Hegemony: Character Advancement

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This game will be broken up into Jobs with each job being a series of scenes that roughly map to an arc of (usually) five acts. Each job the crew completes earns each character two (2) experience. Experience can be spent to advance characters as follows:

Tier 0 Advances

  • Swap out a current Attribute Rank for another: 0 Experience during or immediately following character's first episode
  • Swap out a current Role ranking for another: 0 Experience during or immediately following character's first episode
  • Change a Knack: 0 Experience during or immediately following character's first episode (or later if it has never been used).
  • Swap out one Relationship rating for another. 0 Experience during or immediately following character's first episode
  • Swap out a Distinction: 0 Experience during or immediately following character's first episode
  • Swap out a Distinction SFX. Cannot swap out Hinder: 0 Experience during or immediately following character's first episode.
  • Swap out one Attribute SFX for another: 0 Experience during or immediately following character's first episode.

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Tier 1 Advances

  • Swap out a current Role ranking for another: 1 Experience
  • Change a Knack: 1 Experience
  • Switch out Ambition or Quirk Distinction for a new Ambition or Quirk Distinction. If Prime Roll Distinction is changed, it must still relate back to the character's Prime Role: 1 Experience If the distinction had active SFX, activate new SFX appropriate to the new Distinction.
  • Swap out a Distinction SFX. Cannot swap out Hinder: 1 Experience
  • Swap out one Attribute SFX for another: 1 Experience
  • Turn an Asset from an Episode into a d6 Signature Asset: 1 Experience
  • Add a new d6 Knack to a d6 or higher Role: 1 Experience Knacks cannot be added to your d4 Role.

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Tier 2 Advances

  • Add a Signature Asset SFX: 2 Experience d6 Assets may have a max of one (1) SFX. d8 Assets may have a max of two (2)
  • Step up a d6 Signature Asset to a d8: 2 Experience
  • Step up a Knack by one die type: 2 Experience Knacks may not be stepped up higher than the Role they are attached to.
  • Unlock a new Distinction SFX: 2 Experience Distinctions may have no more than three (3) SFX (this includes Hinder)

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Tier 3 Advances

  • Step up a Role to d8 or higher: 3 Experience No Role may be stepped up beyond d12 and the d4 Role may not be advanced.
  • Step up one Attribute and step back another: 3 Experience No Attribute may be stepped up beyond d12 or stepped back below d4

Players may also donate experience to buff their ship (See Ship Advancement)

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