Difference between revisions of "Running Sheet Gangdis"

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<big>'''Gangdis of Cogswell'''</big>
 
<big>'''Gangdis of Cogswell'''</big>
 +
*Hero of Bunny Free's Siege [[Gangdis]]
  
[[File:Gangdis of Casowill.jpg]] [[File:Sirgangdis4.jpg]]
+
When assigned as Realmopator's Elite.
 +
[[File:Gangdis of Casowill.jpg]]  
 +
 
 +
After regaining his youth.
 +
 
 +
[[File:Sirgangdis4.jpg]]
 
    
 
    
 +
*Cogswell, also known as Cosowell. Old Cog. Coso.
  
'''Description:'''   
+
'''Description:'''  a jovial, sarcastic man. 6'5". 250lb.  Currently very fit but still hindered by drink.
  
'''Hobbies:'''   
+
'''Hobbies:  
 +
*Gambling,
 +
*Drinking,
 +
*singing,
 +
*scrimshaw'''   
  
 
=='''Ranks'''==
 
=='''Ranks'''==
Valorous Knight of Amber, First Class.  hero of the Siege of Bunny free
+
*Valorous Knight of Amber, First Class.  hero of the Siege of Bunny free
Knight of the Elites
+
*Knight of the Elites
His official rank is Sergeant. His unofficial Rank is Captain(Valorous Knight-First).
+
*His official Elite rank is Sergeant. His unofficial Rank is Captain(Valorous Knight-First).
=='''Points-{}'''==
+
 
 +
*Knight of Adagalsack,First Class
 +
*Spiral Knight of the South Wind
  
'''''Total: =  Stats+ Powers{c}+ Skills+{c}+ Items +0/0 allies/Enemies +4 Good Stuff+Storage'''''
+
=='''Points{109}'''==
  
* in Stats  
+
'''''Total: = 37 Stats +14 Powers +12 Skills +42 Items +10/10 allies/Enemies +4 Good Stuff +Storage'''''
* x (x) in Powers
 
* in Skills
 
* (x) in creatures/Items
 
*0 in Allies (0/0)
 
*3 Good Stuff
 
  
 
===''Advancement''===
 
===''Advancement''===
 +
 +
*5 Adagalask et al-Spent
 +
**Spent-Raise Strength 3 * Endurance 1, Ally 1 Relmapator.
 +
 +
*2021 Anniversary Advancement.
 +
**10 Pips- Advancement: spent
 +
**3 Pips to Endurance: spent
 +
 +
*2022 Anniversary Advancement.
 +
**10 Pips- Advancement:
 +
**2 Pips to Psyche:
 +
**2 Pips to Skills:
 +
**1 Pip to Ally/Enemy
 +
 +
 +
*2023 Anniversary Advancement
 +
10 pip Anniversary Advancement
 +
**3 pips of skills for new skills.
 +
 +
 +
*Knight of Adagalsack,First Class-10 pips
 +
  
 
=='''Statistics{37}'''==
 
=='''Statistics{37}'''==
 
*Psyche:5 (defends as 50)  
 
*Psyche:5 (defends as 50)  
*Strength:10
+
*Strength:22
*Endurance:12
+
*Endurance:27
*Warfare:20
+
*Warfare:30
 +
 +
=='''Powers {14}'''==
 +
*4 cantrips [[Gangdis's Spells]]
 +
*20 Power Words. [[Gangdis's Spells]]
 +
*4 Thievish Skills . [[Gangdis's Spells]]
 +
*1 Hexery. [[Gangdis's Spells]]
 +
 
 +
=='''Skills {25}'''==
 +
*2 Scavenger
 +
**1 Fixer
 +
*2 Horsemanship-Combat Horsemanship
 +
**1 Joust-[[CCC]]
 +
**1 Pip Skill-Military Horsemanshi
 +
*2 Acrobatics & Athletics
 +
**1 Parkour
 +
**1 Pip Skill-Rasak-Military Gymnastics
 +
*1 Seamanship
 +
*2 Brewing-Beers & Meads
 +
**1 Vinting
 +
**1 Distilling
 +
*1 Whittling - wood carving
 +
*1 Scrums haw
 +
*2 Music-Song-Remembers any song he hears. A Knack-[[Hexery]]-[[Gangdis's Spells]]
 +
**1 Stringed Instruments
 +
**1 Drums
 +
*2 Games of Chance. dice.
 +
**1
 +
**1
 +
*2 Card Games-Cardsharp. Known for denouncing card cheats. Pokar, Tonk
 +
**1 Fancy shuffling
 +
**1 Card Games-Remembers any card game he plays. A Knack-[[Hexery]]-[[Gangdis's Spells]]
 +
*2 Cooking
 +
**1 Pip Skill-Rasak-Cooking.  Butchering.  General gardening.  Preparation. Cast Iron.  Open Fire.
 +
*2 Doctoring. Most fixing bones. Battle Trauma
 +
**1 Pip Skill-Rasak-Medical Training
 +
*1 Pip Skill-Rasak-Military Technology
 +
*1 Pip Skill-Rasak-Military Command and Communications.
 +
 
 +
=='''Allies & Enemies {10/10 = 0}'''==
 +
===Allies-018===
 +
*4 Tesa Resa
 +
*2 Cordelia Feldane
 +
*1 Bunny Free
 +
*1 Realmapator of Amber
 +
*1 Duchess Solange Charenton
 +
*1 [[Dame Margot]] of Anisi
 +
===Enemies-8===
 +
*4 various Members of the Amber military
 +
*1 Shannon Feldane
 +
*1 Wyndham Feldane
 +
*1 William Feldane
 +
*1 Ronan Mikhale
 +
*1 Tyler Smials
 +
*1 Lady Ain Breakwithe-Smythe
 +
 
 +
=='''Companions'''==
 +
 
 +
 
 +
=='''Items {42}'''==
 +
===Gangdis's broadsword. (18)===
 +
 
 +
A gift from Oberon at his Awarding of Valorous Knight
 +
 
 +
*2 Double Speed  5-transfer
 +
*1 Stamina-(Fine Construction-light to use) 5-transfer
 +
*1 combat mastery- Balanced for throwing.
 +
*4 Invulnerable- Mithril
 +
*4 Deadly Damage
 +
*4 Seek in Shadow-Can be found by Giovanni.
 +
*1 Ability-Awkward and unbalanced in the hand of others.
 +
*1 Ability-Call to Hand
 +
**total 18
 +
 
 +
 
 +
===Gangdis's Coat of Holding-24 pips ===
 +
*4 Invulnerable-5 Transfer
 +
*2 Rapid Healing-5 Transfer Repairs damage to self-Speeds healing of wearer.
 +
*4 Pips-Mixed Holding Spaces. 
 +
*1 ability-People tend not to notice the coat, nor take it from him unless magically compelled to.  It is usually overlooked.  If he is captured and the prisoners are ordered to strip he is generally allowed ot keep his coat for unknown reasons.
 +
*2 N/N Forms-Battle wear, daily wear, night shirt, 
 +
*1 Ability-Comfortable Environment.  Keeps him warm and can confer that warmth to 2 others.
 +
 
 +
 
 +
===Gangdis's Boots.-8 pips ===
 +
*4 Invulnerable
 +
*4 Deadly Damage Steel Toed
 +
 
 +
===Gangdis's Clamshell Greaves. 4 pips===
 +
*4 Invulnerable-5 Transfer Mithril.
  
=='''Powers {}'''==
 
*4 cantrips
 
*10 Power Words.
 
  
=='''Skills {10}'''==
+
===Gangdis's Green Tankard-(6)===
*2
+
 
*2
+
Gift from Gerard
*2 horsemanship
+
 
*1 Music-Song
+
*4 Invulnerable
*1 Seamanship
+
*1 Find in Shadow
*1
+
*1 Ability-Everfull with [[Amber Navy Grog]]-Gerard's Mix.
*1
+
 
 +
===Gangdis's Tin Tankard-(12)===
 +
 
 +
Gift from Benedict.
 +
 
 +
*4 Invulnerable
 +
*4 Deadly Damage
 +
*1 Ability-Never spill.
 +
*1 Ability- Neutralize Poison
 +
*1 Ability- Temperature control
 +
*1 Ability- Summon to hand.
 +
*1 Ability- Fills with whatever is poured in.  Only a drop of liquid required.
 +
 
 +
===Gangdis's Coffee Flask (5)===
 +
 
 +
Gift From Caine
 +
 
 +
*4 Invulnerable
 +
*1 ability- Everfull with Caine's Navy Coffee
 +
 
 +
===Gangdis's Bowler Hat- 6===
 +
*4 Pip Invulnerable
 +
*1 Ability- Only he can remove it.
 +
*1 Ability -Call to hand/return
 +
  
=='''Allies & Enemies {0/0 = 0}'''==
+
===Nasty Place Graduate Blade (20 pips-Benedict)===
===Allies-3===
 
various
 
  
===Enemies-3===
+
[[File:BenBlade1.jpg]]
various
 
  
=='''Companions'''==
+
*4 Deadly Damage
 +
*1 Rack Spell-Fire Ball, centered on blade.  Blade is thrown, Fireball explodes on contact.
 +
*1 Return to Hand/Return to Forge on death
 +
*4 Shadow Wide
 +
*2 N/N Forms: NP dagger, Churchwarden pipe,  Clay Pipe
  
  
=='''Items {}'''==
+
===Safe Seated Saddle 2 pips===
*2 Armor Vs Guns Bracers of Armor
 
*War Blade- Signature piece
 
*NP Knife
 
*Safe Seated Saddle
 
 
*2 Ability-Firm Seat in combat
 
*2 Ability-Firm Seat in combat
* The Green Tankard.  Ever filled with [[Amber Navy Grog]]-Gerard' Mix.
 
**4 Invulnerable
 
**1 Find in Shadow
 
**1 Ability-Everfull.
 
  
=='''Stuff{}'''==
+
===Graduate Cord===
 +
 
 +
[[File:BPMC-cord.jpg|150px]]
 +
 
 +
A symbolic uniform cord worn by graduates in all situations.  16" long.
 +
 
 +
*2 N/N Forms.
 +
*2 N/N Spells [[Gangdis's Spells]]
 +
*1 ability a call to hand /return
 +
 
 +
Green & white cord denotes a occasional Rasak instructor
 +
 
 +
=='''Stuff{4}'''==
 
+4 Good Stuff
 
+4 Good Stuff
  
 +
=='''Cantrips'''==
 +
With 2 pips in Cantrips Gandis can develop new cantrips.  With psyche of 5 and 2 pips in Cantrips hee can know 50 cantripss.  So most of the listed cantrips. 
  
 +
===Cantrip Descriptions===
 +
* Anatomics - Subject will involuntarily emit a body noise or reaction of the casters choosing. Belch, blink, nod, yawn, etc; but nothing sophisticated.
 +
* Blend - Blend into shadows – temporary invisibility
 +
* Blind – Creates an instant bright light burst
 +
* Catfall - reduces a character's falling rate, so they take less damage upon impact, provided the fall is from 30' or less. 
 +
* Catfeet -  Caster’s tread is rendered silent for a few minutes. 
 +
* Chains – short term restraint
 +
* Clean -Remove heavy soil, dirt, and like foreign objects from floors, walls, dishes, windows, garments, etc.
 +
* Color _ Alter the color of up to 3 sq. yds. of non-magical, non-living material.  Only solid colors are permitted.  If cast on objects in the possession of an unwilling subject a saving throw is permitted.
 +
* Gun – allows reciter to shoot a blast of very concentrated air from his finger, includes gun motion
 +
* Map – map of the surrounding but near by area
 +
* Migraine – gives recipient horrible migraine
 +
* Shield – Temporary shield
 +
* Slip – reduces friction where target is walking
 +
* Sober – sobers
 +
* Speed – burst of quick speed
 +
* Stumble - stumble It sort of makes him and expert.
  
 
=='''Miscellanea'''==
 
=='''Miscellanea'''==
Line 78: Line 242:
 
Until recently Sir Gangdis was considered mostly ''Retired''
 
Until recently Sir Gangdis was considered mostly ''Retired''
  
A motly mostly ''Retired'' Elite.  Aging badly.  A known lush. Prone to sleeping on duty. Occasionally brought back for low-priority assignments.
+
A mostly mostly ''Retired'' Elite.  Aging badly.  A known lush. Prone to sleeping on duty. Occasionally brought back for low-priority assignments.
  
 
While all Elites receive a knighthood, Gandis received the Valorous Knight of Amber, First Class, during the Siege of [[Bunny Free]].  This highest of knightly orders gives him a great deal of leeway among the soldiers of Amber.  [[Amber_Knightly_Order]]  
 
While all Elites receive a knighthood, Gandis received the Valorous Knight of Amber, First Class, during the Siege of [[Bunny Free]].  This highest of knightly orders gives him a great deal of leeway among the soldiers of Amber.  [[Amber_Knightly_Order]]  
Line 88: Line 252:
 
Currently assigned to Protective Services for Lord Relmopator Barimen, Son of Satura.  It is unclear if this is a prank on Realmer or a punishment for Gandis.
 
Currently assigned to Protective Services for Lord Relmopator Barimen, Son of Satura.  It is unclear if this is a prank on Realmer or a punishment for Gandis.
  
During his service to Lord Relmapator during his term as Ambassador to [[Adagalask]] Sir Gangdis grew young.  The [[Aging in Amber]] function also worked in certain parts of Adagalask.  This new youth is as much a surprise to him as it is to everyone else.
+
During his service to Lord Relmapator during his term as Ambassador to [[Adagalasck]] Sir Gangdis grew young.  The [[Aging in Amber]] function also worked in certain parts of Adagalasck.  This new youth is as much a surprise to him as it is to everyone else.
 +
 
 +
His youth made him suddenly a member of the inner circle of the Military of Amber and a member of the [[Drum Room Council]].

Latest revision as of 04:07, 14 April 2024

Gangdis of Cogswell

When assigned as Realmopator's Elite. Gangdis of Casowill.jpg

After regaining his youth.

Sirgangdis4.jpg

  • Cogswell, also known as Cosowell. Old Cog. Coso.

Description: a jovial, sarcastic man. 6'5". 250lb. Currently very fit but still hindered by drink.

Hobbies:

  • Gambling,
  • Drinking,
  • singing,
  • scrimshaw

Ranks[edit]

  • Valorous Knight of Amber, First Class. hero of the Siege of Bunny free
  • Knight of the Elites
  • His official Elite rank is Sergeant. His unofficial Rank is Captain(Valorous Knight-First).
  • Knight of Adagalsack,First Class
  • Spiral Knight of the South Wind

Points{109}[edit]

Total: = 37 Stats +14 Powers +12 Skills +42 Items +10/10 allies/Enemies +4 Good Stuff +Storage

Advancement[edit]

  • 5 Adagalask et al-Spent
    • Spent-Raise Strength 3 * Endurance 1, Ally 1 Relmapator.
  • 2021 Anniversary Advancement.
    • 10 Pips- Advancement: spent
    • 3 Pips to Endurance: spent
  • 2022 Anniversary Advancement.
    • 10 Pips- Advancement:
    • 2 Pips to Psyche:
    • 2 Pips to Skills:
    • 1 Pip to Ally/Enemy


  • 2023 Anniversary Advancement

10 pip Anniversary Advancement

    • 3 pips of skills for new skills.


  • Knight of Adagalsack,First Class-10 pips


Statistics{37}[edit]

  • Psyche:5 (defends as 50)
  • Strength:22
  • Endurance:27
  • Warfare:30

Powers {14}[edit]

Skills {25}[edit]

  • 2 Scavenger
    • 1 Fixer
  • 2 Horsemanship-Combat Horsemanship
    • 1 Joust-CCC
    • 1 Pip Skill-Military Horsemanshi
  • 2 Acrobatics & Athletics
    • 1 Parkour
    • 1 Pip Skill-Rasak-Military Gymnastics
  • 1 Seamanship
  • 2 Brewing-Beers & Meads
    • 1 Vinting
    • 1 Distilling
  • 1 Whittling - wood carving
  • 1 Scrums haw
  • 2 Music-Song-Remembers any song he hears. A Knack-Hexery-Gangdis's Spells
    • 1 Stringed Instruments
    • 1 Drums
  • 2 Games of Chance. dice.
    • 1
    • 1
  • 2 Card Games-Cardsharp. Known for denouncing card cheats. Pokar, Tonk
  • 2 Cooking
    • 1 Pip Skill-Rasak-Cooking. Butchering. General gardening. Preparation. Cast Iron. Open Fire.
  • 2 Doctoring. Most fixing bones. Battle Trauma
    • 1 Pip Skill-Rasak-Medical Training
  • 1 Pip Skill-Rasak-Military Technology
  • 1 Pip Skill-Rasak-Military Command and Communications.

Allies & Enemies {10/10 = 0}[edit]

Allies-018[edit]

  • 4 Tesa Resa
  • 2 Cordelia Feldane
  • 1 Bunny Free
  • 1 Realmapator of Amber
  • 1 Duchess Solange Charenton
  • 1 Dame Margot of Anisi

Enemies-8[edit]

  • 4 various Members of the Amber military
  • 1 Shannon Feldane
  • 1 Wyndham Feldane
  • 1 William Feldane
  • 1 Ronan Mikhale
  • 1 Tyler Smials
  • 1 Lady Ain Breakwithe-Smythe

Companions[edit]

Items {42}[edit]

Gangdis's broadsword. (18)[edit]

A gift from Oberon at his Awarding of Valorous Knight

  • 2 Double Speed 5-transfer
  • 1 Stamina-(Fine Construction-light to use) 5-transfer
  • 1 combat mastery- Balanced for throwing.
  • 4 Invulnerable- Mithril
  • 4 Deadly Damage
  • 4 Seek in Shadow-Can be found by Giovanni.
  • 1 Ability-Awkward and unbalanced in the hand of others.
  • 1 Ability-Call to Hand
    • total 18


Gangdis's Coat of Holding-24 pips[edit]

  • 4 Invulnerable-5 Transfer
  • 2 Rapid Healing-5 Transfer Repairs damage to self-Speeds healing of wearer.
  • 4 Pips-Mixed Holding Spaces.
  • 1 ability-People tend not to notice the coat, nor take it from him unless magically compelled to. It is usually overlooked. If he is captured and the prisoners are ordered to strip he is generally allowed ot keep his coat for unknown reasons.
  • 2 N/N Forms-Battle wear, daily wear, night shirt,
  • 1 Ability-Comfortable Environment. Keeps him warm and can confer that warmth to 2 others.


Gangdis's Boots.-8 pips[edit]

  • 4 Invulnerable
  • 4 Deadly Damage Steel Toed

Gangdis's Clamshell Greaves. 4 pips[edit]

  • 4 Invulnerable-5 Transfer Mithril.


Gangdis's Green Tankard-(6)[edit]

Gift from Gerard

  • 4 Invulnerable
  • 1 Find in Shadow
  • 1 Ability-Everfull with Amber Navy Grog-Gerard's Mix.

Gangdis's Tin Tankard-(12)[edit]

Gift from Benedict.

  • 4 Invulnerable
  • 4 Deadly Damage
  • 1 Ability-Never spill.
  • 1 Ability- Neutralize Poison
  • 1 Ability- Temperature control
  • 1 Ability- Summon to hand.
  • 1 Ability- Fills with whatever is poured in. Only a drop of liquid required.

Gangdis's Coffee Flask (5)[edit]

Gift From Caine

  • 4 Invulnerable
  • 1 ability- Everfull with Caine's Navy Coffee

Gangdis's Bowler Hat- 6[edit]

  • 4 Pip Invulnerable
  • 1 Ability- Only he can remove it.
  • 1 Ability -Call to hand/return


Nasty Place Graduate Blade (20 pips-Benedict)[edit]

BenBlade1.jpg

  • 4 Deadly Damage
  • 1 Rack Spell-Fire Ball, centered on blade. Blade is thrown, Fireball explodes on contact.
  • 1 Return to Hand/Return to Forge on death
  • 4 Shadow Wide
  • 2 N/N Forms: NP dagger, Churchwarden pipe, Clay Pipe


Safe Seated Saddle 2 pips[edit]

  • 2 Ability-Firm Seat in combat

Graduate Cord[edit]

BPMC-cord.jpg

A symbolic uniform cord worn by graduates in all situations. 16" long.

Green & white cord denotes a occasional Rasak instructor

Stuff{4}[edit]

+4 Good Stuff

Cantrips[edit]

With 2 pips in Cantrips Gandis can develop new cantrips. With psyche of 5 and 2 pips in Cantrips hee can know 50 cantripss. So most of the listed cantrips.

Cantrip Descriptions[edit]

  • Anatomics - Subject will involuntarily emit a body noise or reaction of the casters choosing. Belch, blink, nod, yawn, etc; but nothing sophisticated.
  • Blend - Blend into shadows – temporary invisibility
  • Blind – Creates an instant bright light burst
  • Catfall - reduces a character's falling rate, so they take less damage upon impact, provided the fall is from 30' or less.
  • Catfeet - Caster’s tread is rendered silent for a few minutes.
  • Chains – short term restraint
  • Clean -Remove heavy soil, dirt, and like foreign objects from floors, walls, dishes, windows, garments, etc.
  • Color _ Alter the color of up to 3 sq. yds. of non-magical, non-living material. Only solid colors are permitted. If cast on objects in the possession of an unwilling subject a saving throw is permitted.
  • Gun – allows reciter to shoot a blast of very concentrated air from his finger, includes gun motion
  • Map – map of the surrounding but near by area
  • Migraine – gives recipient horrible migraine
  • Shield – Temporary shield
  • Slip – reduces friction where target is walking
  • Sober – sobers
  • Speed – burst of quick speed
  • Stumble - stumble It sort of makes him and expert.

Miscellanea[edit]

Anointed Valorous Knight, First Class-Psyche defends as 50

Gangdis of Casowill-Active [edit]

Until recently Sir Gangdis was considered mostly Retired

A mostly mostly Retired Elite. Aging badly. A known lush. Prone to sleeping on duty. Occasionally brought back for low-priority assignments.

While all Elites receive a knighthood, Gandis received the Valorous Knight of Amber, First Class, during the Siege of Bunny Free. This highest of knightly orders gives him a great deal of leeway among the soldiers of Amber. Amber_Knightly_Order

His official rank is Sergeant. His unofficial Rank is Captain.

While often and object of scorn or pity, Gandis has many strong admirers including Prince Benedict, Prince Gerard, King Corwin, Prince Julian, Princess Fiona, Princess Flora, and Dworkin himself. He is considered a legend and is often found among those recently promoted to the Elites. He is a frequent presence, if not officially an instructor at Nasty Place.

Currently assigned to Protective Services for Lord Relmopator Barimen, Son of Satura. It is unclear if this is a prank on Realmer or a punishment for Gandis.

During his service to Lord Relmapator during his term as Ambassador to Adagalasck Sir Gangdis grew young. The Aging in Amber function also worked in certain parts of Adagalasck. This new youth is as much a surprise to him as it is to everyone else.

His youth made him suddenly a member of the inner circle of the Military of Amber and a member of the Drum Room Council.