 [25] | ||
+ | Ritual Adept [40] | ||
+ | |||
'''Perks:''' | '''Perks:''' | ||
− | + | None | |
'''Disadvantages:''' | '''Disadvantages:''' | ||
− | + | Trickster (12 or less) [-15] | |
+ | Chummy [-5] | ||
+ | Compulsive Gambling (12 or less) [-5] | ||
+ | Weirdness Magnet [-15] | ||
+ | Lecherousness (15 or less) [-7] | ||
+ | Magic Susceptibility 1 [-3] | ||
'''Quirks:''' | '''Quirks:''' | ||
− | + | None | |
'''Skills:''' | '''Skills:''' | ||
+ | Acting - 16 [1] | ||
+ | Brawling - 14 [2] | ||
+ | Carousing - 13 [1] | ||
+ | Computer Operation - 15 [1] | ||
+ | Detect Lies - 15 [1] | ||
+ | Diplomacy - 15 [1] | ||
+ | Driving (Automobiles) - 12 [1] | ||
+ | Fast-Talk - 16 [1] | ||
+ | Gambling - 14 [1] | ||
+ | Guns (Pistol) - 14 [2] | ||
+ | Holdout - 14 [1] | ||
+ | Interrogation - 14 [1] | ||
+ | Intimidation - 16 [1] | ||
+ | Leadership - 16 [1] | ||
+ | Merchant - 14 [1] | ||
+ | Public Speaking - 16 [1] | ||
+ | Savoir-Faire (High Society) - 17 [1] | ||
+ | Savoir-Faire (Mafia) - 13 [1] | ||
+ | Sex Appeal - 11 [1] | ||
+ | Sleight of Hand - 12 [1] | ||
+ | Stealth - 12 [1] | ||
+ | Streetwise - 14 [1] | ||
+ | Thaumatology - 15 [4] |
Revision as of 14:50, 5 September 2014
Game: Shadowrunner Blues
Cairo Sterling (300 points)
Description:
Attributes: ST 10 [0]; DX 13 [60]; IQ 15 [100]; HT 11 [10] Damage 1d-2/1d; BL 20; HP 10 [0]; Will 15 [0]; Per 15 [0]; FP 11 [0] Basic Speed 6 [0]; Basic Move 6 [0]; Block [ ]; Dodge [ ]; Parry [ ]
Social Background: TL: ? [0] Cultural Familiarity: [ ] Languages: One (Native)[0], Two (Accented)[4]
Advantages: Attractive [4] Honest Face [1] Luck [15] Smooth Operator 2 [30] Voice [10] Cultural Adaptability [10] Fashion Sense [5] Magery 2 [25] Ritual Adept [40]
Perks: None
Disadvantages: Trickster (12 or less) [-15] Chummy [-5] Compulsive Gambling (12 or less) [-5] Weirdness Magnet [-15] Lecherousness (15 or less) [-7] Magic Susceptibility 1 [-3]
Quirks: None
Skills: Acting - 16 [1] Brawling - 14 [2] Carousing - 13 [1] Computer Operation - 15 [1] Detect Lies - 15 [1] Diplomacy - 15 [1] Driving (Automobiles) - 12 [1] Fast-Talk - 16 [1] Gambling - 14 [1] Guns (Pistol) - 14 [2] Holdout - 14 [1] Interrogation - 14 [1] Intimidation - 16 [1] Leadership - 16 [1] Merchant - 14 [1] Public Speaking - 16 [1] Savoir-Faire (High Society) - 17 [1] Savoir-Faire (Mafia) - 13 [1] Sex Appeal - 11 [1] Sleight of Hand - 12 [1] Stealth - 12 [1] Streetwise - 14 [1] Thaumatology - 15 [4]