Gladius et Aegis: Rolling with the punches

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Back to Main Page

Overview

This page looks at how the game is played.


Attribute Tests

Making a Test

Bonus and Penalty Dice

Aspects

Competed Rolls

Using Arcana

Exploring the possible

Conflict Resolution

Establishing Action Order

Attacks

Damage Effects

Fatigue

Impairment

Injury

Death

Defence and Reflexive Actions

Recovery

Example of Conflict: "Cat and Mouse"