Difference between revisions of "Gleeville:Amy Fitch"

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'''Musical Range:Hard-Knock Life'''  
 
'''Musical Range:Hard-Knock Life'''  
*'''Specialties: Blues Rock (d8) Psychedelic Rock (d6)'''  
+
*'''Specialties: Blues Rock (d8) Psychedelic Rock (d6) Alternative Rock (d6)'''  
 
*'''Stage Trick:''' ''Guitar Hero'' - Step Up or Double any Hard-Knock Life Specialty when accompanying yourself or another on the guitar.
 
*'''Stage Trick:''' ''Guitar Hero'' - Step Up or Double any Hard-Knock Life Specialty when accompanying yourself or another on the guitar.
 
*'''Stage Trick:''' ''Piano Woman'' - Step Up or Double any Hard-Knock Life Specialty when accompanying yourself or another on the piano or keyboard (or KEYTAR.)
 
*'''Stage Trick:''' ''Piano Woman'' - Step Up or Double any Hard-Knock Life Specialty when accompanying yourself or another on the piano or keyboard (or KEYTAR.)
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'''Schticks:'''
 
'''Schticks:'''
 
*''Secret Genius'' - Amy hides her smarts, purposefully making mediocre grades, but sometimes she slips.   
 
*''Secret Genius'' - Amy hides her smarts, purposefully making mediocre grades, but sometimes she slips.   
Spend a Plot Point to add d8 to the applicable dice pool when your esoteric knowledge will help in a Contest. (?)
+
**Spend a Plot Point to add d8 to the applicable dice pool to surprise someone with your intellect or esoteric knowledge.  
Earn a Plot Point when the reveal of rare knowledge hurts your cause or if it is revealed as part of a joke at Amy's expense. (?)
+
**Earn a Plot Point when you don't use your intellect in an applicable contest or if it is revealed as part of a joke at your expense.
  
 
'''Distinctions:'''
 
'''Distinctions:'''
 
*''Genius d10'' - You’re  an  intellectual  giant.  Either  you’ve  already established yourself in the scientific or academic community, or you demonstrate a great deal of promise. Roll the Distinction’s die when your analytical and logical skills would be of use in achieving a positive outcome, or when squaring off against somebody in a battle of the brains.  
 
*''Genius d10'' - You’re  an  intellectual  giant.  Either  you’ve  already established yourself in the scientific or academic community, or you demonstrate a great deal of promise. Roll the Distinction’s die when your analytical and logical skills would be of use in achieving a positive outcome, or when squaring off against somebody in a battle of the brains.  
 
**d4: Spend a Plot Point to Reveal that you've studied a subject and know its basics.
 
**d4: Spend a Plot Point to Reveal that you've studied a subject and know its basics.
**d8: Something.
+
**d8: Earn a Plot Point and add a d6 to Drama when you assume others can't follow your complicated thinking.
  
 
*''Forged in Fire d8'' - You grew up in unusually difficult circumstances. While these difficulties have created a number of challenges for you, they’ve also strengthened you in ways that others can’t begin to understand. Some people may think you’re “broken,” but you can be surprisingly resilient in situations that would cripple others.
 
*''Forged in Fire d8'' - You grew up in unusually difficult circumstances. While these difficulties have created a number of challenges for you, they’ve also strengthened you in ways that others can’t begin to understand. Some people may think you’re “broken,” but you can be surprisingly resilient in situations that would cripple others.
**d4: Earn a Plot Point and Add a d6 to Trouble when you allow your past to influence your better judgment or to put yourself in a bad situation.
+
**d4: Earn a Plot Point and Add a d6 to Drama when you allow your past to influence your better judgment or to put yourself in a bad situation.
**d8: Spend a Plot Point to Reroll a die in a Contest or Test where you’ve already taken Stress previously from the same opponent or situation.
+
**d8: Spend a Plot Point to Reroll a die in a Contest or Test where you've already taken Stress previously from the same opponent or situation.
  
 
'''Extras:'''
 
'''Extras:'''

Revision as of 13:33, 7 December 2012

Jena Malone.jpg

  • Player:El Jefe
  • Actor: Jena Malone
  • Campaign: Gleeville
  • System: Cortex+

Values:

  • Duty d6: I've got my friend's back.
  • Fame d6: I don't care what anyone thinks about me.
  • Fairness d8: Life sucks. Deal with it.
  • Love d8: No one's ever loved me.
  • Popularity d4: I might as well not exist at this school.
  • Truth d4: Everyone lies.

Relationships:

  • Leads
    • Warren Whitcomb d8: Warren needs to get it together or he'll end up like me.
    • Adam Chamberlain d8: I can trust Adam.
    • Lauren Grey d6: Little Miss Rich Lauren has it easy.
    • Ashley Brown d4: Maybe there's more to Ashley than I thought.
    • Fiona Maxwell d4: Fiona's just like her clique. Avoid her.
  • Features
    • Larry "Del" DelMasto d6: Del is pretty cool for an old guy.
    • Ryan Reed, School Counselor d4 I wish Mr. Reed would leave me alone.
    • Joey Brennan d8: I'm the only one who knows the real Joey.

Musical Range:Hard-Knock Life

  • Specialties: Blues Rock (d8) Psychedelic Rock (d6) Alternative Rock (d6)
  • Stage Trick: Guitar Hero - Step Up or Double any Hard-Knock Life Specialty when accompanying yourself or another on the guitar.
  • Stage Trick: Piano Woman - Step Up or Double any Hard-Knock Life Specialty when accompanying yourself or another on the piano or keyboard (or KEYTAR.)
  • Stage Trick: Musical Genius - Use your Genius distinction when learning or teaching music or when creating new music.
  • Limit: Bad Temper - When your Angry stress is used against you, step up the die and earn a plot point.
  • Limit. Not a Team Player - Step up then opposing dice to earn a plot point when forced to work as part of a team.

Schticks:

  • Secret Genius - Amy hides her smarts, purposefully making mediocre grades, but sometimes she slips.
    • Spend a Plot Point to add d8 to the applicable dice pool to surprise someone with your intellect or esoteric knowledge.
    • Earn a Plot Point when you don't use your intellect in an applicable contest or if it is revealed as part of a joke at your expense.

Distinctions:

  • Genius d10 - You’re an intellectual giant. Either you’ve already established yourself in the scientific or academic community, or you demonstrate a great deal of promise. Roll the Distinction’s die when your analytical and logical skills would be of use in achieving a positive outcome, or when squaring off against somebody in a battle of the brains.
    • d4: Spend a Plot Point to Reveal that you've studied a subject and know its basics.
    • d8: Earn a Plot Point and add a d6 to Drama when you assume others can't follow your complicated thinking.
  • Forged in Fire d8 - You grew up in unusually difficult circumstances. While these difficulties have created a number of challenges for you, they’ve also strengthened you in ways that others can’t begin to understand. Some people may think you’re “broken,” but you can be surprisingly resilient in situations that would cripple others.
    • d4: Earn a Plot Point and Add a d6 to Drama when you allow your past to influence your better judgment or to put yourself in a bad situation.
    • d8: Spend a Plot Point to Reroll a die in a Contest or Test where you've already taken Stress previously from the same opponent or situation.

Extras:

  • Mr. Arndt 2d4

Locations:

  • Mr. Reed's Office 2d4
  • The Old Barn 2d4
  • Choir Room 2d6


Pathways:

  • Origins: Choice Description
  • Upbringing: Choice Description
  • Attitude: Choice Description
  • Ambition: Choice Description
  • Life-Changing Event: Choice Description