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'''Description:'''   
 
'''Description:'''   
  
'''Hobbies: Gambling, Drinking, singing, scrimshaw'''   
+
'''Hobbies:'''   
  
 
=='''Ranks'''==
 
=='''Ranks'''==
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Knight of the Elites
 
Knight of the Elites
 
His official rank is Sergeant. His unofficial Rank is Captain(Valorous Knight-First).
 
His official rank is Sergeant. His unofficial Rank is Captain(Valorous Knight-First).
=='''Points{109}'''==
+
=='''Points-{}'''==
  
'''''Total: = 37 Stats +14 Powers +12 Skills +42 Items +10/10 allies/Enemies +4 Good Stuff +Storage'''''
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'''''Total: = Stats+ Powers{c}+ Skills+{c}+ Items +0/0 allies/Enemies +4 Good Stuff+Storage'''''
  
 
* in Stats  
 
* in Stats  
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===''Advancement''===
 
===''Advancement''===
*5 Adagalask et al
 
**Spent-Raise Strength 3 * Endurance 1, Ally 1 Relmapator,
 
  
 
=='''Statistics{37}'''==
 
=='''Statistics{37}'''==
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*Warfare:20
 
*Warfare:20
  
=='''Powers {14}'''==
+
=='''Powers {}'''==
 
*4 cantrips
 
*4 cantrips
 
*10 Power Words.
 
*10 Power Words.
  
=='''Skills {12}'''==
+
=='''Skills {10}'''==
*2 Scavenger
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*2  
 +
*2
 
*2 horsemanship
 
*2 horsemanship
 +
*1 Music-Song
 
*1 Seamanship
 
*1 Seamanship
*1 Brewing
+
*1
*1 Whittling - wood carving
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*1
*1 Scrimshaw
 
*1 Music-Song
 
*1 Games of Chance
 
*1 Card Games-Cardsharp
 
  
=='''Allies & Enemies {10/10 = 0}'''==
+
=='''Allies & Enemies {0/0 = 0}'''==
===Allies-018===
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===Allies-8===
*4 Tesa Resa  
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*4 Tesa Resa various
*2 Cordelia Feldane
 
 
*1 Bunny Free
 
*1 Bunny Free
*1 Realmapator of Amber
 
*1 Duchess Solange Charenton
 
*1 [[Dame Margot]] of Anisi
 
 
===Enemies-8===
 
===Enemies-8===
*4 various Members of the Amber military
+
various
*1 Shannon Feldane
 
*1 Wyndham Feldane
 
*1 William Feldane
 
*1 Ronan Mikhale
 
*1 Tyler Smials
 
*1 Lady Ain Breakwithe-Smythe
 
  
 
=='''Companions'''==
 
=='''Companions'''==
  
  
=='''Items {42}'''==
+
=='''Items {}'''==
Gangdis's broadsword (18 pips -A gift from Oberon at his Awarding of Valorous Knight)
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*2 Armor Vs Guns Bracers of Armor
*2 Double Speed  5-transfer
+
*War Blade- Signature piece
*1 Stamina-(Fine Construction-light to use) 5-transfer
+
*NP Knife
*1 combat mastery- Balanced for throwing.
+
*Safe Seated Saddle
*4 Invulnerable- Mithril
+
*2 Ability-Firm Seat in combat
*4 Deadly Damage
+
* The Green Tankard.  Ever filled with [[Amber Navy Grog]]-Gerard' Mix.
*4 Seek in Shadow-Can be found by Giovanni.
+
**4 Invulnerable
*1 Ability-Awkward and unbalanced in the hand of others.
+
**1 Find in Shadow
*1 Ability-Call to Hand
+
**1 Ability-Everfull.
**total 18
 
  
 +
=='''Stuff{}'''==
 +
+4 Good Stuff
  
Gangdis's Coat of Holding-24 pips
 
*4 Invulnerable-5 Transfer
 
*2 Rapid Healing-5 Transfer Repairs damage to self-Speeds healing of wearer.
 
*4 Pips-Mixed Holding Spaces. 
 
*1 ability-People tend not to notice the coat, nor take it from him unless magically compelled to.  It is usually overlooked.  If he is captured and the prisoners are ordered to strip he is generally allowed ot keep his coat for unknown reasons.
 
*2 N/N Forms-Battle wear, daily wear, night shirt, 
 
*1 Ability-Comfortable Environment.  Keeps him warm and can confer that warmth to 2 others.
 
 
 
 
Gangdis's Boots.-8 pips
 
*4 Invulnerable
 
*4 Deadly Damage Steel Toed
 
 
Gangdis's Clamshell Greaves. 4 pips
 
*4 Invulnerable-5 Transfer Mithril.
 
 
 
Gangdis's Green Tankard-(6 Pips- Gift from Gerard)
 
*4 Invulnerable
 
*1 Find in Shadow
 
*1 Ability-Everfull with [[Amber Navy Grog]]-Gerard's Mix.
 
 
Gangdis's Tin Tankard-(12 pips - Gift from Benedict)
 
*4 Invulnerable
 
*4 Deadly Damage
 
*1 Ability-Never spill.
 
*1 Ability- Neutralize Poison
 
*1 Ability- Temperature control
 
*1Ability- Summon to hand.
 
*1 Ability- Fills with whatever is poured in.  Only a drop of liquid required.
 
 
Gangdis's Coffee Flask (5 pips- Gift From Caine)
 
*4 Invulnerable
 
*1 ability- Everfull with Caine's Navy Coffee
 
  
Gangdis's Bowler Hat-5 pips
 
*4 Pip Invulnerable
 
*1 Ability- Only he can remove it.
 
 
 
Nasty Place Graduate Blade (20 pips-Benedict)
 
 
[[File:BenBlade1.jpg]]
 
 
*4 Deadly Damage
 
*1 Rack Spell-Fire Ball, centered on blade.  Blade is thrown, Fireball explodes on contact.
 
*1 Return to Hand/Return to Forge on death
 
*4 Shadow Wide
 
*2 N/N Forms: NP dagger, Churchwarden pipe
 
 
 
Safe Seated Saddle 2 pips
 
*2 Ability-Firm Seat in combat
 
 
=='''Stuff{4}'''==
 
+4 Good Stuff
 
  
 
=='''Miscellanea'''==
 
=='''Miscellanea'''==

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