Difference between revisions of "GURPS Shadowrunner Blues:Cairo Sterling"
(4 intermediate revisions by one other user not shown) | |||
Line 1: | Line 1: | ||
Game: [[GURPS_Shadowrunner_Blues | Shadowrunner Blues]] | Game: [[GURPS_Shadowrunner_Blues | Shadowrunner Blues]] | ||
− | ''' | + | '''Cairo Sterling''' (300 points) |
'''Description:''' | '''Description:''' | ||
− | + | Elf | |
'''Attributes:''' | '''Attributes:''' | ||
− | ST | + | ST 10 [0]; DX 13 [60]; IQ 15 [100]; HT 11 [10] |
− | Damage | + | Damage 1d-2/1d; BL 20; HP 10 [0]; Will 15 [0]; Per 15 [0]; FP 11 [0] |
− | Basic Speed | + | Basic Speed 6 [0]; Basic Move 6 [0]; Block 7 [0]; Dodge 9 [0]; Parry 10 [0] |
'''Social Background:''' | '''Social Background:''' | ||
− | TL: ? [ ] | + | TL: ? [0] |
− | Cultural Familiarity: [ ] | + | Cultural Familiarity: Native [0] |
− | Languages: [ ] | + | Languages: One (Native)[0], Two (Accented)[4] |
'''Advantages:''' | '''Advantages:''' | ||
− | + | Attractive [4] | |
+ | Honest Face [1] | ||
+ | Luck [15] | ||
+ | Smooth Operator 2 [30] | ||
+ | Voice [10] | ||
+ | Cultural Adaptability [10] | ||
+ | Fashion Sense [5] | ||
+ | Magery 2 [25] | ||
+ | Ritual Adept [40] | ||
'''Perks:''' | '''Perks:''' | ||
− | + | None | |
'''Disadvantages:''' | '''Disadvantages:''' | ||
− | + | Trickster (12 or less) [-15] | |
+ | Chummy [-5] | ||
+ | Compulsive Gambling (12 or less) [-5] | ||
+ | Weirdness Magnet [-15] | ||
+ | Lecherousness (15 or less) [-7] | ||
+ | Magic Susceptibility 1 [-3] | ||
'''Quirks:''' | '''Quirks:''' | ||
− | + | None | |
'''Skills:''' | '''Skills:''' | ||
+ | Acting - 16 [1] | ||
+ | Brawling - 14 [2] | ||
+ | Carousing - 13 [1] | ||
+ | Computer Operation - 15 [1] | ||
+ | Detect Lies - 15 [1] | ||
+ | Diplomacy - 15 [1] | ||
+ | Driving (Automobiles) - 12 [1] | ||
+ | Fast-Talk - 16 [1] | ||
+ | Gambling - 14 [1] | ||
+ | Guns (Pistol) - 14 [2] | ||
+ | Holdout - 14 [1] | ||
+ | Interrogation - 14 [1] | ||
+ | Intimidation - 16 [1] | ||
+ | Leadership - 16 [1] | ||
+ | Merchant - 14 [1] | ||
+ | Public Speaking - 16 [1] | ||
+ | Savoir-Faire (High Society) - 17 [1] | ||
+ | Savoir-Faire (Mafia) - 13 [1] | ||
+ | Sex Appeal - 11 [1] | ||
+ | Sleight of Hand - 12 [1] | ||
+ | Stealth - 12 [1] | ||
+ | Streetwise - 14 [1] | ||
+ | Thaumatology - 15 [4] | ||
+ | |||
+ | '''Paths of Magic''' | ||
+ | Path of Chance - 14 [2] | ||
+ | Path of Magic - 14 [2] | ||
+ | Path of Mind - 14 [2] | ||
+ | Path of Spirit - 14 [2] | ||
+ | |||
+ | '''Notes:''' | ||
+ | ''Elf'' | ||
+ | Racial Template included in above stats. |
Latest revision as of 05:21, 7 September 2014
Game: Shadowrunner Blues
Cairo Sterling (300 points)
Description: Elf
Attributes: ST 10 [0]; DX 13 [60]; IQ 15 [100]; HT 11 [10] Damage 1d-2/1d; BL 20; HP 10 [0]; Will 15 [0]; Per 15 [0]; FP 11 [0] Basic Speed 6 [0]; Basic Move 6 [0]; Block 7 [0]; Dodge 9 [0]; Parry 10 [0]
Social Background: TL: ? [0] Cultural Familiarity: Native [0] Languages: One (Native)[0], Two (Accented)[4]
Advantages: Attractive [4] Honest Face [1] Luck [15] Smooth Operator 2 [30] Voice [10] Cultural Adaptability [10] Fashion Sense [5] Magery 2 [25] Ritual Adept [40]
Perks: None
Disadvantages: Trickster (12 or less) [-15] Chummy [-5] Compulsive Gambling (12 or less) [-5] Weirdness Magnet [-15] Lecherousness (15 or less) [-7] Magic Susceptibility 1 [-3]
Quirks: None
Skills: Acting - 16 [1] Brawling - 14 [2] Carousing - 13 [1] Computer Operation - 15 [1] Detect Lies - 15 [1] Diplomacy - 15 [1] Driving (Automobiles) - 12 [1] Fast-Talk - 16 [1] Gambling - 14 [1] Guns (Pistol) - 14 [2] Holdout - 14 [1] Interrogation - 14 [1] Intimidation - 16 [1] Leadership - 16 [1] Merchant - 14 [1] Public Speaking - 16 [1] Savoir-Faire (High Society) - 17 [1] Savoir-Faire (Mafia) - 13 [1] Sex Appeal - 11 [1] Sleight of Hand - 12 [1] Stealth - 12 [1] Streetwise - 14 [1] Thaumatology - 15 [4]
Paths of Magic Path of Chance - 14 [2] Path of Magic - 14 [2] Path of Mind - 14 [2] Path of Spirit - 14 [2]
Notes: Elf Racial Template included in above stats.