Difference between revisions of "Grenanthal Auderheim"

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(Created page with "== Grenanthal Auderheim == '''Lawful Good Male Human Paladin 5 (Dol Arrah)''' *HD 5d10 *Hit points 44 *Initiative +0 *Speed 30 feet (20' with armor) *AC 23 (+9 armor, +3 shi...")
 
(Grenanthal Auderheim)
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*Explorer’s Outfit (Free outfit, doesn’t count towards encumbrance)
 
*Explorer’s Outfit (Free outfit, doesn’t count towards encumbrance)
 
*Cold Weather Outfit 8 gp, 7 pounds
 
*Cold Weather Outfit 8 gp, 7 pounds
 +
*Whetstone 2 cp, 1 pound
 +
*Small Steel Mirror 10 gp, 0.5 pound
 +
*Mess Kit 6 sp, 1 pound
 +
*Belt Pouch 1 gp, 0.5 pound
 +
*Grooming Kit 5 gp, 1 pound (arbitrary)
 +
*Armor Maintenance Kit 1 gp, 1 pound
 
*Rope, Silk 10 gp, 5 pounds (50’ long)
 
*Rope, Silk 10 gp, 5 pounds (50’ long)
 
*Holy Symbol, Wood 1 gp (Dol Arrah)
 
*Holy Symbol, Wood 1 gp (Dol Arrah)
Line 87: Line 93:
 
*+1 Heavy Steel Shield 1,170 gp, 15 pounds
 
*+1 Heavy Steel Shield 1,170 gp, 15 pounds
 
*Ring of Protection +1 2,000 gp
 
*Ring of Protection +1 2,000 gp
*499 gp, 7 sp, 7 cp
+
*482 gp, 1 sp, 5 cp
  
 
'''Celestian''' (heavy warhorse): Special mount
 
'''Celestian''' (heavy warhorse): Special mount

Revision as of 16:23, 30 December 2017

Grenanthal Auderheim

Lawful Good Male Human Paladin 5 (Dol Arrah)

  • HD 5d10
  • Hit points 44
  • Initiative +0
  • Speed 30 feet (20' with armor)
  • AC 23 (+9 armor, +3 shield, +1 deflection) touch 11, flat-footed 23

Abilities

  • Strength 16 (+3)
  • Dexterity 10
  • Constitution 14 (+2)
  • Intelligence 10
  • Wisdom 12 (+1)
  • Charisma 14 (+2)

Saves

  • Fortitude +6
  • Reflex +3
  • Will +4

Attack (melee): +8 (1d6+4/18-20, +1 scimitar) or +7 (1d8+3, heavy mace)

Attack (ranged:) +5 (1d8/19-20, light crossbow)

Class abilities:

  • Aura of Good:
  • Detect Evil (at will)
  • Smite Evil (2/day): +2 attack, +5 damage
  • Divine Grace: +2 to all saves
  • Lay on Hands (10hp per day)
  • Aura of Courage: Immune to fear, allies within 10' gain +4 vs fear
  • Divine Health: Immune to mundane diseases
  • Turn Undead (5/day): 2d6 damage to all undead within 30', Will DC 14 half
  • Special Mount


Skills:

  • Climb +5
  • Craft: Armor +1
  • Concentration +4
  • Diplomacy +4
  • Handle Animal +3
  • Healing +2
  • Intimidate +4
  • Jump +4
  • Knowledge
    • Nobility/Royalty +1
    • Religion +1
  • Perception +2
  • Ride +2
  • Sense Motive +2
  • Swim +4

Feats:

  • Versatile (Climb, Intimidation)
  • Battle Blessing
  • Divine Vigor

Spells per day: 1 (1st level, DC 12)

Languages Known: Common

Gear

  • Backpack 2gp, 2 pounds
  • Bedroll 1 sp, 5 pounds
  • Flask 3 cp, 1 pound (Contains 1 pint of water)
  • Waterskin 1gp, 4 pounds (Contains 4 pints of water)
  • Hooded Lantern 7gp, 2 pounds
    • Lantern Oil 3 sp, 3 pounds (3 pint flask)
  • Sacks, empty X2 2 sp, 1 pound
  • Flint and Steel 1gp
  • Trail Rations 1gp, 2 pounds (2 days’ worth)
  • Soap 5 sp, 1 pound
  • Armor Lubricant 40 gp, 1 pound
  • Explorer’s Outfit (Free outfit, doesn’t count towards encumbrance)
  • Cold Weather Outfit 8 gp, 7 pounds
  • Whetstone 2 cp, 1 pound
  • Small Steel Mirror 10 gp, 0.5 pound
  • Mess Kit 6 sp, 1 pound
  • Belt Pouch 1 gp, 0.5 pound
  • Grooming Kit 5 gp, 1 pound (arbitrary)
  • Armor Maintenance Kit 1 gp, 1 pound
  • Rope, Silk 10 gp, 5 pounds (50’ long)
  • Holy Symbol, Wood 1 gp (Dol Arrah)
  • +1 Scimitar 2,315 gp, 4 pounds
  • Heavy Mace 12 gp, 8 pounds
  • Light Crossbow 35 gp, 4 pounds
    • 20X light crossbow bolts 20 gp, 2 pounds
  • +1 Full Plate Armor 2,650 gp, 50 pounds
  • +1 Heavy Steel Shield 1,170 gp, 15 pounds
  • Ring of Protection +1 2,000 gp
  • 482 gp, 1 sp, 5 cp

Celestian (heavy warhorse): Special mount

  • Hit Dice: 6d8+18 (51 hp)
  • AC: 22 (-1 size, +1 Dex, +8 natural, +4 armor), touch 10, flat-hoofed 21
  • Attacks: 2 hooves +7 melee (1d6+4) and 1 bite +2 melee (1d4+2)
  • Saves: Fort +8, Ref +6, Will +3
  • Skills: Perception +10
  • Feats: Endurance, Run, ?
  • Special: Empathic link, improved evasion, share spells, share saving throws
  • Abilities: Str 19, Dex 13, Con 17, Int 6, Wis 13, Cha 6


  • Scale Barding Armor (200gp, 60 lbs)
  • Military Saddle (20gp, 30 lbs)
  • Bit & Bridle (2gp, 1lb)
  • Saddlebags (4gp, 8lbs)
  • Feed [2 days] (0.1gp, 20lbs)